Player Matchup

Medusa
Medusa
Eunosaurus
Medusa
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,541 Elo+
Party 2
Pele
Pele
FamiIy
Pele
Level 24
God Stats
20W - 31L
1,471 SR
Queue Stats
47W - 60L
1,344 Elo+
Solo
Hercules
Hercules
TheCasdonn
Hercules
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,661 Elo+
Party 2
Team Averages
Level 49
1,490 SR
1,515 Elo+

VS

Team Averages
Level 25
1,493 SR
1,506 Elo+
Ra
Ra
 
Ra
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
Iamgayforboys
Yemoja
Level 12
God Stats
2W - 0L
1,712 SR
Queue Stats
3W - 2L
1,508 Elo+
Party 1
Artemis
Artemis
MasterCheFu9
Artemis
Level 46
God Stats
1W - 0L
1,266 SR
Queue Stats
3W - 2L
1,508 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Eunosaurus
Medusa
10
0 / 10 / 1
6,218
565
1,966
12,454
3,935
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Pele
FamiIy
Pele
11
3 / 9 / 1
8,003
728
6,422
13,659
4,829
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hercules
TheCasdonn
Hercules
11
1 / 4 / 3
7,322
666
3,738
13,756
11,045
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
13
7 / 2 / 10
9,163
833
7,869
8,657
3,368
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

13
3 / 1 / 16
8,586
781
10,346
4,170
1,856
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Artemis
MasterCheFu9
Artemis
14
13 / 1 / 9
10,371
943
16,350
7,804
4,254
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
58
4
Kills
23
23
Deaths
4
5
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
7
2
10
6
L
Medusa
Eunosaurus
Medusa
0
10
1
0.05
L
Pele
FamiIy
Pele
3
9
1
0.39
W
3
1
16
11
W
Artemis
MasterCheFu9
Artemis
13
1
9
17.5
L
Hercules
TheCasdonn
Hercules
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,126
Damage
34,565
39,869
Taken
20,631
19,809
Mitigated
9,478
3,900
Healing
10,437
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
7,869
677
1,207
3,576
8,657
3,368
486
104
8,553
30,557
0
L
Medusa
Eunosaurus
Medusa
1,966
939
0
41
12,454
3,935
0
4,972
6,902
0
11,713
L
Pele
FamiIy
Pele
6,422
831
0
1,484
13,659
4,829
0
6,644
6,423
0
24,005
W
10,346
823
2,077
929
4,170
1,856
66
108
4,062
22,465
0
W
Artemis
MasterCheFu9
Artemis
16,350
10,404
0
2,648
7,804
4,254
1,147
108
7,696
0
33,591
L
Hercules
TheCasdonn
Hercules
3,738
804
0
2,375
13,756
11,045
0
5,424
7,796
0
8,701

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,543
Gold Earned
28,120
58
Minions Killed
126
3
Camps Cleared
6
529,558
Distance Traveled
605,577
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
9,163
833
62
6
1
203,860
1
L
Medusa
6,218
565
19
2
0
176,752
0
L
Pele
8,003
728
27
2
3
173,216
0
W
Yemoja
8,586
781
20
2
2
203,831
2
W
Artemis
10,371
943
44
4
3
197,886
5
L
Hercules
7,322
666
12
1
0
179,590
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role