Player Matchup

Chang'e
Chang'e
Iridesxenxe
Chang'e
Level 120
God Stats
24W - 24L
1,590 SR
Queue Stats
524W - 503L
1,543 Elo+
Solo
Ao Kuang
Ao Kuang
Melee
Ao Kuang
Level 134
God Stats
5W - 5L
1,522 SR
Queue Stats
204W - 179L
1,574 Elo+
Party 3
Guan Yu
Guan Yu
Seraphinium
Guan Yu
Level 125
God Stats
11W - 8L
1,635 SR
Queue Stats
308W - 243L
1,594 Elo+
Party 1
Danzaburou
Danzaburou
StarfishPrime7
Danzaburou
Level 123
God Stats
29W - 21L
1,633 SR
Queue Stats
347W - 277L
1,567 Elo+
Party 1
Discordia
Discordia
Tastey Bubbles
Discordia
Level 97
God Stats
2W - 0L
1,578 SR
Queue Stats
143W - 135L
1,558 Elo+
Party 3
Team Averages
Level 120
1,592 SR
1,567 Elo+

VS

Team Averages
Level 124
1,526 SR
1,500 Elo+
Guan Yu
Guan Yu
Kohvor
Guan Yu
Level 82
God Stats
1W - 1L
1,712 SR
Queue Stats
151W - 150L
1,538 Elo+
Solo
Ganesha
Ganesha
Merc Raider64
Ganesha
Level 143
God Stats
0W - 1L
1,240 SR
Queue Stats
30W - 38L
1,388 Elo+
Party 2
Chernobog
Chernobog
Ransom18
Chernobog
Level 129
God Stats
7W - 10L
1,495 SR
Queue Stats
51W - 50L
1,483 Elo+
Party 2
Da Ji
Da Ji
ZeroSubzero96
Da Ji
Level 156
God Stats
4W - 6L
1,683 SR
Queue Stats
97W - 88L
1,570 Elo+
Party 2
Merlin
Merlin
bryanrivas21
Merlin
Level 109
God Stats
1W - 3L
1,500 SR
Queue Stats
341W - 289L
1,523 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Iridesxenxe
Chang'e
13
4 / 0 / 0
7,958
663
5,233
4,689
2,519
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Ao Kuang
Melee
Ao Kuang
11
3 / 1 / 0
6,815
568
3,319
8,119
3,057
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Guan Yu
Seraphinium
Guan Yu
11
4 / 0 / 7
6,845
570
3,409
8,611
4,982
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Danzaburou
StarfishPrime7
Danzaburou
12
5 / 1 / 4
7,717
643
6,530
4,976
1,599
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Discordia
Tastey Bubbles
Discordia
11
2 / 2 / 1
6,481
540
3,254
4,899
1,372
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Kohvor
Guan Yu
10
0 / 4 / 0
5,767
481
2,144
9,162
6,692
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ganesha
9
0 / 3 / 2
4,931
411
1,553
6,776
2,694
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chernobog
Ransom18
Chernobog
9
0 / 4 / 2
5,257
438
2,389
4,662
1,205
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
2 / 4 / 0
6,104
509
3,931
7,817
2,127
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Merlin
11
2 / 3 / 1
6,453
538
5,005
4,776
1,425
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
9
18
Kills
4
4
Deaths
18
12
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Chang'e
Iridesxenxe
Chang'e
4
0
0
4
L
Guan Yu
Kohvor
Guan Yu
0
4
0
0
W
Ao Kuang
Melee
Ao Kuang
3
1
0
3
L
Ganesha
0
3
2
0.33
L
Chernobog
Ransom18
Chernobog
0
4
2
0.25
W
Guan Yu
Seraphinium
Guan Yu
4
0
7
7.5
W
Danzaburou
StarfishPrime7
Danzaburou
5
1
4
7
W
Discordia
Tastey Bubbles
Discordia
2
2
1
1.25
L
2
4
0
0.5
L
Merlin
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,745
Damage
15,022
31,294
Taken
33,193
13,529
Mitigated
14,143
14,343
Healing
7,790
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
Iridesxenxe
Chang'e
5,233
627
343
2,529
4,689
2,519
432
527
4,162
45,385
0
L
Guan Yu
Kohvor
Guan Yu
2,144
203
0
2,838
9,162
6,692
0
5,345
3,817
0
33,390
W
Ao Kuang
Melee
Ao Kuang
3,319
784
0
3,745
8,119
3,057
0
920
7,199
35,208
11,544
L
Ganesha
1,553
242
0
1,443
6,776
2,694
0
120
6,618
15,353
0
L
Chernobog
Ransom18
Chernobog
2,389
1,292
0
346
4,662
1,205
0
919
3,743
0
26,051
W
Guan Yu
Seraphinium
Guan Yu
3,409
770
2,100
2,939
8,611
4,982
154
1,921
6,690
0
15,672
W
Danzaburou
StarfishPrime7
Danzaburou
6,530
2,995
0
1,524
4,976
1,599
480
1,254
3,722
0
53,878
W
Discordia
Tastey Bubbles
Discordia
3,254
164
0
1,163
4,899
1,372
336
1,976
2,923
29,470
0
L
3,931
710
0
2,752
7,817
2,127
0
2,237
5,440
0
29,107
L
Merlin
5,005
452
0
411
4,776
1,425
0
2,330
2,182
38,618
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,816
Gold Earned
28,512
384
Minions Killed
299
0
Camps Cleared
0
1,130,572
Distance Traveled
1,104,901
14
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
7,958
663
106
9
0
188,498
2
L
Guan Yu
5,767
481
80
7
0
227,734
3
W
Ao Kuang
6,815
568
83
7
0
252,548
2
L
Ganesha
4,931
411
8
1
0
207,018
2
L
Chernobog
5,257
438
74
6
0
212,704
2
W
Guan Yu
6,845
570
28
2
0
248,123
3
W
Danzaburou
7,717
643
95
8
0
231,720
2
W
Discordia
6,481
540
72
6
0
209,683
5
L
Da Ji
6,104
509
61
5
0
249,131
6
L
Merlin
6,453
538
76
6
0
208,314
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role