Player Matchup

Arachne
Arachne
Blowin_Sour
Arachne
Level 47
God Stats
23W - 14L
1,645 SR
Queue Stats
248W - 248L
1,438 Elo+
Party 3
Achilles
Achilles
Domixus
Achilles
Level 125
God Stats
26W - 25L
1,523 SR
Queue Stats
362W - 333L
1,463 Elo+
Party 2
Ah Puch
Ah Puch
Ryujin_X10
Ah Puch
Level 47
God Stats
1W - 1L
1,300 SR
Queue Stats
237W - 230L
1,434 Elo+
Party 3
Medusa
Medusa
SaltySailor71
Medusa
Level 22
God Stats
7W - 12L
1,525 SR
Queue Stats
19W - 29L
1,390 Elo+
Party 2
Ares
Ares
lAced__l
Ares
Level 47
God Stats
2W - 1L
1,859 SR
Queue Stats
263W - 263L
1,413 Elo+
Party 3
Team Averages
Level 58
1,571 SR
1,427 Elo+

VS

Team Averages
Level 99
1,531 SR
1,450 Elo+
Ullr
Ullr
CadaverCat
Ullr
Level 147
God Stats
7W - 6L
1,446 SR
Queue Stats
416W - 432L
1,478 Elo+
Party 1
Sylvanus
Sylvanus
CaptnCaliber
Sylvanus
Level 27
God Stats
2W - 1L
1,599 SR
Queue Stats
205W - 229L
1,480 Elo+
Party 1
Baron Samedi
Baron Samedi
iLouRG
Baron Samedi
Level 47
God Stats
9W - 9L
1,519 SR
Queue Stats
269W - 312L
1,418 Elo+
Solo
Anubis
Anubis
maggotwarlord
Anubis
Level 139
God Stats
42W - 28L
1,583 SR
Queue Stats
412W - 427L
1,459 Elo+
Party 1
Cliodhna
Cliodhna
that guy hybrid
Cliodhna
Level 133
God Stats
5W - 6L
1,509 SR
Queue Stats
426W - 438L
1,416 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Blowin_Sour
Arachne
17
14 / 1 / 4
10,799
600
12,898
14,131
7,371
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Achilles
Domixus
Achilles
19
9 / 0 / 4
11,242
625
14,740
12,329
10,306
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ah Puch
Ryujin_X10
Ah Puch
15
7 / 3 / 7
9,762
542
17,568
15,423
5,698
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
3 / 3 / 3
8,372
465
6,496
8,663
2,946
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ares
14
2 / 1 / 11
9,119
507
8,520
12,884
12,603
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 7 / 2
7,862
437
5,454
12,873
4,254
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Mace

Mace

+10
Physical Power

Sylvanus
CaptnCaliber
Sylvanus
11
2 / 6 / 2
7,468
415
8,740
17,183
15,475
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Baron Samedi
iLouRG
Baron Samedi
12
0 / 8 / 0
7,603
422
5,835
13,535
4,926
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
3 / 7 / 0
9,117
507
12,928
17,064
7,166
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cliodhna
12
2 / 7 / 0
7,634
424
7,217
15,364
4,634
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
12
35
Kills
8
8
Deaths
35
29
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Arachne
Blowin_Sour
Arachne
14
1
4
16
L
1
7
2
0.29
L
Sylvanus
CaptnCaliber
Sylvanus
2
6
2
0.5
W
Achilles
Domixus
Achilles
9
0
4
11
W
Ah Puch
Ryujin_X10
Ah Puch
7
3
7
3.5
W
3
3
3
1.5
L
Baron Samedi
iLouRG
Baron Samedi
0
8
0
0
W
Ares
2
1
11
7.5
L
3
7
0
0.43
L
Cliodhna
2
7
0
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,222
Damage
40,174
63,430
Taken
76,019
38,924
Mitigated
36,455
22,964
Healing
20,854
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
Blowin_Sour
Arachne
12,898
8,845
0
8,484
14,131
7,371
570
4,729
9,402
0
62,775
L
5,454
3,167
0
2,023
12,873
4,254
195
5,491
7,382
0
34,515
L
Sylvanus
CaptnCaliber
Sylvanus
8,740
1,860
830
3,861
17,183
15,475
77
5,046
12,137
27,067
6,440
W
Achilles
Domixus
Achilles
14,740
5,801
0
4,747
12,329
10,306
0
6,144
6,185
0
81,140
W
Ah Puch
Ryujin_X10
Ah Puch
17,568
2,054
0
5,805
15,423
5,698
207
8,834
6,589
63,185
0
W
6,496
2,197
0
1,073
8,663
2,946
0
2,711
5,952
0
53,497
L
Baron Samedi
iLouRG
Baron Samedi
5,835
316
221
2,931
13,535
4,926
301
7,493
6,042
45,900
0
W
Ares
8,520
924
0
2,855
12,884
12,603
0
4,693
8,191
32,839
0
L
12,928
225
0
6,289
17,064
7,166
56
2,692
14,372
58,319
0
L
Cliodhna
7,217
435
0
4,699
15,364
4,634
0
5,437
9,927
0
44,410

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,294
Gold Earned
39,684
491
Minions Killed
434
0
Camps Cleared
0
1,821,589
Distance Traveled
1,499,038
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
10,799
600
101
6
0
438,183
0
L
Ullr
7,862
437
71
4
0
273,443
3
L
Sylvanus
7,468
415
57
3
0
319,572
0
W
Achilles
11,242
625
153
9
0
385,275
3
W
Ah Puch
9,762
542
100
6
0
327,409
2
W
Medusa
8,372
465
84
5
0
322,414
2
L
Baron Samedi
7,603
422
94
5
0
312,665
10
W
Ares
9,119
507
53
3
0
348,308
3
L
Anubis
9,117
507
129
7
0
266,076
0
L
Cliodhna
7,634
424
83
5
0
327,282
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role