Player Matchup

Janus
Janus
CreamSodaBoi
Janus
Level 107
God Stats
0W - 5L
1,338 SR
Queue Stats
134W - 144L
1,465 Elo+
Party 2
Rama
Rama
Koverno02
Rama
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,174 Elo+
Solo
Ao Kuang
Ao Kuang
PoohsayDestroyer
Ao Kuang
Level 11
God Stats
0W - 3L
1,500 SR
Queue Stats
20W - 25L
1,390 Elo+
Party 2
Sun Wukong
Sun Wukong
ThePajamaBengal
Sun Wukong
Level 26
God Stats
24W - 19L
1,617 SR
Queue Stats
42W - 41L
1,488 Elo+
Party 2
Guan Yu
Guan Yu
colahorn
Guan Yu
Level 27
God Stats
5W - 4L
1,599 SR
Queue Stats
21W - 23L
1,452 Elo+
Solo
Team Averages
Level 35
1,511 SR
1,394 Elo+

VS

Team Averages
Level 25
1,426 SR
1,448 Elo+
Anubis
Anubis
Buccinator997
Anubis
Level 26
God Stats
5W - 11L
1,312 SR
Queue Stats
273W - 316L
1,432 Elo+
Solo
Bellona
Bellona
GHOST4NOCIDE
Bellona
Level 5
God Stats
2W - 0L
1,536 SR
Queue Stats
2W - 0L
1,693 Elo+
Party 1
Hun Batz
Hun Batz
PatateBander31
Hun Batz
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 42L
1,375 Elo+
Party 1
Hachiman
Hachiman
PatateEnfleur26
Hachiman
Level 26
God Stats
1W - 1L
1,284 SR
Queue Stats
25W - 36L
1,349 Elo+
Party 1
Zeus
Zeus
RENTARO75
Zeus
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 44L
1,389 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 4 / 4
9,423
524
10,120
11,003
3,369
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rama
8
0 / 12 / 3
6,597
367
1,149
10,540
1,936
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

13
4 / 2 / 0
8,908
495
3,681
13,841
4,307
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sun Wukong
ThePajamaBengal
Sun Wukong
16
2 / 4 / 2
9,749
542
6,461
11,365
5,656
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Guan Yu
colahorn
Guan Yu
11
3 / 13 / 1
8,395
466
6,032
16,524
15,910
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 2 / 2
10,560
587
7,815
7,578
3,463
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bellona
GHOST4NOCIDE
Bellona
11
1 / 5 / 9
7,854
436
4,664
11,164
6,631
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hun Batz
13
7 / 1 / 15
9,348
519
9,238
15,425
13,885
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hachiman
15
20 / 2 / 7
10,978
610
20,137
13,079
4,364
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Zeus
16
2 / 1 / 3
9,908
550
5,484
7,209
2,877
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
71
11
Kills
35
35
Deaths
11
10
Assists
36
Player
Kills
Deaths
Assists
KDA
W
5
2
2
3
L
2
4
4
1
W
Bellona
GHOST4NOCIDE
Bellona
1
5
9
1.1
L
Rama
0
12
3
0.13
W
Hun Batz
7
1
15
14.5
W
Hachiman
20
2
7
11.75
L
4
2
0
2
W
Zeus
2
1
3
3.5
L
Sun Wukong
ThePajamaBengal
Sun Wukong
2
4
2
0.75
L
Guan Yu
colahorn
Guan Yu
3
13
1
0.27

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,443
Damage
47,338
63,273
Taken
54,455
31,178
Mitigated
31,220
8,253
Healing
14,727
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,815
119
0
3,940
7,578
3,463
385
922
6,588
75,019
0
L
10,120
218
0
1,924
11,003
3,369
0
2,282
8,721
67,903
0
W
Bellona
GHOST4NOCIDE
Bellona
4,664
1,935
0
1,072
11,164
6,631
72
3,615
7,417
0
29,019
L
Rama
1,149
980
0
0
10,540
1,936
0
1,232
9,308
0
10,015
W
Hun Batz
9,238
2,778
212
1,405
15,425
13,885
11
2,441
12,890
0
33,841
W
Hachiman
20,137
14,788
0
5,577
13,079
4,364
69
4,816
8,061
0
62,538
L
3,681
933
0
2,065
13,841
4,307
0
2,540
11,301
44,210
0
W
Zeus
5,484
461
71
2,450
7,209
2,877
0
1,578
5,513
72,702
0
L
Sun Wukong
ThePajamaBengal
Sun Wukong
6,461
1,186
0
2,232
11,365
5,656
0
6,184
5,181
0
55,477
L
Guan Yu
colahorn
Guan Yu
6,032
1,433
290
1,742
16,524
15,910
0
1,061
15,463
0
22,856

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,072
Gold Earned
48,648
400
Minions Killed
442
0
Camps Cleared
0
1,657,691
Distance Traveled
1,750,631
16
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
10,560
587
143
8
0
316,185
4
L
Janus
9,423
524
144
8
0
345,610
8
W
Bellona
7,854
436
54
3
0
375,243
4
L
Rama
6,597
367
18
1
0
275,167
0
W
Hun Batz
9,348
519
40
2
0
375,315
5
W
Hachiman
10,978
610
66
4
0
359,306
3
L
Ao Kuang
8,908
495
75
4
0
356,624
0
W
Zeus
9,908
550
139
8
0
324,582
1
L
Sun Wukong
9,749
542
131
7
0
338,979
6
L
Guan Yu
8,395
466
32
2
0
341,311
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role