Player Matchup

Achilles
Achilles
Boomer22222222
Achilles
Level 159
God Stats
8W - 7L
1,276 SR
Queue Stats
278W - 169L
1,737 Elo+
Party 1
Merlin
Merlin
Saucey Senor
Merlin
Level 68
God Stats
8W - 4L
1,440 SR
Queue Stats
30W - 25L
1,616 Elo+
Party 1
Xbalanque
Xbalanque
YoRHa Unit A3
Xbalanque
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
248W - 137L
1,788 Elo+
Party 1
Team Averages
Level 128
1,406 SR
1,714 Elo+

VS

Team Averages
Level 139
1,622 SR
1,526 Elo+
Odin
Odin
Caboose9911
Odin
Level 116
God Stats
11W - 8L
1,606 SR
Queue Stats
249W - 271L
1,485 Elo+
Solo
Fenrir
Fenrir
MoPowaBaby x
Fenrir
Level 145
God Stats
125W - 111L
1,645 SR
Queue Stats
490W - 573L
1,584 Elo+
Solo
Kukulkan
Kukulkan
ThquesT
Kukulkan
Level 157
God Stats
0W - 3L
1,616 SR
Queue Stats
96W - 129L
1,510 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
19
4 / 5 / 8
15,818
659
15,103
25,349
44,333
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Merlin
16
0 / 6 / 5
13,007
542
8,196
11,805
4,129
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xbalanque
YoRHa Unit A3
Xbalanque
20
10 / 9 / 3
17,550
731
36,945
25,195
10,166
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 1 / 11
15,859
661
18,045
27,184
23,116
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Fenrir
17
5 / 10 / 10
14,023
584
12,791
26,463
12,041
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Kukulkan
ThquesT
Kukulkan
19
8 / 3 / 8
15,592
650
18,706
15,239
6,170
Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
49
14
Kills
20
20
Deaths
14
16
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Achilles
4
5
8
1.6
L
7
1
11
12.5
L
Fenrir
5
10
10
1
W
Merlin
0
6
5
0.42
L
Kukulkan
ThquesT
Kukulkan
8
3
8
4
W
Xbalanque
YoRHa Unit A3
Xbalanque
10
9
3
1.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,244
Damage
49,542
62,349
Taken
68,886
58,628
Mitigated
41,327
14,187
Healing
15,098
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
15,103
2,649
0
4,491
25,349
44,333
122
9,685
15,111
0
34,627
L
18,045
2,526
533
9,174
27,184
23,116
0
3,391
22,772
13,278
38,211
L
Fenrir
12,791
3,837
0
4,199
26,463
12,041
48
3,651
22,233
0
47,077
W
Merlin
8,196
158
48
1,516
11,805
4,129
0
5,147
6,430
37,412
0
L
Kukulkan
ThquesT
Kukulkan
18,706
1,318
0
1,192
15,239
6,170
0
1,785
13,100
95,111
0
W
Xbalanque
YoRHa Unit A3
Xbalanque
36,945
18,591
0
8,132
25,195
10,166
3,763
8,094
16,807
0
124,462

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,375
Gold Earned
45,474
277
Minions Killed
286
12
Camps Cleared
9
1,243,036
Distance Traveled
1,325,657
13
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
15,818
659
43
2
0
436,322
3
L
Odin
15,859
661
71
3
1
487,174
8
L
Fenrir
14,023
584
56
2
6
395,451
2
W
Merlin
13,007
542
76
3
3
386,298
2
L
Kukulkan
15,592
650
159
7
2
443,032
7
W
Xbalanque
17,550
731
158
7
9
420,416
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role