Player Matchup

Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Janus
Janus
CAutION000ME
Janus
Level 84
God Stats
10W - 12L
1,665 SR
Queue Stats
399W - 392L
1,471 Elo+
Party 1
Cernunnos
Cernunnos
MrTyronee
Cernunnos
Level 69
God Stats
2W - 3L
1,316 SR
Queue Stats
179W - 159L
1,408 Elo+
Party 1
Set
Set
SirGIocky
Set
Level 35
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 8L
1,484 Elo+
Solo
Cthulhu
Cthulhu
proteggimi
Cthulhu
Level 33
God Stats
5W - 0L
1,847 SR
Queue Stats
133W - 137L
1,424 Elo+
Party 1
Team Averages
Level 68
1,565 SR
1,457 Elo+

VS

Team Averages
Level 74
1,599 SR
1,474 Elo+
Kali
Kali
ArtySaturn73160
Kali
Level 102
God Stats
30W - 13L
1,715 SR
Queue Stats
306W - 262L
1,518 Elo+
Party 2
Osiris
Osiris
FrankyGi
Osiris
Level 45
God Stats
7W - 10L
1,444 SR
Queue Stats
69W - 61L
1,478 Elo+
Party 2
Charybdis
Charybdis
Hockeykid7447
Charybdis
Level 100
God Stats
16W - 12L
1,619 SR
Queue Stats
261W - 223L
1,479 Elo+
Party 2
Scylla
Scylla
PSH-ZacKuJo
Scylla
Level 34
God Stats
1W - 2L
1,491 SR
Queue Stats
139W - 143L
1,410 Elo+
Solo
Terra
Terra
peachhes
Terra
Level 87
God Stats
8W - 1L
1,727 SR
Queue Stats
301W - 270L
1,483 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
12
6 / 1 / 3
7,225
602
3,203
6,631
2,307
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
7 / 1 / 6
7,596
633
7,981
4,811
1,276
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cernunnos
MrTyronee
Cernunnos
12
3 / 2 / 3
7,019
585
7,240
8,180
2,359
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
1 / 2 / 1
6,545
545
4,186
6,331
4,791
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Cthulhu
proteggimi
Cthulhu
8
1 / 4 / 3
5,565
464
3,382
10,543
5,399
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 3 / 3
6,278
523
3,870
6,779
2,929
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Osiris
FrankyGi
Osiris
12
1 / 1 / 1
6,220
518
2,507
6,714
3,715
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Charybdis
Hockeykid7447
Charybdis
10
3 / 3 / 3
6,325
527
7,231
9,505
2,592
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Scylla
7
0 / 8 / 2
4,965
414
1,475
8,391
2,145
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Terra
peachhes
Terra
7
2 / 3 / 3
5,693
474
3,447
9,234
6,510
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
21
18
Kills
9
10
Deaths
18
16
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
 
Tsukuyomi
6
1
3
7.5
L
3
3
3
1.5
W
7
1
6
10
L
Osiris
FrankyGi
Osiris
1
1
1
1.5
L
Charybdis
Hockeykid7447
Charybdis
3
3
3
1.5
W
Cernunnos
MrTyronee
Cernunnos
3
2
3
2.25
L
Scylla
0
8
2
0.13
W
1
2
1
0.75
L
Terra
peachhes
Terra
2
3
3
1.17
W
Cthulhu
proteggimi
Cthulhu
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,992
Damage
18,530
36,496
Taken
40,623
16,132
Mitigated
17,891
9,900
Healing
13,183
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
 
Tsukuyomi
3,203
675
0
3,348
6,631
2,307
420
245
6,386
0
41,917
L
3,870
2,070
0
2,022
6,779
2,929
0
1,488
5,249
0
22,357
W
7,981
993
0
403
4,811
1,276
1,042
1,979
2,832
38,291
0
L
Osiris
FrankyGi
Osiris
2,507
404
0
3,121
6,714
3,715
0
856
5,756
0
30,941
L
Charybdis
Hockeykid7447
Charybdis
7,231
3,731
0
3,266
9,505
2,592
0
1,691
7,786
0
36,128
W
Cernunnos
MrTyronee
Cernunnos
7,240
4,706
0
3,166
8,180
2,359
276
1,542
6,638
0
46,890
L
Scylla
1,475
190
0
753
8,391
2,145
29
3,517
4,676
16,669
0
W
4,186
1,551
0
1,230
6,331
4,791
182
0
6,331
273
30,357
L
Terra
peachhes
Terra
3,447
990
1,683
2,338
9,234
6,510
0
3,563
5,520
10,968
0
W
Cthulhu
proteggimi
Cthulhu
3,382
431
77
1,676
10,543
5,399
29
1,156
9,387
14,024
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,950
Gold Earned
29,481
344
Minions Killed
219
0
Camps Cleared
0
1,206,534
Distance Traveled
1,005,378
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
7,225
602
83
7
0
282,212
3
L
Kali
6,278
523
46
4
0
195,367
2
W
Janus
7,596
633
84
7
0
258,491
5
L
Osiris
6,220
518
63
5
0
194,914
0
L
Charybdis
6,325
527
64
5
0
194,881
1
W
Cernunnos
7,019
585
75
6
0
218,276
1
L
Scylla
4,965
414
30
3
0
208,069
1
W
Set
6,545
545
72
6
0
212,274
0
L
Terra
5,693
474
16
1
0
212,147
2
W
Cthulhu
5,565
464
30
3
0
235,281
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role