Player Matchup

Hachiman
Hachiman
THExTRIXTER
Hachiman
Level 29
God Stats
3W - 5L
1,418 SR
Queue Stats
47W - 47L
1,575 Elo+
Party 1
Ra
Ra
bacacha
Ra
Level 5
God Stats
1W - 1L
1,687 SR
Queue Stats
7W - 5L
1,574 Elo+
Solo
Vamana
Vamana
farens123
Vamana
Level 4
God Stats
2W - 1L
1,697 SR
Queue Stats
10W - 4L
1,582 Elo+
Solo
Hun Batz
Hun Batz
johancito19
Hun Batz
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 20L
1,502 Elo+
Solo
Hel
Hel
mantis479
Hel
Level 26
God Stats
0W - 1L
1,280 SR
Queue Stats
37W - 38L
1,619 Elo+
Party 1
Team Averages
Level 14
1,517 SR
1,570 Elo+

VS

Team Averages
Level 20
1,677 SR
1,578 Elo+
Rama
Rama
DirtySeaSLug
Rama
Level 28
God Stats
5W - 5L
1,820 SR
Queue Stats
162W - 135L
1,633 Elo+
Solo
Ymir
Ymir
OhItsLaw
Ymir
Level 18
God Stats
18W - 8L
1,606 SR
Queue Stats
81W - 72L
1,390 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
OhItsPoke
Morgan Le Fay
Level 21
God Stats
14W - 10L
1,613 SR
Queue Stats
81W - 74L
1,391 Elo+
Party 2
Bellona
Bellona
ThatScotian
Bellona
Level 14
God Stats
6W - 2L
1,503 SR
Queue Stats
38W - 27L
1,564 Elo+
Solo
Loki
Loki
xXalolyXx
Loki
Level 18
God Stats
4W - 0L
1,842 SR
Queue Stats
5W - 1L
1,910 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
THExTRIXTER
Hachiman
19
6 / 4 / 3
11,456
441
17,965
20,371
8,307
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

17
3 / 6 / 3
11,647
448
8,253
17,017
9,600
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Vamana
farens123
Vamana
20
7 / 0 / 5
13,958
537
21,554
26,502
35,284
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Hun Batz
johancito19
Hun Batz
19
6 / 5 / 7
12,207
470
18,168
22,043
8,642
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

17
0 / 2 / 10
9,732
374
6,411
20,183
10,910
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 3 / 4
14,326
551
18,429
14,802
5,884
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ymir
16
0 / 6 / 5
11,222
432
6,405
26,098
23,605
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Morgan Le Fay
OhItsPoke
Morgan Le Fay
18
1 / 6 / 8
12,219
470
22,350
20,601
8,491
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bellona
ThatScotian
Bellona
20
4 / 1 / 6
13,889
534
17,010
21,224
24,784
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Loki
20
8 / 7 / 3
13,301
512
16,545
23,440
9,419
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
43
22
Kills
17
17
Deaths
23
28
Assists
26
Player
Kills
Deaths
Assists
KDA
W
4
3
4
2
W
Ymir
0
6
5
0.42
W
Morgan Le Fay
OhItsPoke
Morgan Le Fay
1
6
8
0.83
L
Hachiman
THExTRIXTER
Hachiman
6
4
3
1.88
W
Bellona
ThatScotian
Bellona
4
1
6
7
L
3
6
3
0.75
L
Vamana
farens123
Vamana
7
0
5
9.5
L
Hun Batz
johancito19
Hun Batz
6
5
7
1.9
L
0
2
10
2.5
W
Loki
8
7
3
1.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,351
Damage
80,739
106,116
Taken
106,165
72,743
Mitigated
72,183
48,242
Healing
31,347
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,429
11,754
0
4,378
14,802
5,884
861
1,536
13,252
0
156,131
W
Ymir
6,405
1,618
0
5,504
26,098
23,605
1,176
2,948
23,074
37,509
0
W
Morgan Le Fay
OhItsPoke
Morgan Le Fay
22,350
2,355
410
6,079
20,601
8,491
1,196
6,326
13,894
94,345
0
L
Hachiman
THExTRIXTER
Hachiman
17,965
10,691
0
7,547
20,371
8,307
887
4,841
15,530
0
87,578
W
Bellona
ThatScotian
Bellona
17,010
4,301
0
8,748
21,224
24,784
2,427
819
20,405
7,715
93,577
L
8,253
1,066
230
6,498
17,017
9,600
522
9,249
7,768
70,743
0
L
Vamana
farens123
Vamana
21,554
7,857
0
12,705
26,502
35,284
161
7,121
19,381
0
111,046
L
Hun Batz
johancito19
Hun Batz
18,168
4,495
0
3,240
22,043
8,642
0
4,529
17,514
0
89,283
L
6,411
435
7,456
10,566
20,183
10,910
0
5,466
14,717
56,219
0
W
Loki
16,545
5,101
0
6,228
23,440
9,419
0
3,133
20,231
0
105,646

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,000
Gold Earned
64,957
691
Minions Killed
746
0
Camps Cleared
0
2,287,925
Distance Traveled
2,337,140
17
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
14,326
551
226
9
0
469,596
6
W
Ymir
11,222
432
50
2
0
446,862
0
W
Morgan Le Fay
12,219
470
136
5
0
437,706
3
L
Hachiman
11,456
441
143
6
0
462,069
1
W
Bellona
13,889
534
192
7
0
533,601
10
L
Ra
11,647
448
148
6
0
353,683
2
L
Vamana
13,958
537
207
8
0
544,125
2
L
Hun Batz
12,207
470
113
4
0
451,349
7
L
Hel
9,732
374
80
3
0
476,699
5
W
Loki
13,301
512
142
5
0
449,375
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role