Player Matchup

Hun Batz
Hun Batz
FreeHugsy
Hun Batz
Level 72
God Stats
0W - 1L
1,500 SR
Queue Stats
83W - 89L
1,439 Elo+
Party 3
Artemis
Artemis
Lessssly
Artemis
Level 15
God Stats
1W - 1L
1,689 SR
Queue Stats
1W - 11L
1,182 Elo+
Party 3
Hades
Hades
MattyIce1724
Hades
Level 125
God Stats
38W - 23L
1,583 SR
Queue Stats
413W - 407L
1,528 Elo+
Party 2
Eset
Eset
NoHandzz
Eset
Level 48
God Stats
11W - 8L
1,522 SR
Queue Stats
140W - 159L
1,474 Elo+
Party 2
Charybdis
Charybdis
Zepyruss
Charybdis
Level 23
God Stats
1W - 2L
1,594 SR
Queue Stats
203W - 160L
1,606 Elo+
Party 2
Team Averages
Level 57
1,578 SR
1,446 Elo+

VS

Team Averages
Level 98
1,597 SR
1,500 Elo+
Bacchus
Bacchus
 
Bacchus
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
Johalter
Apollo
Level 106
God Stats
11W - 9L
1,626 SR
Queue Stats
113W - 111L
1,521 Elo+
Party 1
King Arthur
King Arthur
Sniperrifle82
King Arthur
Level 18
God Stats
2W - 0L
1,500 SR
Queue Stats
49W - 44L
1,463 Elo+
Party 1
Neith
Neith
blackknight6170
Neith
Level 136
God Stats
8W - 7L
1,583 SR
Queue Stats
50W - 45L
1,507 Elo+
Party 1
Cabrakan
Cabrakan
spiritranger9900
Cabrakan
Level 120
God Stats
3W - 1L
1,776 SR
Queue Stats
74W - 71L
1,507 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
FreeHugsy
Hun Batz
6
1 / 2 / 0
3,470
694
682
3,485
1,154
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Artemis
Lessssly
Artemis
1
0 / 0 / 0
2,445
489
0
0
0
Short Bow

Short Bow

+15%
Attack Speed

1
0 / 0 / 0
945
189
0
0
0
Eset
3
1 / 3 / 0
2,942
588
783
2,669
607
Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Charybdis
Zepyruss
Charybdis
4
0 / 3 / 1
3,008
602
1,484
2,366
590
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
4
2 / 0 / 3
3,511
702
1,116
2,785
2,016
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Apollo
Johalter
Apollo
6
3 / 0 / 2
4,295
859
1,306
1,575
356
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

King Arthur
Sniperrifle82
King Arthur
6
0 / 1 / 0
3,642
728
831
3,029
1,317
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

8
2 / 0 / 0
4,262
852
781
1,371
322
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

4
1 / 1 / 2
3,385
677
1,104
2,073
823
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
15
2
Kills
8
8
Deaths
2
1
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
2
0
3
3.5
L
Hun Batz
FreeHugsy
Hun Batz
1
2
0
0.5
W
Apollo
Johalter
Apollo
3
0
2
4
L
Artemis
Lessssly
Artemis
0
0
0
0
L
0
0
0
0
L
Eset
1
3
0
0.33
W
King Arthur
Sniperrifle82
King Arthur
0
1
0
0
L
Charybdis
Zepyruss
Charybdis
0
3
1
0.17
W
2
0
0
2
W
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

2,949
Damage
5,138
8,520
Taken
10,833
2,351
Mitigated
4,834
1,209
Healing
3,765
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
1,116
204
0
1,148
2,785
2,016
0
347
2,438
3,929
0
L
Hun Batz
FreeHugsy
Hun Batz
682
427
0
764
3,485
1,154
0
382
2,990
0
11,519
W
Apollo
Johalter
Apollo
1,306
846
0
1,029
1,575
356
528
290
1,285
0
13,641
L
Artemis
Lessssly
Artemis
0
0
0
0
0
0
0
0
0
0
0
L
0
0
0
0
0
0
0
0
0
0
0
L
Eset
783
373
0
284
2,669
607
0
847
1,712
2,026
0
W
King Arthur
Sniperrifle82
King Arthur
831
204
0
594
3,029
1,317
38
0
3,029
0
12,679
L
Charybdis
Zepyruss
Charybdis
1,484
1,030
0
161
2,366
590
0
770
1,485
0
8,092
W
781
357
0
492
1,371
322
132
0
1,371
0
21,603
W
1,104
112
0
502
2,073
823
220
146
1,927
8,531
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

12,810
Gold Earned
19,095
50
Minions Killed
137
0
Camps Cleared
0
273,572
Distance Traveled
477,061
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
3,511
702
7
1
0
105,425
1
L
Hun Batz
3,470
694
32
6
0
103,149
1
W
Apollo
4,295
859
32
6
0
89,770
1
L
Artemis
2,445
489
0
0
0
0
0
L
Hades
945
189
0
0
0
0
0
L
Eset
2,942
588
3
1
0
85,824
4
W
King Arthur
3,642
728
30
6
0
71,659
0
L
Charybdis
3,008
602
15
3
0
84,599
1
W
Neith
4,262
852
46
9
0
101,003
2
W
Cabrakan
3,385
677
22
4
0
109,204
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role