Player Matchup

Bellona
Bellona
 
Bellona
Level 40
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
Aprilervil
Anhur
Level 28
God Stats
10W - 9L
1,513 SR
Queue Stats
88W - 108L
1,473 Elo+
Party 2
Athena
Athena
MrNothington
Athena
Level 86
God Stats
11W - 4L
1,702 SR
Queue Stats
273W - 338L
1,425 Elo+
Party 2
Nu Wa
Nu Wa
THE WARMlND
Nu Wa
Level 87
God Stats
21W - 24L
1,482 SR
Queue Stats
77W - 127L
1,381 Elo+
Party 2
Chaac
Chaac
sijlp12
Chaac
Level 84
God Stats
57W - 72L
1,437 SR
Queue Stats
219W - 264L
1,394 Elo+
Party 2
Team Averages
Level 65
1,527 SR
1,434 Elo+

VS

Team Averages
Level 68
1,415 SR
1,323 Elo+
Rama
Rama
DpLclock05
Rama
Level 123
God Stats
12W - 20L
1,387 SR
Queue Stats
957W - 999L
1,434 Elo+
Party 3
Kukulkan
Kukulkan
KazuyaKaz
Kukulkan
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 51L
1,279 Elo+
Party 1
Sylvanus
Sylvanus
MachucaZero
Sylvanus
Level 86
God Stats
9W - 12L
1,545 SR
Queue Stats
641W - 751L
1,362 Elo+
Party 3
Ymir
Ymir
Rallen5555
Ymir
Level 45
God Stats
0W - 3L
1,250 SR
Queue Stats
6W - 16L
1,196 Elo+
Party 1
Odin
Odin
pongue28
Odin
Level 26
God Stats
4W - 7L
1,392 SR
Queue Stats
26W - 41L
1,345 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
10
5 / 0 / 4
6,167
617
5,131
5,488
2,820
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Anhur
9
4 / 2 / 3
5,444
544
5,130
5,707
1,389
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Athena
7
0 / 0 / 5
4,596
460
2,075
4,620
1,992
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

10
3 / 0 / 0
5,835
584
3,680
2,822
854
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chaac
sijlp12
Chaac
10
5 / 0 / 4
6,369
637
6,012
8,559
5,413
Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
2 / 3 / 0
4,946
495
4,743
7,398
1,389
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kukulkan
KazuyaKaz
Kukulkan
8
0 / 1 / 0
4,641
464
1,399
3,473
773
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sylvanus
MachucaZero
Sylvanus
8
0 / 3 / 2
4,766
477
2,413
7,252
2,715
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

6
0 / 4 / 0
4,304
430
2,241
6,539
2,198
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Odin
7
0 / 6 / 0
4,131
413
1,184
9,004
2,444
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
4
17
Kills
2
2
Deaths
17
16
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
5
0
4
7
W
Anhur
4
2
3
2.75
L
2
3
0
0.67
L
Kukulkan
KazuyaKaz
Kukulkan
0
1
0
0
L
Sylvanus
MachucaZero
Sylvanus
0
3
2
0.33
W
Athena
0
0
5
2.5
L
0
4
0
0
W
3
0
0
3
L
Odin
0
6
0
0
W
Chaac
sijlp12
Chaac
5
0
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,028
Damage
11,980
27,196
Taken
33,666
12,468
Mitigated
9,519
8,916
Healing
7,144
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
5,131
1,894
562
3,088
5,488
2,820
1,051
622
4,866
0
24,481
W
Anhur
5,130
2,501
0
524
5,707
1,389
583
1,047
4,660
0
25,379
L
4,743
3,776
0
2,911
7,398
1,389
125
1,383
5,983
0
19,160
L
Kukulkan
KazuyaKaz
Kukulkan
1,399
60
0
650
3,473
773
0
2,007
1,333
22,613
0
L
Sylvanus
MachucaZero
Sylvanus
2,413
752
123
1,339
7,252
2,715
87
1,026
6,158
13,998
5,457
W
Athena
2,075
739
45
765
4,620
1,992
0
1,108
3,512
8,180
0
L
2,241
393
0
1,252
6,539
2,198
0
946
5,546
18,299
0
W
3,680
711
0
625
2,822
854
922
1,065
1,757
28,933
0
L
Odin
1,184
667
0
869
9,004
2,444
0
109
8,891
0
10,742
W
Chaac
sijlp12
Chaac
6,012
636
0
3,307
8,559
5,413
1,506
1,944
6,615
0
28,035

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,411
Gold Earned
22,788
218
Minions Killed
183
0
Camps Cleared
0
893,142
Distance Traveled
846,398
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
6,167
617
61
6
0
207,530
2
W
Anhur
5,444
544
48
5
0
179,681
0
L
Rama
4,946
495
35
4
0
168,655
3
L
Kukulkan
4,641
464
42
4
0
168,250
3
L
Sylvanus
4,766
477
44
4
0
179,321
1
W
Athena
4,596
460
14
1
0
168,920
1
L
Ymir
4,304
430
38
4
0
171,484
1
W
Nu Wa
5,835
584
43
4
0
168,166
2
L
Odin
4,131
413
24
2
0
158,688
0
W
Chaac
6,369
637
52
5
0
168,845
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role