Player Matchup

Ne Zha
Ne Zha
GuerriereGod
Ne Zha
Level 14
God Stats
7W - 1L
1,878 SR
Queue Stats
36W - 17L
1,707 Elo+
Party 1
Achilles
Achilles
Minnesota__BS
Achilles
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 5L
1,564 Elo+
Party 2
Gilgamesh
Gilgamesh
Moms Book Club
Gilgamesh
Level 23
God Stats
7W - 8L
1,380 SR
Queue Stats
127W - 125L
1,425 Elo+
Party 1
Cabrakan
Cabrakan
Pfunk321
Cabrakan
Level 99
God Stats
2W - 1L
1,334 SR
Queue Stats
254W - 205L
1,568 Elo+
Party 2
Anubis
Anubis
SlaminSalmonx
Anubis
Level 27
God Stats
16W - 15L
1,448 SR
Queue Stats
139W - 144L
1,370 Elo+
Party 1
Team Averages
Level 34
1,508 SR
1,527 Elo+

VS

Team Averages
Level 20
1,400 SR
1,515 Elo+
Morgan Le Fay
Morgan Le Fay
GambitPlays
Morgan Le Fay
Level 28
God Stats
2W - 1L
1,500 SR
Queue Stats
147W - 163L
1,511 Elo+
Solo
Kali
Kali
HeartlessZomboy
Kali
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 20L
1,482 Elo+
Solo
Anhur
Anhur
Kyuv3614
Anhur
Level 5
God Stats
6W - 7L
1,274 SR
Queue Stats
89W - 88L
1,590 Elo+
Solo
Hera
Hera
Paradice-G00GLE
Hera
Level 29
God Stats
2W - 4L
1,476 SR
Queue Stats
105W - 119L
1,570 Elo+
Solo
Cthulhu
Cthulhu
VolcanicTitan
Cthulhu
Level 14
God Stats
2W - 4L
1,247 SR
Queue Stats
9W - 9L
1,424 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
16
6 / 0 / 2
8,806
677
5,241
9,780
3,937
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Achilles
Minnesota__BS
Achilles
13
8 / 0 / 1
7,739
595
11,577
9,636
7,577
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
Moms Book Club
Gilgamesh
10
2 / 0 / 0
6,322
486
3,277
7,199
3,612
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cabrakan
Pfunk321
Cabrakan
11
1 / 0 / 4
6,735
518
1,934
5,814
4,078
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

12
2 / 0 / 1
6,916
532
3,491
4,058
1,551
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
GambitPlays
Morgan Le Fay
12
0 / 1 / 0
6,421
494
3,750
5,249
1,441
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 5 / 0
5,892
453
1,724
9,322
3,639
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Anhur
Kyuv3614
Anhur
9
0 / 3 / 0
5,707
439
3,872
8,572
1,807
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 4 / 0
5,873
452
2,753
6,117
1,293
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
8
0 / 6 / 0
5,468
421
3,069
9,999
3,799
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
0
19
Kills
0
0
Deaths
19
8
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
GambitPlays
Morgan Le Fay
0
1
0
0
W
Ne Zha
6
0
2
7
L
0
5
0
0
L
Anhur
Kyuv3614
Anhur
0
3
0
0
W
Achilles
Minnesota__BS
Achilles
8
0
1
8.5
W
Gilgamesh
Moms Book Club
Gilgamesh
2
0
0
2
L
0
4
0
0
W
Cabrakan
Pfunk321
Cabrakan
1
0
4
3
W
2
0
1
2.5
L
Cthulhu
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,520
Damage
15,168
36,487
Taken
39,259
20,755
Mitigated
11,979
16,024
Healing
6,677
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
GambitPlays
Morgan Le Fay
3,750
285
0
1,141
5,249
1,441
0
1,351
3,898
32,543
0
W
Ne Zha
5,241
1,696
0
6,409
9,780
3,937
452
1,205
8,421
0
70,053
L
1,724
469
0
1,449
9,322
3,639
675
2,352
6,970
0
27,186
L
Anhur
Kyuv3614
Anhur
3,872
2,933
0
2,154
8,572
1,807
0
907
7,665
0
34,944
W
Achilles
Minnesota__BS
Achilles
11,577
5,065
0
2,701
9,636
7,577
380
1,744
7,892
0
41,495
W
Gilgamesh
Moms Book Club
Gilgamesh
3,277
559
0
1,487
7,199
3,612
0
2,513
4,686
0
23,897
L
2,753
1,382
0
1,567
6,117
1,293
253
0
6,117
28,342
0
W
Cabrakan
Pfunk321
Cabrakan
1,934
120
499
2,380
5,814
4,078
78
1,325
4,489
20,988
0
W
3,491
90
0
2,548
4,058
1,551
148
2,255
1,427
36,706
0
L
Cthulhu
3,069
534
0
366
9,999
3,799
0
1,122
8,877
11,497
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,518
Gold Earned
29,361
364
Minions Killed
278
0
Camps Cleared
0
1,255,128
Distance Traveled
1,077,150
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
6,421
494
73
6
0
207,415
1
W
Ne Zha
8,806
677
132
10
0
277,347
5
L
Kali
5,892
453
68
5
0
218,629
0
L
Anhur
5,707
439
65
5
0
221,941
4
W
Achilles
7,739
595
74
6
0
236,291
0
W
Gilgamesh
6,322
486
50
4
0
250,174
2
L
Hera
5,873
452
52
4
0
204,346
5
W
Cabrakan
6,735
518
46
4
0
244,481
1
W
Anubis
6,916
532
62
5
0
246,835
2
L
Cthulhu
5,468
421
20
2
0
224,819
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role