Player Matchup

Persephone
Persephone
 
Persephone
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
DEJAMELOGEAR
Cthulhu
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Tsukuyomi
Tsukuyomi
MiguelAngelparri
Tsukuyomi
Level 65
God Stats
12W - 20L
1,343 SR
Queue Stats
231W - 295L
1,379 Elo+
Party 1
Sol
Sol
PeTayls
Sol
Level 36
God Stats
3W - 1L
1,681 SR
Queue Stats
155W - 186L
1,410 Elo+
Party 1
Hercules
Hercules
Yaqueta17
Hercules
Level 67
God Stats
2W - 14L
1,424 SR
Queue Stats
81W - 94L
1,415 Elo+
Party 2
Team Averages
Level 65
1,489 SR
1,441 Elo+

VS

Team Averages
Level 53
1,490 SR
1,425 Elo+
Guan Yu
Guan Yu
 
Guan Yu
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 40
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
Kv0th4
Discordia
Level 33
God Stats
3W - 2L
1,556 SR
Queue Stats
66W - 65L
1,444 Elo+
Solo
Danzaburou
Danzaburou
juanchomm
Danzaburou
Level 61
God Stats
7W - 11L
1,493 SR
Queue Stats
133W - 173L
1,346 Elo+
Party 3
Chaac
Chaac
tomipaladino11
Chaac
Level 29
God Stats
9W - 12L
1,399 SR
Queue Stats
86W - 141L
1,337 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
13
4 / 1 / 0
7,920
660
5,990
6,016
1,940
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
DEJAMELOGEAR
Cthulhu
6
0 / 5 / 1
4,349
362
1,876
6,959
3,237
Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Tsukuyomi
10
2 / 4 / 0
5,852
488
4,249
8,227
2,094
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Sol
11
1 / 1 / 1
5,938
495
5,431
6,136
1,827
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hercules
Yaqueta17
Hercules
10
0 / 1 / 0
5,428
452
1,135
8,082
3,474
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
12
2 / 1 / 1
7,280
607
6,592
6,241
4,702
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ao Kuang
 
Ao Kuang
11
3 / 0 / 5
6,929
577
3,460
9,463
3,001
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Discordia
Kv0th4
Discordia
11
1 / 3 / 0
6,049
504
2,786
4,516
1,443
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
juanchomm
Danzaburou
11
3 / 3 / 2
7,029
586
4,464
6,751
1,831
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
3 / 0 / 3
6,295
525
4,439
6,640
4,474
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
23
7
Kills
12
12
Deaths
7
2
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Persephone
 
Persephone
4
1
0
4
W
Guan Yu
 
Guan Yu
2
1
1
2.5
W
Ao Kuang
 
Ao Kuang
3
0
5
5.5
L
Cthulhu
DEJAMELOGEAR
Cthulhu
0
5
1
0.1
W
Discordia
Kv0th4
Discordia
1
3
0
0.33
L
Tsukuyomi
2
4
0
0.5
L
Sol
1
1
1
1.5
L
Hercules
Yaqueta17
Hercules
0
1
0
0
W
Danzaburou
juanchomm
Danzaburou
3
3
2
1.33
W
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,681
Damage
21,741
35,420
Taken
33,611
12,572
Mitigated
15,451
9,967
Healing
10,492
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
 
Persephone
5,990
399
0
2,144
6,016
1,940
203
3,051
2,634
51,951
0
W
Guan Yu
 
Guan Yu
6,592
951
94
2,473
6,241
4,702
167
1,121
5,074
0
46,931
W
Ao Kuang
 
Ao Kuang
3,460
1,034
0
4,111
9,463
3,001
0
1,580
7,749
41,292
0
L
Cthulhu
DEJAMELOGEAR
Cthulhu
1,876
334
0
333
6,959
3,237
0
847
5,904
8,681
0
W
Discordia
Kv0th4
Discordia
2,786
84
0
480
4,516
1,443
225
3,350
964
27,150
0
L
Tsukuyomi
4,249
944
0
2,029
8,227
2,094
0
372
7,645
0
28,920
L
Sol
5,431
1,837
0
2,781
6,136
1,827
0
0
5,782
30,572
4,250
L
Hercules
Yaqueta17
Hercules
1,135
598
0
2,680
8,082
3,474
0
1,585
6,477
0
31,769
W
Danzaburou
juanchomm
Danzaburou
4,464
2,047
0
420
6,751
1,831
589
3,346
3,405
0
36,511
W
4,439
119
311
2,603
6,640
4,474
31
3,131
3,509
0
24,077

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,487
Gold Earned
33,582
318
Minions Killed
355
0
Camps Cleared
0
1,183,199
Distance Traveled
1,167,658
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
7,920
660
106
9
0
245,826
4
W
Guan Yu
7,280
607
108
9
0
228,546
3
W
Ao Kuang
6,929
577
78
7
0
271,446
4
L
Cthulhu
4,349
362
15
1
0
221,901
2
W
Discordia
6,049
504
61
5
0
227,763
0
L
Tsukuyomi
5,852
488
59
5
0
254,359
0
L
Sol
5,938
495
76
6
0
221,375
0
L
Hercules
5,428
452
62
5
0
239,738
3
W
Danzaburou
7,029
586
72
6
0
213,159
2
W
Chaac
6,295
525
36
3
0
226,744
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role