Player Matchup

Agni
Agni
AgentClappers
Agni
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
12W - 24L
1,162 Elo+
Party 1
Yemoja
Yemoja
Coyote Fitz
Yemoja
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 29L
1,243 Elo+
Party 1
Thor
Thor
DumpsterFire24
Thor
Level 24
God Stats
0W - 2L
1,500 SR
Queue Stats
44W - 37L
1,472 Elo+
Party 2
Neith
Neith
ShazukiSlice
Neith
Level 23
God Stats
72W - 61L
1,546 SR
Queue Stats
118W - 123L
1,426 Elo+
Solo
Kali
Kali
mtrav21
Kali
Level 23
God Stats
0W - 4L
1,500 SR
Queue Stats
37W - 33L
1,491 Elo+
Party 2
Team Averages
Level 16
1,509 SR
1,359 Elo+

VS

Team Averages
Level 21
1,481 SR
1,432 Elo+
Sol
Sol
Blystoned
Sol
Level 25
God Stats
2W - 0L
1,524 SR
Queue Stats
41W - 28L
1,494 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
CalistIomé
Morgan Le Fay
Level 17
God Stats
9W - 14L
1,500 SR
Queue Stats
106W - 121L
1,355 Elo+
Solo
Thanatos
Thanatos
Jinister
Thanatos
Level 26
God Stats
7W - 3L
1,500 SR
Queue Stats
194W - 197L
1,379 Elo+
Solo
Cthulhu
Cthulhu
Keiling
Cthulhu
Level 17
God Stats
1W - 2L
1,188 SR
Queue Stats
44W - 27L
1,489 Elo+
Party 3
Loki
Loki
baregryllz
Loki
Level 21
God Stats
9W - 4L
1,693 SR
Queue Stats
53W - 36L
1,444 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 7 / 9
12,770
1,161
13,675
15,321
4,653
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Yemoja
18
0 / 8 / 12
10,880
989
4,943
17,889
8,751
Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

18
0 / 12 / 10
11,319
1,029
6,745
19,948
6,595
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

18
14 / 9 / 4
14,150
1,286
29,753
20,654
7,623
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Kali
mtrav21
Kali
15
1 / 0 / 1
9,001
818
301
768
230
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Team 1 Tickets

0

VS

Team 2 Tickets

228

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 3 / 19
13,410
1,219
24,327
11,665
4,351
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Morgan Le Fay
CalistIomé
Morgan Le Fay
18
4 / 2 / 12
10,764
979
4,833
6,264
2,726
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thanatos
Jinister
Thanatos
18
3 / 8 / 12
11,046
1,004
7,359
12,753
5,570
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cthulhu
Keiling
Cthulhu
20
5 / 5 / 25
12,875
1,170
16,703
19,733
24,498
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

19
15 / 4 / 8
14,071
1,279
17,070
13,118
5,164
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
112
21
Kills
36
36
Deaths
22
36
Assists
76
Player
Kills
Deaths
Assists
KDA
L
6
7
9
1.5
W
9
3
19
6.17
W
Morgan Le Fay
CalistIomé
Morgan Le Fay
4
2
12
5
L
Yemoja
0
8
12
0.75
L
0
12
10
0.42
W
Thanatos
Jinister
Thanatos
3
8
12
1.13
W
Cthulhu
Keiling
Cthulhu
5
5
25
3.5
L
14
9
4
1.78
W
15
4
8
4.75
L
Kali
mtrav21
Kali
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,417
Damage
70,292
74,580
Taken
63,533
27,852
Mitigated
42,309
6,891
Healing
7,771
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,675
1,870
0
538
15,321
4,653
0
8,545
6,776
36,040
0
W
24,327
6,347
0
3,631
11,665
4,351
0
3,550
8,115
47,188
0
W
Morgan Le Fay
CalistIomé
Morgan Le Fay
4,833
219
0
671
6,264
2,726
0
1,744
4,520
20,534
0
L
Yemoja
4,943
1,322
3,071
542
17,889
8,751
0
11,806
6,083
16,114
0
L
6,745
2,557
0
145
19,948
6,595
0
10,187
9,761
0
24,507
W
Thanatos
Jinister
Thanatos
7,359
2,200
0
3,002
12,753
5,570
0
4,608
8,145
0
21,511
W
Cthulhu
Keiling
Cthulhu
16,703
1,156
167
50
19,733
24,498
0
5,082
14,651
33,449
0
L
29,753
18,294
0
2,339
20,654
7,623
0
14,557
6,097
0
44,299
W
17,070
3,558
0
250
13,118
5,164
0
3,634
9,484
0
36,369
L
Kali
mtrav21
Kali
301
117
0
256
768
230
0
768
0
0
301

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,120
Gold Earned
62,166
141
Minions Killed
199
5
Camps Cleared
8
724,129
Distance Traveled
1,017,114
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
12,770
1,161
55
5
2
202,781
1
W
Sol
13,410
1,219
46
4
2
199,348
0
W
Morgan Le Fay
10,764
979
25
2
1
201,303
0
L
Yemoja
10,880
989
13
1
0
193,403
0
L
Thor
11,319
1,029
45
4
2
147,626
0
W
Thanatos
11,046
1,004
37
3
0
159,718
0
W
Cthulhu
12,875
1,170
52
5
0
240,042
0
L
Neith
14,150
1,286
28
3
1
173,631
0
W
Loki
14,071
1,279
39
4
5
216,703
1
L
Kali
9,001
818
0
0
0
6,688
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role