Player Matchup

Rama
Rama
ANDRIUSZ71
Rama
Level 28
God Stats
3W - 4L
1,711 SR
Queue Stats
159W - 158L
1,482 Elo+
Solo
Ganesha
Ganesha
STN Juzeira
Ganesha
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,475 Elo+
Party 2
Anubis
Anubis
Sacolovisck
Anubis
Level 7
God Stats
5W - 4L
1,618 SR
Queue Stats
6W - 9L
1,411 Elo+
Party 2
Olorun
Olorun
Slothmzk
Olorun
Level 15
God Stats
0W - 3L
1,117 SR
Queue Stats
4W - 7L
1,348 Elo+
Solo
King Arthur
King Arthur
ze007mito
King Arthur
Level 15
God Stats
4W - 16L
1,153 SR
Queue Stats
39W - 72L
1,291 Elo+
Solo
Team Averages
Level 14
1,420 SR
1,401 Elo+

VS

Team Averages
Level 21
1,461 SR
1,398 Elo+
Scylla
Scylla
AOYZET
Scylla
Level 29
God Stats
1W - 3L
1,289 SR
Queue Stats
14W - 32L
1,259 Elo+
Solo
Izanami
Izanami
Hyts987
Izanami
Level 17
God Stats
8W - 6L
1,406 SR
Queue Stats
78W - 83L
1,340 Elo+
Party 1
Artemis
Artemis
damicagem
Artemis
Level 14
God Stats
2W - 1L
1,500 SR
Queue Stats
16W - 28L
1,385 Elo+
Solo
Khepri
Khepri
oliversacamierda
Khepri
Level 22
God Stats
7W - 6L
1,498 SR
Queue Stats
61W - 59L
1,406 Elo+
Party 1
Nemesis
Nemesis
xsanrendielliceo
Nemesis
Level 25
God Stats
3W - 2L
1,613 SR
Queue Stats
50W - 20L
1,602 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 4 / 0
5,013
501
3,627
7,212
2,115
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ganesha
STN Juzeira
Ganesha
7
0 / 2 / 0
4,201
420
1,625
5,070
2,315
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Anubis
5
0 / 4 / 0
4,050
405
1,165
4,576
1,479
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Olorun
Slothmzk
Olorun
7
0 / 6 / 0
4,621
462
1,888
7,312
1,731
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

King Arthur
ze007mito
King Arthur
6
0 / 4 / 0
4,333
433
1,305
8,710
2,111
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
AOYZET
Scylla
10
1 / 0 / 3
5,930
593
1,604
3,094
871
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Izanami
Hyts987
Izanami
9
3 / 0 / 4
5,565
557
2,051
2,430
1,052
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Artemis
damicagem
Artemis
11
1 / 0 / 2
6,157
616
7,231
3,497
1,088
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8
0 / 0 / 6
5,573
557
2,969
6,231
4,927
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

13
14 / 0 / 2
8,111
811
10,504
8,742
3,302
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
36
0
Kills
19
20
Deaths
0
0
Assists
17
Player
Kills
Deaths
Assists
KDA
L
0
4
0
0
W
Scylla
AOYZET
Scylla
1
0
3
2.5
W
Izanami
Hyts987
Izanami
3
0
4
5
L
Ganesha
STN Juzeira
Ganesha
0
2
0
0
L
Anubis
0
4
0
0
L
Olorun
Slothmzk
Olorun
0
6
0
0
W
Artemis
damicagem
Artemis
1
0
2
2
W
0
0
6
3
W
14
0
2
15
L
King Arthur
ze007mito
King Arthur
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,610
Damage
24,359
32,880
Taken
23,994
9,751
Mitigated
11,240
4,846
Healing
9,524
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,627
3,471
0
1,596
7,212
2,115
0
1,919
5,293
0
28,079
W
Scylla
AOYZET
Scylla
1,604
379
0
952
3,094
871
729
701
2,393
22,880
0
W
Izanami
Hyts987
Izanami
2,051
1,464
0
0
2,430
1,052
742
966
1,464
0
24,362
L
Ganesha
STN Juzeira
Ganesha
1,625
0
15
280
5,070
2,315
0
754
4,316
9,396
0
L
Anubis
1,165
250
0
954
4,576
1,479
0
327
4,235
11,130
0
L
Olorun
Slothmzk
Olorun
1,888
620
0
1,239
7,312
1,731
0
712
6,498
16,595
0
W
Artemis
damicagem
Artemis
7,231
2,036
0
2,267
3,497
1,088
812
564
2,933
0
34,696
W
2,969
256
0
2,409
6,231
4,927
310
875
5,246
7,934
0
W
10,504
5,479
0
3,896
8,742
3,302
0
1,462
7,280
0
50,073
L
King Arthur
ze007mito
King Arthur
1,305
409
0
762
8,710
2,111
0
745
7,965
0
12,960

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,218
Gold Earned
31,336
182
Minions Killed
261
0
Camps Cleared
0
850,865
Distance Traveled
1,022,704
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
5,013
501
70
7
0
165,967
2
W
Scylla
5,930
593
49
5
0
198,534
2
W
Izanami
5,565
557
51
5
0
183,346
0
L
Ganesha
4,201
420
9
1
0
171,215
0
L
Anubis
4,050
405
21
2
0
160,866
2
L
Olorun
4,621
462
33
3
0
162,264
1
W
Artemis
6,157
616
54
5
0
165,044
4
W
Khepri
5,573
557
11
1
0
215,026
2
W
Nemesis
8,111
811
96
10
0
260,754
1
L
King Arthur
4,333
433
49
5
0
190,553
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role