Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cliodhna
Cliodhna
HarryGeo
Cliodhna
Level 160
God Stats
20W - 12L
1,682 SR
Queue Stats
834W - 836L
1,647 Elo+
Party 1
Vulcan
Vulcan
ObiwanxKannoli
Vulcan
Level 159
God Stats
0W - 3L
1,540 SR
Queue Stats
491W - 506L
1,573 Elo+
Party 1
Sobek
Sobek
SMS Bowpit
Sobek
Level 160
God Stats
2W - 5L
1,519 SR
Queue Stats
313W - 328L
1,604 Elo+
Party 1
Artemis
Artemis
spongejesse7
Artemis
Level 160
God Stats
2W - 1L
1,777 SR
Queue Stats
290W - 303L
1,636 Elo+
Party 1
Team Averages
Level 152
1,603 SR
1,592 Elo+

VS

Team Averages
Level 127
1,610 SR
1,585 Elo+
Cthulhu
Cthulhu
Chanks_Stank_WP
Cthulhu
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 23L
1,561 Elo+
Party 3
Bellona
Bellona
Rechols2369
Bellona
Level 153
God Stats
5W - 6L
1,579 SR
Queue Stats
156W - 140L
1,555 Elo+
Party 2
Discordia
Discordia
Stiggy2309
Discordia
Level 106
God Stats
8W - 9L
1,620 SR
Queue Stats
47W - 39L
1,618 Elo+
Party 2
Chernobog
Chernobog
SyonideJay
Chernobog
Level 129
God Stats
1W - 2L
1,613 SR
Queue Stats
19W - 18L
1,585 Elo+
Party 3
Cliodhna
Cliodhna
Vulture Nest
Cliodhna
Level 159
God Stats
4W - 2L
1,739 SR
Queue Stats
269W - 254L
1,607 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
14
0 / 3 / 0
7,472
534
2,144
9,026
6,447
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cliodhna
HarryGeo
Cliodhna
13
6 / 1 / 0
7,983
570
5,833
9,811
3,486
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
0 / 4 / 0
6,807
486
3,114
7,715
2,658
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sobek
12
1 / 1 / 3
7,093
507
4,014
11,763
10,216
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Artemis
spongejesse7
Artemis
10
0 / 4 / 2
5,695
407
5,397
8,376
2,553
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 2 / 4
6,783
485
7,061
10,007
6,393
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bellona
Rechols2369
Bellona
15
3 / 0 / 3
9,013
644
7,916
8,622
9,933
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Discordia
Stiggy2309
Discordia
14
4 / 1 / 1
8,291
592
5,493
4,594
1,306
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chernobog
SyonideJay
Chernobog
11
2 / 2 / 3
6,645
475
4,118
7,324
2,319
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cliodhna
Vulture Nest
Cliodhna
15
3 / 2 / 4
8,395
600
5,638
8,001
2,494
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
28
7
Kills
13
13
Deaths
7
5
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
0
3
0
0
W
1
2
4
1.5
L
Cliodhna
HarryGeo
Cliodhna
6
1
0
6
L
0
4
0
0
W
Bellona
Rechols2369
Bellona
3
0
3
4.5
L
Sobek
1
1
3
2.5
W
Discordia
Stiggy2309
Discordia
4
1
1
4.5
W
Chernobog
SyonideJay
Chernobog
2
2
3
1.75
W
Cliodhna
Vulture Nest
Cliodhna
3
2
4
2.5
L
Artemis
spongejesse7
Artemis
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,502
Damage
30,226
46,691
Taken
38,548
25,360
Mitigated
22,445
15,129
Healing
12,603
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
2,144
344
0
2,688
9,026
6,447
0
984
8,042
8,104
36,838
W
7,061
428
229
2,280
10,007
6,393
86
2,844
7,163
34,783
0
L
Cliodhna
HarryGeo
Cliodhna
5,833
783
0
3,806
9,811
3,486
0
1,800
8,011
0
53,869
L
3,114
1,650
0
1,555
7,715
2,658
0
3,825
3,890
43,848
0
W
Bellona
Rechols2369
Bellona
7,916
2,841
0
3,102
8,622
9,933
596
858
7,764
5,650
52,903
L
Sobek
4,014
205
405
5,637
11,763
10,216
0
3,343
8,420
25,817
0
W
Discordia
Stiggy2309
Discordia
5,493
236
0
1,130
4,594
1,306
0
1,945
2,649
59,688
0
W
Chernobog
SyonideJay
Chernobog
4,118
1,987
0
1,472
7,324
2,319
369
1,534
5,790
0
35,365
W
Cliodhna
Vulture Nest
Cliodhna
5,638
329
0
4,390
8,001
2,494
0
459
7,542
0
60,051
L
Artemis
spongejesse7
Artemis
5,397
2,191
0
1,038
8,376
2,553
0
3,547
4,829
0
32,184

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,050
Gold Earned
39,127
383
Minions Killed
507
0
Camps Cleared
0
1,412,129
Distance Traveled
1,518,094
16
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
7,472
534
103
7
0
269,981
1
W
Cthulhu
6,783
485
63
5
0
296,573
2
L
Cliodhna
7,983
570
109
8
0
330,602
4
L
Vulcan
6,807
486
84
6
0
277,155
5
W
Bellona
9,013
644
130
9
0
300,468
8
L
Sobek
7,093
507
18
1
0
285,256
3
W
Discordia
8,291
592
122
9
0
286,737
4
W
Chernobog
6,645
475
83
6
0
301,172
1
W
Cliodhna
8,395
600
109
8
0
333,144
1
L
Artemis
5,695
407
69
5
0
249,135
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role