Player Matchup

Hercules
Hercules
Big Lu Senju
Hercules
Level 103
God Stats
1W - 3L
1,810 SR
Queue Stats
19W - 25L
1,420 Elo+
Party 1
Zhong Kui
Zhong Kui
GTCQ
Zhong Kui
Level 66
God Stats
0W - 2L
1,648 SR
Queue Stats
34W - 59L
1,313 Elo+
Party 1
Sol
Sol
RehabSlat
Sol
Level 69
God Stats
0W - 1L
1,590 SR
Queue Stats
3W - 4L
1,497 Elo+
Party 1
Hachiman
Hachiman
Valid Girth
Hachiman
Level 89
God Stats
0W - 2L
1,375 SR
Queue Stats
32W - 33L
1,494 Elo+
Party 1
Hel
Hel
newdonia
Hel
Level 103
God Stats
0W - 1L
1,750 SR
Queue Stats
14W - 14L
1,441 Elo+
Party 1
Team Averages
Level 86
1,635 SR
1,433 Elo+

VS

Team Averages
Level 108
1,514 SR
1,427 Elo+
Geb
Geb
 
Geb
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Zeus
Zeus
ButtGh0st
Zeus
Level 105
God Stats
6W - 1L
1,763 SR
Queue Stats
71W - 72L
1,374 Elo+
Party 3
Hel
Hel
CuteandDepressed
Hel
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 15L
1,436 Elo+
Party 2
Medusa
Medusa
IrateGMR
Medusa
Level 125
God Stats
3W - 5L
1,294 SR
Queue Stats
71W - 70L
1,380 Elo+
Party 3
Bellona
Bellona
Unknow_player9
Bellona
Level 105
God Stats
1W - 0L
1,515 SR
Queue Stats
7W - 7L
1,448 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Big Lu Senju
Hercules
14
3 / 4 / 7
8,133
813
4,868
21,553
13,818
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Zhong Kui
GTCQ
Zhong Kui
13
2 / 7 / 8
7,282
728
5,799
14,009
9,402
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
4 / 6 / 6
8,095
810
6,863
10,859
3,680
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hachiman
Valid Girth
Hachiman
14
4 / 5 / 8
7,725
773
12,932
12,879
5,010
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
1 / 6 / 8
7,423
742
7,243
12,294
5,020
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
15
6 / 4 / 17
9,717
972
8,264
15,669
14,604
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Zeus
15
5 / 4 / 15
9,148
915
16,765
6,697
2,046
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
7 / 1 / 14
9,520
952
14,848
7,227
3,230
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Medusa
IrateGMR
Medusa
16
5 / 2 / 17
9,418
942
16,684
9,914
4,438
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
5 / 4 / 14
9,092
909
10,262
11,141
10,398
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
105
14
Kills
28
28
Deaths
15
37
Assists
77
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
6
4
17
3.63
L
Hercules
Big Lu Senju
Hercules
3
4
7
1.63
W
Zeus
5
4
15
3.13
W
7
1
14
14
L
Zhong Kui
GTCQ
Zhong Kui
2
7
8
0.86
W
Medusa
IrateGMR
Medusa
5
2
17
6.75
L
4
6
6
1.17
W
5
4
14
3
L
Hachiman
Valid Girth
Hachiman
4
5
8
1.6
L
1
6
8
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,705
Damage
66,823
71,594
Taken
50,648
36,930
Mitigated
34,716
27,433
Healing
23,464
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
8,264
1,121
1,958
3,724
15,669
14,604
219
6,864
8,805
11,923
0
L
Hercules
Big Lu Senju
Hercules
4,868
844
1,680
8,587
21,553
13,818
0
13,173
7,898
0
8,526
W
Zeus
16,765
329
1,360
909
6,697
2,046
616
1,798
4,899
26,126
0
W
14,848
1,488
6,177
3,411
7,227
3,230
105
2,674
4,553
21,989
0
L
Zhong Kui
GTCQ
Zhong Kui
5,799
261
1,234
1,656
14,009
9,402
0
6,481
7,392
12,226
0
W
Medusa
IrateGMR
Medusa
16,684
5,721
2,626
2,210
9,914
4,438
1,422
3,288
6,626
0
33,602
L
6,863
2,007
129
1,029
10,859
3,680
0
7,523
3,238
15,834
0
W
10,262
2,546
204
885
11,141
10,398
0
5,281
5,860
0
19,464
L
Hachiman
Valid Girth
Hachiman
12,932
5,184
576
2,471
12,879
5,010
0
5,311
7,476
0
25,238
L
7,243
864
5,496
4,575
12,294
5,020
0
6,533
5,713
14,798
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,658
Gold Earned
46,895
85
Minions Killed
107
0
Camps Cleared
0
913,404
Distance Traveled
982,716
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
9,717
972
3
0
0
209,477
0
L
Hercules
8,133
813
8
1
0
216,039
1
W
Zeus
9,148
915
25
3
0
184,644
0
W
Hel
9,520
952
24
2
0
176,891
0
L
Zhong Kui
7,282
728
14
1
0
160,959
0
W
Medusa
9,418
942
34
3
0
214,114
2
L
Sol
8,095
810
19
2
0
188,616
0
W
Bellona
9,092
909
21
2
0
197,590
0
L
Hachiman
7,725
773
25
3
0
171,182
3
L
Hel
7,423
742
19
2
0
176,608
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role