Player Matchup

Nemesis
Nemesis
BRIVNGVM3
Nemesis
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 49L
1,308 Elo+
Party 2
Ganesha
Ganesha
CityWokSenpai
Ganesha
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 46L
1,488 Elo+
Party 2
Anubis
Anubis
FaZe_JuandaXD
Anubis
Level 28
God Stats
26W - 38L
1,412 SR
Queue Stats
105W - 154L
1,321 Elo+
Party 3
Thanatos
Thanatos
ItzRake
Thanatos
Level 22
God Stats
10W - 13L
1,381 SR
Queue Stats
21W - 36L
1,302 Elo+
Solo
Danzaburou
Danzaburou
Porjub
Danzaburou
Level 14
God Stats
10W - 22L
1,321 SR
Queue Stats
20W - 52L
1,264 Elo+
Party 3
Team Averages
Level 21
1,423 SR
1,337 Elo+

VS

Team Averages
Level 19
1,562 SR
1,531 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
Vul_Ruvaak
Ra
Level 7
God Stats
3W - 2L
1,762 SR
Queue Stats
9W - 6L
1,665 Elo+
Party 1
Achilles
Achilles
blastie268
Achilles
Level 29
God Stats
2W - 2L
1,376 SR
Queue Stats
23W - 15L
1,609 Elo+
Party 1
Ymir
Ymir
blastmisses
Ymir
Level 18
God Stats
5W - 1L
1,670 SR
Queue Stats
14W - 12L
1,427 Elo+
Party 1
Medusa
Medusa
irlotacon
Medusa
Level 15
God Stats
6W - 4L
1,500 SR
Queue Stats
15W - 10L
1,454 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
BRIVNGVM3
Nemesis
10
1 / 4 / 1
6,564
386
5,401
11,412
6,261
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ganesha
11
0 / 3 / 1
6,645
391
2,062
11,151
8,274
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
0 / 9 / 0
6,805
400
3,183
13,283
3,784
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Thanatos
ItzRake
Thanatos
11
2 / 6 / 2
7,483
440
3,921
11,803
3,853
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
Porjub
Danzaburou
11
1 / 5 / 0
6,515
383
3,970
11,743
3,468
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
16
4 / 3 / 3
9,507
559
6,951
8,980
7,392
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

15
9 / 0 / 8
10,333
608
8,887
4,455
1,805
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Achilles
blastie268
Achilles
16
11 / 1 / 7
10,480
616
15,185
10,977
5,312
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

12
3 / 0 / 10
8,701
512
6,400
7,455
6,575
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Medusa
irlotacon
Medusa
13
0 / 1 / 6
7,737
455
4,651
5,431
1,369
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
61
4
Kills
27
27
Deaths
5
4
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
4
3
3
1.83
L
Nemesis
BRIVNGVM3
Nemesis
1
4
1
0.38
L
Ganesha
0
3
1
0.17
L
0
9
0
0
L
Thanatos
ItzRake
Thanatos
2
6
2
0.5
L
Danzaburou
Porjub
Danzaburou
1
5
0
0.2
W
9
0
8
13
W
Achilles
blastie268
Achilles
11
1
7
14.5
W
3
0
10
8
W
Medusa
irlotacon
Medusa
0
1
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,537
Damage
42,074
59,392
Taken
37,298
25,640
Mitigated
22,453
15,567
Healing
12,238
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
6,951
1,735
0
856
8,980
7,392
766
776
8,204
10,985
37,217
L
Nemesis
BRIVNGVM3
Nemesis
5,401
1,706
0
622
11,412
6,261
0
2,754
8,658
1,167
23,302
L
Ganesha
2,062
202
30
1,355
11,151
8,274
576
3,767
7,384
27,454
0
L
3,183
34
0
3,240
13,283
3,784
76
5,464
7,819
35,709
0
L
Thanatos
ItzRake
Thanatos
3,921
784
0
6,576
11,803
3,853
0
1,526
10,277
0
36,158
L
Danzaburou
Porjub
Danzaburou
3,970
1,837
0
3,744
11,743
3,468
314
3,194
8,549
0
31,550
W
8,887
1,668
938
1,918
4,455
1,805
1,945
1,896
2,464
60,048
0
W
Achilles
blastie268
Achilles
15,185
4,894
197
5,100
10,977
5,312
1,528
356
10,621
0
68,273
W
6,400
378
0
2,496
7,455
6,575
297
1,646
5,809
20,633
0
W
Medusa
irlotacon
Medusa
4,651
2,048
0
733
5,431
1,369
1,476
833
4,598
0
34,096

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,012
Gold Earned
46,758
256
Minions Killed
434
0
Camps Cleared
0
1,453,320
Distance Traveled
1,738,717
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
9,507
559
109
6
0
312,774
0
L
Nemesis
6,564
386
39
2
0
307,328
6
L
Ganesha
6,645
391
27
2
0
298,765
4
L
Anubis
6,805
400
56
3
0
259,476
0
L
Thanatos
7,483
440
66
4
0
319,792
0
L
Danzaburou
6,515
383
68
4
0
267,959
0
W
Ra
10,333
608
122
7
0
331,305
3
W
Achilles
10,480
616
105
6
0
375,905
3
W
Ymir
8,701
512
21
1
0
382,260
5
W
Medusa
7,737
455
77
5
0
336,473
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role