Player Matchup

Da Ji
Da Ji
DjGrandpa
Da Ji
Level 29
God Stats
9W - 6L
1,398 SR
Queue Stats
150W - 145L
1,667 Elo+
Solo
Merlin
Merlin
FSTBK
Merlin
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 14L
1,579 Elo+
Solo
Artio
Artio
S3rje
Artio
Level 85
God Stats
2W - 3L
1,244 SR
Queue Stats
248W - 217L
1,566 Elo+
Party 1
Rama
Rama
Seanoone
Rama
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 6L
1,788 Elo+
Party 1
Sun Wukong
Sun Wukong
dStarrr
Sun Wukong
Level 27
God Stats
6W - 6L
1,475 SR
Queue Stats
20W - 27L
1,477 Elo+
Solo
Team Averages
Level 32
1,423 SR
1,616 Elo+

VS

Team Averages
Level 37
1,474 SR
1,549 Elo+
Sobek
Sobek
Booyabase
Sobek
Level 103
God Stats
2W - 5L
1,505 SR
Queue Stats
35W - 48L
1,479 Elo+
Party 2
Charybdis
Charybdis
HowDidThisH4ppen
Charybdis
Level 29
God Stats
9W - 8L
1,374 SR
Queue Stats
206W - 204L
1,588 Elo+
Solo
Persephone
Persephone
OldCorl
Persephone
Level 7
God Stats
5W - 3L
1,500 SR
Queue Stats
30W - 28L
1,457 Elo+
Party 2
Neith
Neith
SoloAtlas
Neith
Level 18
God Stats
2W - 7L
1,442 SR
Queue Stats
89W - 90L
1,475 Elo+
Solo
Bacchus
Bacchus
WhiteyTheTighty
Bacchus
Level 29
God Stats
2W - 3L
1,548 SR
Queue Stats
102W - 36L
1,747 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
DjGrandpa
Da Ji
14
7 / 12 / 4
9,728
463
12,436
23,387
8,178
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
FSTBK
Merlin
16
5 / 10 / 3
10,111
481
11,310
16,731
6,178
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artio
S3rje
Artio
13
3 / 7 / 8
9,439
449
8,881
22,761
24,854
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Rama
16
0 / 3 / 6
9,486
452
8,740
14,318
4,559
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sun Wukong
dStarrr
Sun Wukong
15
3 / 6 / 1
9,659
460
7,092
18,186
11,714
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Booyabase
Sobek
15
0 / 6 / 17
10,172
484
6,734
17,112
20,871
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Charybdis
20
15 / 4 / 8
13,965
665
22,702
18,936
6,454
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Persephone
OldCorl
Persephone
17
9 / 4 / 9
12,730
606
12,045
12,498
3,962
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
SoloAtlas
Neith
19
5 / 4 / 4
12,653
603
12,285
18,900
6,530
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
9 / 0 / 11
13,151
626
19,229
22,115
31,551
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
87
18
Kills
38
38
Deaths
18
22
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Sobek
Booyabase
Sobek
0
6
17
1.42
L
Da Ji
DjGrandpa
Da Ji
7
12
4
0.75
L
Merlin
FSTBK
Merlin
5
10
3
0.65
W
Charybdis
15
4
8
4.75
W
Persephone
OldCorl
Persephone
9
4
9
3.38
L
Artio
S3rje
Artio
3
7
8
1
L
Rama
0
3
6
1
W
Neith
SoloAtlas
Neith
5
4
4
1.75
W
9
0
11
14.5
L
Sun Wukong
dStarrr
Sun Wukong
3
6
1
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,459
Damage
72,995
95,383
Taken
89,561
55,483
Mitigated
69,368
21,333
Healing
36,953
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
Booyabase
Sobek
6,734
1,341
0
4,440
17,112
20,871
561
6,144
10,968
22,551
0
L
Da Ji
DjGrandpa
Da Ji
12,436
3,417
0
3,948
23,387
8,178
0
8,307
14,511
0
58,699
L
Merlin
FSTBK
Merlin
11,310
1,924
0
3,602
16,731
6,178
185
6,563
9,604
57,251
0
W
Charybdis
22,702
16,590
0
9,235
18,936
6,454
5,149
5,146
13,790
0
115,108
W
Persephone
OldCorl
Persephone
12,045
939
188
4,471
12,498
3,962
1,532
4,477
8,017
63,870
0
L
Artio
S3rje
Artio
8,881
1,496
1,467
5,138
22,761
24,854
0
7,913
13,903
24,557
0
L
Rama
8,740
7,169
0
4,062
14,318
4,559
50
4,288
9,838
0
66,570
W
Neith
SoloAtlas
Neith
12,285
5,263
0
7,934
18,900
6,530
4,221
4,215
14,685
0
113,758
W
19,229
1,839
0
10,685
22,115
31,551
878
3,240
18,095
70,863
0
L
Sun Wukong
dStarrr
Sun Wukong
7,092
1,595
0
3,116
18,186
11,714
0
7,705
9,519
136
44,251

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,423
Gold Earned
62,671
388
Minions Killed
530
0
Camps Cleared
0
1,814,462
Distance Traveled
1,889,497
15
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
10,172
484
16
1
0
403,969
4
L
Da Ji
9,728
463
82
4
0
351,299
1
L
Merlin
10,111
481
85
4
0
335,106
0
W
Charybdis
13,965
665
152
7
0
374,474
1
W
Persephone
12,730
606
109
5
0
380,787
9
L
Artio
9,439
449
28
1
0
403,212
5
L
Rama
9,486
452
114
5
0
356,954
6
W
Neith
12,653
603
155
7
0
337,063
2
W
Bacchus
13,151
626
98
5
0
393,204
6
L
Sun Wukong
9,659
460
79
4
0
367,891
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role