Player Matchup

Neith
Neith
Dredd990
Neith
Level 21
God Stats
6W - 7L
1,179 SR
Queue Stats
55W - 62L
1,394 Elo+
Solo
Cerberus
Cerberus
Vul_Ruvaak
Cerberus
Level 7
God Stats
6W - 3L
1,500 SR
Queue Stats
9W - 6L
1,722 Elo+
Party 2
Gilgamesh
Gilgamesh
blastie268
Gilgamesh
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
23W - 15L
1,620 Elo+
Party 2
Ymir
Ymir
blastmisses
Ymir
Level 18
God Stats
5W - 1L
1,759 SR
Queue Stats
14W - 12L
1,453 Elo+
Party 2
Kukulkan
Kukulkan
irlotacon
Kukulkan
Level 16
God Stats
5W - 1L
1,392 SR
Queue Stats
15W - 10L
1,484 Elo+
Party 2
Team Averages
Level 18
1,466 SR
1,535 Elo+

VS

Team Averages
Level 35
1,485 SR
1,387 Elo+
Athena
Athena
 
Athena
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Guan Yu
Guan Yu
ChildSlave89
Guan Yu
Level 6
God Stats
6W - 5L
1,500 SR
Queue Stats
121W - 148L
1,287 Elo+
Party 1
Gilgamesh
Gilgamesh
InfernOxChainZ
Gilgamesh
Level 17
God Stats
3W - 3L
1,577 SR
Queue Stats
18W - 21L
1,346 Elo+
Party 3
Thanatos
Thanatos
blackfishh
Thanatos
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,435 Elo+
Solo
Hades
Hades
gamer70077008
Hades
Level 13
God Stats
3W - 3L
1,349 SR
Queue Stats
5W - 6L
1,366 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Dredd990
Neith
17
15 / 1 / 13
12,125
527
24,370
21,806
9,251
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
Vul_Ruvaak
Cerberus
14
5 / 7 / 15
10,246
445
14,100
20,513
8,420
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Gilgamesh
blastie268
Gilgamesh
17
15 / 5 / 11
13,178
573
17,126
19,037
15,528
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

14
3 / 3 / 25
11,464
498
9,503
19,951
23,010
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kukulkan
irlotacon
Kukulkan
15
4 / 3 / 11
10,609
461
15,634
8,745
3,361
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
15
5 / 5 / 6
11,225
488
12,118
31,560
32,873
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Guan Yu
ChildSlave89
Guan Yu
10
0 / 19 / 1
7,094
308
5,065
25,939
18,624
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Gilgamesh
InfernOxChainZ
Gilgamesh
11
6 / 4 / 2
9,004
391
8,477
10,581
4,183
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thanatos
blackfishh
Thanatos
14
5 / 9 / 1
9,859
429
7,352
18,346
6,785
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
3 / 7 / 6
10,064
438
17,302
23,007
15,907
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

117
Kill Participation
35
42
Kills
19
19
Deaths
44
75
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Athena
 
Athena
5
5
6
1.6
L
Guan Yu
ChildSlave89
Guan Yu
0
19
1
0.03
W
Neith
Dredd990
Neith
15
1
13
21.5
L
Gilgamesh
InfernOxChainZ
Gilgamesh
6
4
2
1.75
W
Cerberus
Vul_Ruvaak
Cerberus
5
7
15
1.79
L
Thanatos
blackfishh
Thanatos
5
9
1
0.61
W
Gilgamesh
blastie268
Gilgamesh
15
5
11
4.1
W
3
3
25
5.17
L
3
7
6
0.86
W
Kukulkan
irlotacon
Kukulkan
4
3
11
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,733
Damage
50,314
90,052
Taken
109,433
59,570
Mitigated
78,372
29,305
Healing
23,381
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
 
Athena
12,118
1,992
303
6,328
31,560
32,873
15
13,490
17,896
29,753
0
L
Guan Yu
ChildSlave89
Guan Yu
5,065
539
514
1,640
25,939
18,624
113
9,869
15,874
0
25,845
W
Neith
Dredd990
Neith
24,370
13,828
0
15,779
21,806
9,251
3,552
5,098
16,708
0
101,661
L
Gilgamesh
InfernOxChainZ
Gilgamesh
8,477
2,386
0
2,135
10,581
4,183
63
2,931
7,610
0
33,736
W
Cerberus
Vul_Ruvaak
Cerberus
14,100
1,131
0
3,604
20,513
8,420
555
5,877
14,636
39,268
0
L
Thanatos
blackfishh
Thanatos
7,352
2,041
0
6,606
18,346
6,785
0
4,170
14,020
0
36,731
W
Gilgamesh
blastie268
Gilgamesh
17,126
6,013
811
4,110
19,037
15,528
782
4,592
14,445
3,691
76,391
W
9,503
2,276
0
4,841
19,951
23,010
221
7,909
12,042
23,530
0
L
17,302
1,330
512
5,343
23,007
15,907
114
8,559
14,074
60,549
0
W
Kukulkan
irlotacon
Kukulkan
15,634
1,519
0
160
8,745
3,361
2,243
6,148
2,597
49,685
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,622
Gold Earned
47,246
382
Minions Killed
284
0
Camps Cleared
0
2,058,525
Distance Traveled
1,659,429
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
11,225
488
33
1
0
450,339
0
L
Guan Yu
7,094
308
35
2
0
311,669
3
W
Neith
12,125
527
115
5
0
365,926
0
L
Gilgamesh
9,004
391
52
2
0
229,494
2
W
Cerberus
10,246
445
65
3
0
408,226
2
L
Thanatos
9,859
429
60
3
0
349,684
0
W
Gilgamesh
13,178
573
100
4
0
434,081
1
W
Ymir
11,464
498
16
1
0
491,462
5
L
Hades
10,064
438
104
5
0
318,243
0
W
Kukulkan
10,609
461
86
4
0
358,830
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role