Player Matchup

Yemoja
Yemoja
Deadlock83
Yemoja
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 26L
1,668 Elo+
Solo
Chiron
Chiron
ElevatedGamer420
Chiron
Level 27
God Stats
46W - 27L
1,702 SR
Queue Stats
84W - 68L
1,629 Elo+
Solo
Cu Chulainn
Cu Chulainn
Qchris0393
Cu Chulainn
Level 18
God Stats
24W - 28L
1,457 SR
Queue Stats
222W - 224L
1,636 Elo+
Solo
Chronos
Chronos
TheGrindNvrStops
Chronos
Level 29
God Stats
6W - 4L
1,339 SR
Queue Stats
193W - 142L
1,632 Elo+
Solo
Hun Batz
Hun Batz
themidsplug
Hun Batz
Level 10
God Stats
3W - 7L
1,554 SR
Queue Stats
71W - 64L
1,514 Elo+
Solo
Team Averages
Level 18
1,510 SR
1,616 Elo+

VS

Team Averages
Level 25
1,639 SR
1,602 Elo+
Heimdallr
Heimdallr
AtLeastImNotAdam
Heimdallr
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 85L
1,603 Elo+
Party 1
Hera
Hera
QueenFree12
Hera
Level 17
God Stats
1W - 1L
1,897 SR
Queue Stats
33W - 27L
1,569 Elo+
Solo
Chaac
Chaac
Serene_Moonlight
Chaac
Level 24
God Stats
12W - 6L
1,694 SR
Queue Stats
46W - 31L
1,683 Elo+
Solo
Danzaburou
Danzaburou
joneman
Danzaburou
Level 50
God Stats
65W - 70L
1,563 SR
Queue Stats
135W - 143L
1,551 Elo+
Party 1
Ares
Ares
themanthedude
Ares
Level 18
God Stats
7W - 6L
1,541 SR
Queue Stats
62W - 75L
1,603 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Deadlock83
Yemoja
5
0 / 3 / 0
4,266
427
462
4,833
2,405
Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Magic Focus

Magic Focus

+20
Magical Power

11
9 / 2 / 1
6,849
685
6,292
5,334
1,764
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Cu Chulainn
Qchris0393
Cu Chulainn
12
2 / 0 / 1
6,512
651
6,441
8,853
4,908
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

12
11 / 0 / 7
7,946
795
12,188
5,815
2,876
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hun Batz
themidsplug
Hun Batz
10
0 / 2 / 7
6,179
618
2,210
7,008
2,795
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
8
0 / 4 / 1
4,678
468
2,052
5,442
1,781
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

10
2 / 7 / 1
6,025
603
3,366
7,509
2,625
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

10
0 / 2 / 1
5,285
529
5,051
10,685
8,093
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Danzaburou
joneman
Danzaburou
9
3 / 5 / 1
5,629
563
3,194
7,289
2,048
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heavy Mace

Heavy Mace

+30
Physical Power

8
2 / 4 / 0
5,040
504
3,067
5,934
3,636
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
11
22
Kills
7
7
Deaths
22
16
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
0
4
1
0.13
W
Yemoja
Deadlock83
Yemoja
0
3
0
0
W
9
2
1
4.75
W
Cu Chulainn
Qchris0393
Cu Chulainn
2
0
1
2.5
L
2
7
1
0.36
L
0
2
1
0.25
W
11
0
7
14.5
L
Danzaburou
joneman
Danzaburou
3
5
1
0.7
L
2
4
0
0.5
W
Hun Batz
themidsplug
Hun Batz
0
2
7
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,593
Damage
16,730
31,843
Taken
36,859
14,748
Mitigated
18,183
10,433
Healing
8,745
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
2,052
1,050
0
519
5,442
1,781
881
1,697
3,745
0
15,050
W
Yemoja
Deadlock83
Yemoja
462
238
81
498
4,833
2,405
69
1,390
3,443
7,646
0
W
6,292
2,346
192
1,385
5,334
1,764
432
1,922
3,412
0
38,477
W
Cu Chulainn
Qchris0393
Cu Chulainn
6,441
1,270
0
2,876
8,853
4,908
39
734
7,430
4,326
34,716
L
3,366
1,230
0
600
7,509
2,625
0
5,013
2,496
30,414
0
L
5,051
526
0
4,980
10,685
8,093
0
2,223
8,462
2,663
25,828
W
12,188
4,784
0
2,493
5,815
2,876
950
2,583
3,190
36,710
0
L
Danzaburou
joneman
Danzaburou
3,194
1,228
10
1,936
7,289
2,048
0
2,835
4,454
0
15,791
L
3,067
535
84
616
5,934
3,636
399
1,619
4,315
12,635
0
W
Hun Batz
themidsplug
Hun Batz
2,210
639
0
2,908
7,008
2,795
14
745
6,219
0
30,498

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,752
Gold Earned
26,657
283
Minions Killed
212
0
Camps Cleared
0
979,492
Distance Traveled
935,816
16
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
4,678
468
36
4
0
187,951
0
W
Yemoja
4,266
427
14
1
0
156,360
1
W
Chiron
6,849
685
66
7
0
187,691
2
W
Cu Chulainn
6,512
651
83
8
0
218,136
7
L
Hera
6,025
603
67
7
0
187,738
3
L
Chaac
5,285
529
58
6
0
186,497
3
W
Chronos
7,946
795
58
6
0
196,147
1
L
Danzaburou
5,629
563
38
4
0
176,078
0
L
Ares
5,040
504
13
1
0
197,552
2
W
Hun Batz
6,179
618
62
6
0
221,158
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role