Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thanatos
Thanatos
BROKEINFERNO
Thanatos
Level 122
God Stats
5W - 7L
1,429 SR
Queue Stats
573W - 564L
1,503 Elo+
Solo
Zhong Kui
Zhong Kui
Cammob
Zhong Kui
Level 122
God Stats
5W - 2L
1,619 SR
Queue Stats
239W - 230L
1,507 Elo+
Party 1
Gilgamesh
Gilgamesh
Hank228
Gilgamesh
Level 106
God Stats
2W - 2L
1,574 SR
Queue Stats
199W - 153L
1,587 Elo+
Party 1
Ratatoskr
Ratatoskr
Maninthehat50
Ratatoskr
Level 121
God Stats
9W - 8L
1,564 SR
Queue Stats
249W - 229L
1,526 Elo+
Party 1
Team Averages
Level 113
1,537 SR
1,525 Elo+

VS

Team Averages
Level 94
1,492 SR
1,516 Elo+
Eset
Eset
Aatrus
Eset
Level 43
God Stats
0W - 2L
1,500 SR
Queue Stats
14W - 22L
1,537 Elo+
Party 2
Merlin
Merlin
GanosLal
Merlin
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 51L
1,493 Elo+
Party 2
Nu Wa
Nu Wa
MommyMeat
Nu Wa
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
102W - 80L
1,492 Elo+
Solo
Sobek
Sobek
ZuKnight
Sobek
Level 87
God Stats
1W - 1L
1,519 SR
Queue Stats
24W - 23L
1,561 Elo+
Party 2
Baba Yaga
Baba Yaga
saber219
Baba Yaga
Level 149
God Stats
6W - 9L
1,439 SR
Queue Stats
253W - 258L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
18
2 / 3 / 27
11,329
755
9,507
19,699
26,357
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Thanatos
BROKEINFERNO
Thanatos
20
11 / 6 / 16
12,892
859
15,263
16,479
11,581
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mace

Mace

+10
Physical Power

Zhong Kui
Cammob
Zhong Kui
20
10 / 2 / 14
11,910
794
13,199
13,033
16,872
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gilgamesh
Hank228
Gilgamesh
19
8 / 3 / 23
12,019
801
20,245
32,076
28,537
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ratatoskr
Maninthehat50
Ratatoskr
18
9 / 6 / 21
11,943
796
12,827
12,717
4,689
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
Aatrus
Eset
15
2 / 11 / 6
10,011
667
6,511
15,211
4,291
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Merlin
GanosLal
Merlin
14
1 / 9 / 6
9,246
616
9,058
13,335
4,612
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Nu Wa
MommyMeat
Nu Wa
20
8 / 6 / 9
11,932
795
25,618
13,538
4,971
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Sobek
ZuKnight
Sobek
16
4 / 7 / 9
10,137
676
8,861
21,424
31,097
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Baba Yaga
saber219
Baba Yaga
18
5 / 7 / 8
11,100
740
15,281
14,844
5,832
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

141
Kill Participation
58
40
Kills
20
20
Deaths
40
101
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
2
3
27
5.17
L
Eset
Aatrus
Eset
2
11
6
0.45
W
Thanatos
BROKEINFERNO
Thanatos
11
6
16
3.17
W
Zhong Kui
Cammob
Zhong Kui
10
2
14
8.5
L
Merlin
GanosLal
Merlin
1
9
6
0.44
W
Gilgamesh
Hank228
Gilgamesh
8
3
23
6.5
W
Ratatoskr
Maninthehat50
Ratatoskr
9
6
21
3.25
L
Nu Wa
MommyMeat
Nu Wa
8
6
9
2.08
L
Sobek
ZuKnight
Sobek
4
7
9
1.21
L
Baba Yaga
saber219
Baba Yaga
5
7
8
1.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,041
Damage
65,329
94,004
Taken
78,352
88,036
Mitigated
50,803
51,180
Healing
14,481
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
9,507
441
4,548
7,861
19,699
26,357
712
13,123
6,576
27,180
0
L
Eset
Aatrus
Eset
6,511
670
675
1,473
15,211
4,291
0
1,973
12,717
15,489
0
W
Thanatos
BROKEINFERNO
Thanatos
15,263
3,324
2,618
10,987
16,479
11,581
1,560
10,547
5,932
0
28,895
W
Zhong Kui
Cammob
Zhong Kui
13,199
1,038
883
4,929
13,033
16,872
1,506
10,179
2,854
43,389
0
L
Merlin
GanosLal
Merlin
9,058
727
400
1,212
13,335
4,612
166
2,497
10,571
22,468
0
W
Gilgamesh
Hank228
Gilgamesh
20,245
5,176
2,797
13,694
32,076
28,537
491
20,508
11,568
0
30,976
W
Ratatoskr
Maninthehat50
Ratatoskr
12,827
1,144
1,873
990
12,717
4,689
1,848
10,972
1,745
0
28,884
L
Nu Wa
MommyMeat
Nu Wa
25,618
6,001
280
1,137
13,538
4,971
222
4,196
8,903
41,146
0
L
Sobek
ZuKnight
Sobek
8,861
708
513
5,050
21,424
31,097
289
7,942
12,243
16,654
0
L
Baba Yaga
saber219
Baba Yaga
15,281
1,058
388
3,353
14,844
5,832
0
4,998
9,531
33,391
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,093
Gold Earned
52,426
147
Minions Killed
136
0
Camps Cleared
0
1,453,997
Distance Traveled
1,172,244
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
11,329
755
32
2
0
324,561
0
L
Eset
10,011
667
35
2
0
204,357
0
W
Thanatos
12,892
859
26
2
0
288,478
2
W
Zhong Kui
11,910
794
55
4
0
257,136
0
L
Merlin
9,246
616
17
1
0
220,611
0
W
Gilgamesh
12,019
801
17
1
0
315,325
0
W
Ratatoskr
11,943
796
17
1
0
268,497
0
L
Nu Wa
11,932
795
37
2
0
245,256
4
L
Sobek
10,137
676
8
1
0
246,558
0
L
Baba Yaga
11,100
740
39
3
0
255,462
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role