Player Matchup

Ao Kuang
Ao Kuang
BlueKnightGG
Ao Kuang
Level 28
God Stats
1W - 2L
1,362 SR
Queue Stats
135W - 126L
1,376 Elo+
Solo
Cerberus
Cerberus
Havarin
Cerberus
Level 17
God Stats
3W - 5L
1,412 SR
Queue Stats
16W - 20L
1,315 Elo+
Solo
Olorun
Olorun
Skyvery
Olorun
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,618 Elo+
Party 1
Cthulhu
Cthulhu
leopompeu
Cthulhu
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,403 Elo+
Party 1
Danzaburou
Danzaburou
malugameplays
Danzaburou
Level 56
God Stats
7W - 6L
1,413 SR
Queue Stats
51W - 66L
1,409 Elo+
Party 1
Team Averages
Level 24
1,437 SR
1,424 Elo+

VS

Team Averages
Level 25
1,384 SR
1,395 Elo+
Zeus
Zeus
 
Zeus
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
AlvinCr00k26
Artemis
Level 20
God Stats
4W - 3L
1,471 SR
Queue Stats
89W - 106L
1,283 Elo+
Solo
Vulcan
Vulcan
JUICYJUICE1020
Vulcan
Level 28
God Stats
2W - 2L
1,274 SR
Queue Stats
106W - 125L
1,338 Elo+
Solo
Odin
Odin
Khruziikrul
Odin
Level 29
God Stats
7W - 7L
1,479 SR
Queue Stats
42W - 36L
1,545 Elo+
Solo
Loki
Loki
The888
Loki
Level 21
God Stats
1W - 2L
1,197 SR
Queue Stats
6W - 7L
1,308 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
BlueKnightGG
Ao Kuang
10
2 / 1 / 1
5,736
574
3,530
6,610
1,913
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
Havarin
Cerberus
7
1 / 3 / 2
4,833
483
1,630
6,025
2,926
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Olorun
Skyvery
Olorun
7
0 / 2 / 0
4,205
421
652
3,788
898
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Cthulhu
leopompeu
Cthulhu
6
1 / 5 / 4
4,613
461
4,215
7,965
3,740
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Danzaburou
malugameplays
Danzaburou
8
5 / 2 / 0
5,534
553
2,182
5,512
1,290
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
11
5 / 0 / 1
6,990
699
5,824
4,391
1,441
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
AlvinCr00k26
Artemis
8
2 / 2 / 2
5,156
516
5,154
4,133
1,032
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

8
3 / 4 / 2
5,466
547
3,531
4,172
1,143
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

9
0 / 0 / 2
5,480
548
2,756
4,031
1,596
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Loki
The888
Loki
8
3 / 3 / 1
5,418
542
2,817
4,419
1,811
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
21
9
Kills
13
13
Deaths
9
7
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
5
0
1
5.5
W
Artemis
AlvinCr00k26
Artemis
2
2
2
1.5
L
Ao Kuang
BlueKnightGG
Ao Kuang
2
1
1
2.5
L
Cerberus
Havarin
Cerberus
1
3
2
0.67
W
3
4
2
1
W
0
0
2
1
L
Olorun
Skyvery
Olorun
0
2
0
0
W
Loki
The888
Loki
3
3
1
1.17
L
Cthulhu
leopompeu
Cthulhu
1
5
4
0.6
L
Danzaburou
malugameplays
Danzaburou
5
2
0
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,209
Damage
20,082
29,900
Taken
21,146
10,767
Mitigated
7,023
5,259
Healing
6,754
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
5,824
1,300
0
2,569
4,391
1,441
636
1,798
2,593
44,365
0
W
Artemis
AlvinCr00k26
Artemis
5,154
2,317
0
978
4,133
1,032
48
1,928
2,205
0
17,336
L
Ao Kuang
BlueKnightGG
Ao Kuang
3,530
906
0
1,176
6,610
1,913
0
555
6,055
30,348
0
L
Cerberus
Havarin
Cerberus
1,630
332
0
1,026
6,025
2,926
45
1,668
4,357
11,017
0
W
3,531
1,799
326
714
4,172
1,143
70
2,053
2,119
13,758
0
W
2,756
631
0
1,462
4,031
1,596
493
1,694
2,337
0
25,719
L
Olorun
Skyvery
Olorun
652
550
0
965
3,788
898
0
3,067
721
8,366
0
W
Loki
The888
Loki
2,817
1,068
0
705
4,419
1,811
135
2,554
1,865
0
22,323
L
Cthulhu
leopompeu
Cthulhu
4,215
417
92
1,166
7,965
3,740
0
2,659
5,306
15,063
0
L
Danzaburou
malugameplays
Danzaburou
2,182
843
0
834
5,512
1,290
46
1,406
4,106
0
21,845

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,921
Gold Earned
28,510
196
Minions Killed
251
0
Camps Cleared
0
887,149
Distance Traveled
948,812
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
6,990
699
87
9
0
176,181
2
W
Artemis
5,156
516
32
3
0
185,529
0
L
Ao Kuang
5,736
574
65
7
0
212,779
3
L
Cerberus
4,833
483
32
3
0
179,674
3
W
Vulcan
5,466
547
30
3
0
190,252
2
W
Odin
5,480
548
47
5
0
200,486
2
L
Olorun
4,205
421
23
2
0
147,076
1
W
Loki
5,418
542
55
6
0
196,364
1
L
Cthulhu
4,613
461
18
2
0
183,938
1
L
Danzaburou
5,534
553
58
6
0
163,682
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role