Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
BennyC123
Tsukuyomi
Level 27
God Stats
4W - 1L
1,745 SR
Queue Stats
175W - 159L
1,603 Elo+
Party 2
Ares
Ares
FaiTheDestroyer
Ares
Level 59
God Stats
6W - 7L
1,512 SR
Queue Stats
36W - 36L
1,452 Elo+
Party 3
Anhur
Anhur
Squares332
Anhur
Level 80
God Stats
2W - 2L
1,500 SR
Queue Stats
13W - 10L
1,535 Elo+
Party 3
Anubis
Anubis
W0lfiey
Anubis
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
101W - 72L
1,611 Elo+
Party 2
Team Averages
Level 82
1,551 SR
1,540 Elo+

VS

Team Averages
Level 58
1,520 SR
1,520 Elo+
Nemesis
Nemesis
Kalluko
Nemesis
Level 42
God Stats
2W - 3L
1,546 SR
Queue Stats
308W - 309L
1,500 Elo+
Party 1
Xing Tian
Xing Tian
Lerian
Xing Tian
Level 49
God Stats
0W - 2L
1,528 SR
Queue Stats
25W - 35L
1,442 Elo+
Solo
Janus
Janus
Moonice
Janus
Level 87
God Stats
66W - 72L
1,527 SR
Queue Stats
477W - 477L
1,497 Elo+
Solo
Rama
Rama
XviperhdX
Rama
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 23L
1,645 Elo+
Solo
He Bo
He Bo
imSeagull
He Bo
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
317W - 302L
1,516 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
14
8 / 3 / 11
8,820
1,470
10,803
10,004
4,190
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Tsukuyomi
BennyC123
Tsukuyomi
13
3 / 3 / 11
7,836
1,306
7,425
6,413
2,902
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

14
3 / 3 / 13
7,591
1,265
4,761
8,337
4,962
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Anhur
14
11 / 2 / 10
9,617
1,603
14,389
7,670
2,817
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Anubis
W0lfiey
Anubis
14
2 / 1 / 16
8,348
1,391
9,759
2,599
1,389
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Team 1 Tickets

326

VS

Team 2 Tickets

207

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Kalluko
Nemesis
13
5 / 7 / 6
8,192
1,365
7,366
10,929
2,807
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Xing Tian
Lerian
Xing Tian
13
0 / 5 / 5
7,089
1,182
3,655
16,188
13,004
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Janus
Moonice
Janus
12
0 / 3 / 4
6,786
1,131
2,969
4,597
797
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Rama
12
2 / 2 / 6
7,251
1,209
5,300
6,027
1,843
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

He Bo
imSeagull
He Bo
13
5 / 10 / 5
8,326
1,388
11,745
12,335
2,872
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
38
27
Kills
12
12
Deaths
27
61
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
8
3
11
4.5
W
Tsukuyomi
BennyC123
Tsukuyomi
3
3
11
2.83
W
3
3
13
3.17
L
Nemesis
Kalluko
Nemesis
5
7
6
1.14
L
Xing Tian
Lerian
Xing Tian
0
5
5
0.5
L
Janus
Moonice
Janus
0
3
4
0.67
W
Anhur
11
2
10
8
W
Anubis
W0lfiey
Anubis
2
1
16
10
L
Rama
2
2
6
2.5
L
He Bo
imSeagull
He Bo
5
10
5
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,137
Damage
31,035
35,023
Taken
50,076
16,260
Mitigated
21,323
4,951
Healing
4,338
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
10,803
2,317
0
733
10,004
4,190
0
4,154
5,850
0
21,537
W
Tsukuyomi
BennyC123
Tsukuyomi
7,425
2,621
0
591
6,413
2,902
0
3,566
2,847
0
18,896
W
4,761
45
0
0
8,337
4,962
0
5,702
2,635
7,489
0
L
Nemesis
Kalluko
Nemesis
7,366
3,810
278
1,865
10,929
2,807
0
3,641
7,288
0
10,578
L
Xing Tian
Lerian
Xing Tian
3,655
533
0
827
16,188
13,004
0
6,837
9,351
7,866
0
L
Janus
Moonice
Janus
2,969
141
0
589
4,597
797
0
180
4,417
23,551
0
W
Anhur
14,389
9,473
0
2,160
7,670
2,817
0
3,503
4,167
0
22,665
W
Anubis
W0lfiey
Anubis
9,759
475
288
1,179
2,599
1,389
0
1,444
1,155
32,206
0
L
Rama
5,300
4,293
0
779
6,027
1,843
0
582
5,445
0
23,797
L
He Bo
imSeagull
He Bo
11,745
768
0
0
12,335
2,872
0
3,280
9,055
15,461
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,212
Gold Earned
37,644
118
Minions Killed
103
6
Camps Cleared
5
652,165
Distance Traveled
583,220
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
8,820
1,470
14
2
2
138,228
0
W
Tsukuyomi
7,836
1,306
20
3
1
118,205
0
W
Ares
7,591
1,265
4
1
1
142,048
2
L
Nemesis
8,192
1,365
3
1
0
126,697
3
L
Xing Tian
7,089
1,182
6
1
1
123,747
0
L
Janus
6,786
1,131
43
7
0
87,898
1
W
Anhur
9,617
1,603
27
5
0
125,965
0
W
Anubis
8,348
1,391
53
9
2
127,719
0
L
Rama
7,251
1,209
39
7
4
126,920
1
L
He Bo
8,326
1,388
12
2
0
117,958
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role