Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jing Wei
Jing Wei
EddieShujinko
Jing Wei
Level 63
God Stats
1W - 3L
1,373 SR
Queue Stats
246W - 270L
1,502 Elo+
Solo
He Bo
He Bo
jcmaz1210
He Bo
Level 101
God Stats
0W - 6L
1,488 SR
Queue Stats
147W - 134L
1,475 Elo+
Solo
Cliodhna
Cliodhna
rex raptus
Cliodhna
Level 159
God Stats
11W - 15L
1,535 SR
Queue Stats
351W - 339L
1,541 Elo+
Party 1
Freya
Freya
tragicfm
Freya
Level 126
God Stats
6W - 5L
1,300 SR
Queue Stats
314W - 305L
1,529 Elo+
Party 1
Team Averages
Level 118
1,439 SR
1,509 Elo+

VS

Team Averages
Level 91
1,434 SR
1,469 Elo+
Merlin
Merlin
Empyrical
Merlin
Level 99
God Stats
1W - 0L
1,335 SR
Queue Stats
2W - 5L
1,272 Elo+
Solo
Fafnir
Fafnir
Pelican419
Fafnir
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 15L
1,539 Elo+
Party 2
Rama
Rama
PremiereGladI
Rama
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 23L
1,547 Elo+
Party 2
Terra
Terra
ROCKENRED
Terra
Level 61
God Stats
1W - 0L
1,553 SR
Queue Stats
4W - 4L
1,472 Elo+
Party 2
Chronos
Chronos
WaxyBlowfish910
Chronos
Level 80
God Stats
2W - 2L
1,282 SR
Queue Stats
30W - 27L
1,515 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
17
3 / 4 / 7
9,652
603
10,067
21,788
22,241
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Jing Wei
EddieShujinko
Jing Wei
15
2 / 2 / 5
9,204
575
9,415
9,759
3,866
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

He Bo
jcmaz1210
He Bo
19
6 / 5 / 4
11,221
701
24,598
14,767
5,952
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cliodhna
rex raptus
Cliodhna
20
5 / 4 / 9
11,694
731
23,923
14,052
11,177
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Freya
tragicfm
Freya
17
1 / 2 / 7
9,610
601
7,334
11,705
6,040
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Empyrical
Merlin
20
9 / 3 / 4
13,175
823
21,967
12,031
6,014
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Fafnir
Pelican419
Fafnir
17
2 / 4 / 8
11,908
744
5,042
24,094
37,629
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

18
3 / 2 / 8
11,287
705
15,730
14,679
6,649
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Terra
ROCKENRED
Terra
16
0 / 4 / 12
10,376
649
6,252
21,335
20,088
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

19
3 / 4 / 9
11,625
727
14,929
22,247
11,488
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
58
17
Kills
17
17
Deaths
17
32
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
3
4
7
1.63
L
Jing Wei
EddieShujinko
Jing Wei
2
2
5
2.25
W
Merlin
Empyrical
Merlin
9
3
4
3.67
W
Fafnir
Pelican419
Fafnir
2
4
8
1.5
W
3
2
8
3.5
W
Terra
ROCKENRED
Terra
0
4
12
1.5
W
3
4
9
1.88
L
He Bo
jcmaz1210
He Bo
6
5
4
1.6
L
Cliodhna
rex raptus
Cliodhna
5
4
9
2.38
L
Freya
tragicfm
Freya
1
2
7
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,337
Damage
63,920
72,071
Taken
94,386
49,276
Mitigated
81,868
31,356
Healing
31,252
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
10,067
1,214
6,047
7,891
21,788
22,241
0
15,831
5,957
12,863
0
L
Jing Wei
EddieShujinko
Jing Wei
9,415
6,630
1,307
2,389
9,759
3,866
0
6,858
2,901
0
21,252
W
Merlin
Empyrical
Merlin
21,967
460
1,403
1,085
12,031
6,014
1,251
6,039
5,992
52,106
0
W
Fafnir
Pelican419
Fafnir
5,042
2,544
1,545
4,148
24,094
37,629
744
8,703
15,391
11,354
0
W
15,730
9,379
369
2,183
14,679
6,649
1,462
5,122
9,557
0
37,434
W
Terra
ROCKENRED
Terra
6,252
486
7,307
5,702
21,335
20,088
52
11,018
10,317
11,157
0
W
14,929
3,323
609
6,901
22,247
11,488
2,132
11,117
11,130
36,509
0
L
He Bo
jcmaz1210
He Bo
24,598
570
1,724
1,534
14,767
5,952
0
9,522
5,245
34,527
0
L
Cliodhna
rex raptus
Cliodhna
23,923
1,215
2,977
2,536
14,052
11,177
0
7,735
6,317
0
58,240
L
Freya
tragicfm
Freya
7,334
2,924
977
3,974
11,705
6,040
0
8,244
3,461
23,175
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,381
Gold Earned
58,371
152
Minions Killed
195
0
Camps Cleared
0
1,334,878
Distance Traveled
1,506,151
2
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
9,652
603
6
0
0
236,276
1
L
Jing Wei
9,204
575
25
2
0
194,145
1
W
Merlin
13,175
823
69
4
0
311,845
3
W
Fafnir
11,908
744
14
1
0
296,026
3
W
Rama
11,287
705
50
3
0
297,372
1
W
Terra
10,376
649
11
1
0
330,907
6
W
Chronos
11,625
727
51
3
0
270,001
2
L
He Bo
11,221
701
21
1
0
294,812
0
L
Cliodhna
11,694
731
67
4
0
329,033
0
L
Freya
9,610
601
33
2
0
280,612
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role