Player Matchup

Agni
Agni
Ethan__England
Agni
Level 27
God Stats
20W - 13L
1,721 SR
Queue Stats
47W - 28L
1,566 Elo+
Party 2
Susano
Susano
FutureHndrxxx
Susano
Level 148
God Stats
3W - 1L
1,433 SR
Queue Stats
64W - 37L
1,584 Elo+
Party 2
Cthulhu
Cthulhu
JimmyGus
Cthulhu
Level 146
God Stats
4W - 1L
1,544 SR
Queue Stats
133W - 77L
1,619 Elo+
Party 2
Bellona
Bellona
Karmaahh
Bellona
Level 128
God Stats
1W - 1L
1,245 SR
Queue Stats
10W - 6L
1,495 Elo+
Party 2
Artemis
Artemis
soul killa95
Artemis
Level 115
God Stats
5W - 1L
1,667 SR
Queue Stats
39W - 29L
1,522 Elo+
Party 2
Team Averages
Level 113
1,522 SR
1,557 Elo+

VS

Team Averages
Level 90
1,507 SR
1,401 Elo+
Hel
Hel
Christian951
Hel
Level 102
God Stats
2W - 3L
1,524 SR
Queue Stats
50W - 60L
1,439 Elo+
Solo
Cliodhna
Cliodhna
IXI-MADARA-IXI-
Cliodhna
Level 25
God Stats
7W - 6L
1,563 SR
Queue Stats
22W - 32L
1,403 Elo+
Party 3
Chaac
Chaac
SLanonymousSL
Chaac
Level 160
God Stats
0W - 1L
1,375 SR
Queue Stats
6W - 19L
1,329 Elo+
Party 1
Izanami
Izanami
cknhwk
Izanami
Level 42
God Stats
0W - 4L
1,409 SR
Queue Stats
11W - 27L
1,433 Elo+
Party 1
Discordia
Discordia
falicityat
Discordia
Level 122
God Stats
5W - 5L
1,664 SR
Queue Stats
48W - 61L
1,402 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 3 / 7
10,438
652
6,455
7,139
2,512
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

20
18 / 1 / 5
14,701
919
25,232
12,448
8,177
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cthulhu
JimmyGus
Cthulhu
18
6 / 2 / 8
12,027
752
16,323
23,334
30,212
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bellona
Karmaahh
Bellona
18
3 / 1 / 9
12,052
753
6,048
15,315
18,843
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Artemis
soul killa95
Artemis
16
0 / 2 / 12
10,139
634
8,680
10,416
4,988
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 1 / 2
8,331
521
2,410
5,885
1,888
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Cliodhna
15
2 / 9 / 1
9,296
581
9,463
17,101
5,684
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

17
2 / 4 / 0
9,726
608
10,897
18,993
25,647
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
cknhwk
Izanami
18
4 / 5 / 1
11,479
717
12,783
16,023
4,972
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Discordia
falicityat
Discordia
15
1 / 9 / 1
9,036
565
7,218
12,775
3,384
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
14
27
Kills
9
9
Deaths
28
41
Assists
5
Player
Kills
Deaths
Assists
KDA
L
0
1
2
1
W
0
3
7
1.17
W
18
1
5
20.5
L
Cliodhna
2
9
1
0.28
W
Cthulhu
JimmyGus
Cthulhu
6
2
8
5
W
Bellona
Karmaahh
Bellona
3
1
9
7.5
L
2
4
0
0.5
L
Izanami
cknhwk
Izanami
4
5
1
0.9
L
Discordia
falicityat
Discordia
1
9
1
0.17
W
Artemis
soul killa95
Artemis
0
2
12
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,738
Damage
42,771
68,652
Taken
70,777
64,732
Mitigated
41,575
9,871
Healing
9,933
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,410
164
1,761
2,080
5,885
1,888
0
1,701
4,184
16,064
0
W
6,455
36
0
599
7,139
2,512
645
860
6,279
40,723
0
W
25,232
5,087
0
999
12,448
8,177
599
1,759
10,689
0
57,200
L
Cliodhna
9,463
458
180
1,363
17,101
5,684
1
5,392
11,559
0
21,357
W
Cthulhu
JimmyGus
Cthulhu
16,323
1,379
838
830
23,334
30,212
1
4,379
18,955
46,491
0
W
Bellona
Karmaahh
Bellona
6,048
1,007
1,896
2,613
15,315
18,843
440
2,288
13,027
0
31,177
L
10,897
2,060
0
2,868
18,993
25,647
0
5,982
12,844
0
43,063
L
Izanami
cknhwk
Izanami
12,783
8,813
0
835
16,023
4,972
0
6,080
9,943
0
37,795
L
Discordia
falicityat
Discordia
7,218
320
155
691
12,775
3,384
0
3,350
9,342
26,210
0
W
Artemis
soul killa95
Artemis
8,680
4,329
0
2,096
10,416
4,988
2,874
1,072
9,344
0
35,749

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,357
Gold Earned
47,868
354
Minions Killed
272
12
Camps Cleared
5
1,561,851
Distance Traveled
1,256,419
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
8,331
521
30
2
1
166,901
0
W
Agni
10,438
652
80
5
0
300,342
0
W
Susano
14,701
919
65
4
5
338,687
3
L
Cliodhna
9,296
581
32
2
0
261,243
1
W
Cthulhu
12,027
752
81
5
2
332,046
0
W
Bellona
12,052
753
68
4
1
287,257
0
L
Chaac
9,726
608
83
5
1
272,848
3
L
Izanami
11,479
717
83
5
3
290,684
3
L
Discordia
9,036
565
44
3
0
264,743
2
W
Artemis
10,139
634
60
4
4
303,519
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role