Player Matchup

Neith
Neith
BRIVNGVM3
Neith
Level 16
God Stats
27W - 35L
1,370 SR
Queue Stats
34W - 49L
1,300 Elo+
Party 1
Nu Wa
Nu Wa
CityWokSenpai
Nu Wa
Level 25
God Stats
3W - 2L
1,669 SR
Queue Stats
42W - 46L
1,479 Elo+
Party 1
Mercury
Mercury
CrazyCashew
Mercury
Level 27
God Stats
22W - 16L
1,466 SR
Queue Stats
183W - 181L
1,425 Elo+
Solo
Bellona
Bellona
Vizored
Bellona
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 4L
1,086 Elo+
Solo
Ymir
Ymir
WereBlair
Ymir
Level 22
God Stats
3W - 2L
1,500 SR
Queue Stats
56W - 58L
1,379 Elo+
Solo
Team Averages
Level 19
1,501 SR
1,334 Elo+

VS

Team Averages
Level 17
1,443 SR
1,313 Elo+
Anubis
Anubis
FaZe_JuandaXD
Anubis
Level 28
God Stats
26W - 38L
1,400 SR
Queue Stats
105W - 154L
1,315 Elo+
Party 2
Aphrodite
Aphrodite
HellaCake
Aphrodite
Level 8
God Stats
17W - 7L
1,514 SR
Queue Stats
20W - 10L
1,414 Elo+
Solo
Tiamat
Tiamat
Hooeyman117
Tiamat
Level 29
God Stats
0W - 1L
1,480 SR
Queue Stats
8W - 18L
1,361 Elo+
Solo
Fenrir
Fenrir
Porjub
Fenrir
Level 14
God Stats
0W - 8L
1,318 SR
Queue Stats
20W - 52L
1,257 Elo+
Party 2
Artemis
Artemis
draconianmar
Artemis
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 7L
1,218 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
BRIVNGVM3
Neith
10
4 / 1 / 4
6,132
557
5,843
4,538
1,270
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

12
1 / 0 / 2
7,237
658
4,564
4,151
1,148
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mercury
CrazyCashew
Mercury
14
6 / 1 / 0
7,507
682
4,847
7,407
2,507
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bellona
Vizored
Bellona
7
2 / 5 / 4
5,318
483
3,504
6,102
3,791
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ymir
8
2 / 1 / 5
6,036
549
2,466
5,693
3,926
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 3 / 3
4,744
431
2,463
6,892
2,300
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Aphrodite
HellaCake
Aphrodite
7
0 / 4 / 3
4,612
419
2,552
7,820
3,290
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Tiamat
10
2 / 2 / 1
5,661
515
3,083
5,984
2,525
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
Porjub
Fenrir
7
4 / 6 / 0
5,325
484
3,924
8,763
3,464
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Artemis
draconianmar
Artemis
1
0 / 0 / 0
3,615
329
0
427
124
Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
14
15
Kills
7
8
Deaths
15
15
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Neith
BRIVNGVM3
Neith
4
1
4
6
W
1
0
2
2
W
Mercury
CrazyCashew
Mercury
6
1
0
6
L
1
3
3
0.83
L
Aphrodite
HellaCake
Aphrodite
0
4
3
0.38
L
Tiamat
2
2
1
1.25
L
Fenrir
Porjub
Fenrir
4
6
0
0.67
W
Bellona
Vizored
Bellona
2
5
4
0.8
W
Ymir
2
1
5
4.5
L
Artemis
draconianmar
Artemis
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,224
Damage
12,022
27,891
Taken
29,886
12,642
Mitigated
11,703
10,087
Healing
10,288
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
BRIVNGVM3
Neith
5,843
1,376
0
2,014
4,538
1,270
452
1,508
3,030
0
31,335
W
4,564
788
0
1,377
4,151
1,148
27
1,500
2,421
41,298
0
W
Mercury
CrazyCashew
Mercury
4,847
2,397
0
4,151
7,407
2,507
0
473
6,920
0
54,148
L
2,463
139
0
2,005
6,892
2,300
211
1,421
5,447
15,158
0
L
Aphrodite
HellaCake
Aphrodite
2,552
234
1,322
3,209
7,820
3,290
480
1,377
6,419
20,102
0
L
Tiamat
3,083
143
0
1,549
5,984
2,525
194
2,377
3,407
29,437
0
L
Fenrir
Porjub
Fenrir
3,924
1,235
0
2,203
8,763
3,464
0
1,690
7,019
0
16,760
W
Bellona
Vizored
Bellona
3,504
1,089
0
353
6,102
3,791
102
2,392
3,628
2,524
11,704
W
Ymir
2,466
662
0
2,192
5,693
3,926
417
1,899
3,794
10,300
0
L
Artemis
draconianmar
Artemis
0
0
0
0
427
124
0
403
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,230
Gold Earned
23,957
316
Minions Killed
148
0
Camps Cleared
0
1,101,518
Distance Traveled
794,463
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
6,132
557
68
6
0
199,582
5
W
Nu Wa
7,237
658
98
9
0
226,587
1
W
Mercury
7,507
682
117
11
0
273,424
0
L
Anubis
4,744
431
15
1
0
177,454
0
L
Aphrodite
4,612
419
46
4
0
196,191
2
L
Tiamat
5,661
515
61
6
0
206,153
0
L
Fenrir
5,325
484
26
2
0
208,301
1
W
Bellona
5,318
483
20
2
0
195,139
0
W
Ymir
6,036
549
13
1
0
206,786
0
L
Artemis
3,615
329
0
0
0
6,364
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role