Player Matchup

Geb
Geb
Darkrai2468
Geb
Level 149
God Stats
8W - 5L
1,558 SR
Queue Stats
260W - 232L
1,481 Elo+
Party 1
Mulan
Mulan
Jakephat
Mulan
Level 125
God Stats
2W - 2L
1,686 SR
Queue Stats
26W - 8L
1,676 Elo+
Solo
Set
Set
LankyCracker
Set
Level 127
God Stats
8W - 9L
1,522 SR
Queue Stats
240W - 223L
1,518 Elo+
Party 1
Artemis
Artemis
eddy1625
Artemis
Level 141
God Stats
13W - 22L
1,399 SR
Queue Stats
717W - 699L
1,509 Elo+
Solo
Janus
Janus
josclarke
Janus
Level 118
God Stats
6W - 7L
1,601 SR
Queue Stats
193W - 165L
1,531 Elo+
Party 1
Team Averages
Level 132
1,553 SR
1,543 Elo+

VS

Team Averages
Level 119
1,551 SR
1,554 Elo+
Serqet
Serqet
 
Serqet
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
CaReAwaY
Danzaburou
Level 136
God Stats
11W - 6L
1,438 SR
Queue Stats
704W - 624L
1,569 Elo+
Solo
Scylla
Scylla
Dende Uchiha
Scylla
Level 127
God Stats
15W - 11L
1,560 SR
Queue Stats
358W - 366L
1,601 Elo+
Party 2
Achilles
Achilles
OnetimeComb839
Achilles
Level 145
God Stats
6W - 8L
1,504 SR
Queue Stats
475W - 468L
1,583 Elo+
Party 2
Loki
Loki
SpaceCaptChuck
Loki
Level 59
God Stats
14W - 15L
1,754 SR
Queue Stats
60W - 79L
1,518 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 4 / 5
7,128
446
5,632
13,736
9,118
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mulan
Jakephat
Mulan
13
3 / 5 / 2
7,886
493
11,988
16,279
14,248
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

16
5 / 0 / 2
8,854
553
5,912
11,970
3,980
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Artemis
eddy1625
Artemis
14
2 / 4 / 0
7,831
489
3,455
10,136
1,963
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Janus
josclarke
Janus
12
1 / 3 / 2
7,346
459
5,963
8,679
2,378
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
11
0 / 2 / 7
7,617
476
5,615
11,849
8,825
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Danzaburou
CaReAwaY
Danzaburou
17
5 / 0 / 0
10,317
645
8,082
7,159
2,681
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Scylla
13
3 / 3 / 2
7,656
479
9,748
10,204
3,332
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
15
4 / 5 / 1
8,895
556
13,536
17,625
12,773
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

13
4 / 2 / 2
8,080
505
6,144
7,610
2,384
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
28
12
Kills
16
16
Deaths
12
11
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Serqet
 
Serqet
0
2
7
1.75
W
Danzaburou
CaReAwaY
Danzaburou
5
0
0
5
L
1
4
5
0.88
W
Scylla
3
3
2
1.33
L
Mulan
Jakephat
Mulan
3
5
2
0.8
L
5
0
2
6
W
Achilles
4
5
1
0.9
W
4
2
2
2.5
L
Artemis
eddy1625
Artemis
2
4
0
0.5
L
Janus
josclarke
Janus
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,950
Damage
43,125
60,800
Taken
54,447
31,687
Mitigated
29,995
18,607
Healing
19,019
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
 
Serqet
5,615
1,620
0
1,766
11,849
8,825
138
3,190
8,453
0
20,917
W
Danzaburou
CaReAwaY
Danzaburou
8,082
2,607
0
4,696
7,159
2,681
0
328
6,831
0
94,029
L
5,632
937
195
2,426
13,736
9,118
25
2,897
10,782
17,821
0
W
Scylla
9,748
576
56
3,375
10,204
3,332
42
4,072
5,808
49,045
0
L
Mulan
Jakephat
Mulan
11,988
1,628
0
5,928
16,279
14,248
52
377
15,770
0
44,639
L
5,912
2,956
0
4,132
11,970
3,980
0
2,696
9,274
0
61,059
W
Achilles
13,536
4,660
0
6,850
17,625
12,773
198
1,755
15,800
0
58,330
W
6,144
2,007
0
2,276
7,610
2,384
0
1,738
5,800
0
45,309
L
Artemis
eddy1625
Artemis
3,455
1,282
0
3,143
10,136
1,963
788
0
10,034
0
50,141
L
Janus
josclarke
Janus
5,963
164
0
2,783
8,679
2,378
270
3,778
4,703
39,017
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,045
Gold Earned
42,565
398
Minions Killed
455
0
Camps Cleared
0
1,479,463
Distance Traveled
1,511,264
20
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
7,617
476
29
2
0
325,042
3
W
Danzaburou
10,317
645
163
10
0
306,387
3
L
Geb
7,128
446
22
1
0
310,129
2
W
Scylla
7,656
479
76
5
0
296,850
4
L
Mulan
7,886
493
77
5
0
280,782
7
L
Set
8,854
553
111
7
0
331,403
3
W
Achilles
8,895
556
112
7
0
288,495
4
W
Loki
8,080
505
75
5
0
294,490
0
L
Artemis
7,831
489
106
7
0
257,193
5
L
Janus
7,346
459
82
5
0
299,956
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role