Player Matchup

Osiris
Osiris
JonnyCarey90
Osiris
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 12L
1,231 Elo+
Solo
Ra
Ra
Rodri747
Ra
Level 18
God Stats
12W - 10L
1,587 SR
Queue Stats
63W - 68L
1,364 Elo+
Party 2
Mercury
Mercury
TaTannn
Mercury
Level 25
God Stats
3W - 5L
1,707 SR
Queue Stats
87W - 91L
1,383 Elo+
Party 2
Ne Zha
Ne Zha
XCFKSA3
Ne Zha
Level 26
God Stats
7W - 12L
1,443 SR
Queue Stats
105W - 103L
1,402 Elo+
Solo
Ullr
Ullr
siete-evidente
Ullr
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
27W - 29L
1,467 Elo+
Solo
Team Averages
Level 22
1,547 SR
1,369 Elo+

VS

Team Averages
Level 20
1,468 SR
1,382 Elo+
Cabrakan
Cabrakan
 
Cabrakan
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
BOSSJ0J0
Thanatos
Level 17
God Stats
6W - 3L
1,537 SR
Queue Stats
6W - 8L
1,262 Elo+
Party 1
Anubis
Anubis
Blacky_jack_21
Anubis
Level 29
God Stats
16W - 7L
1,586 SR
Queue Stats
47W - 58L
1,539 Elo+
Solo
Jormungandr
Jormungandr
harrycat10
Jormungandr
Level 19
God Stats
1W - 1L
1,278 SR
Queue Stats
5W - 7L
1,245 Elo+
Party 1
Izanami
Izanami
khaldon_sd
Izanami
Level 16
God Stats
6W - 5L
1,439 SR
Queue Stats
78W - 73L
1,362 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
15
0 / 8 / 2
9,058
453
2,123
14,336
8,336
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
2 / 8 / 11
8,269
413
12,955
14,776
4,571
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mercury
TaTannn
Mercury
12
3 / 11 / 5
7,806
390
4,488
20,327
9,370
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Ne Zha
XCFKSA3
Ne Zha
16
10 / 5 / 3
10,135
507
11,065
16,804
6,880
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
2 / 10 / 8
8,499
425
5,063
17,301
4,830
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
18
16 / 0 / 12
12,425
621
18,649
13,376
12,633
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Thanatos
BOSSJ0J0
Thanatos
13
3 / 4 / 7
8,894
445
4,231
13,922
10,226
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Heavy Mace

Heavy Mace

+30
Physical Power

20
18 / 2 / 12
13,036
652
20,434
12,940
6,917
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jormungandr
harrycat10
Jormungandr
13
2 / 6 / 16
9,624
481
8,201
20,371
19,515
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Izanami
khaldon_sd
Izanami
15
3 / 7 / 11
10,031
502
13,181
12,817
4,166
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
100
17
Kills
42
42
Deaths
19
29
Assists
58
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
 
Cabrakan
16
0
12
22
W
Thanatos
BOSSJ0J0
Thanatos
3
4
7
1.63
W
18
2
12
12
L
Osiris
0
8
2
0.13
L
2
8
11
0.94
L
Mercury
TaTannn
Mercury
3
11
5
0.5
L
Ne Zha
XCFKSA3
Ne Zha
10
5
3
2.3
W
Jormungandr
harrycat10
Jormungandr
2
6
16
1.67
W
Izanami
khaldon_sd
Izanami
3
7
11
1.21
L
2
10
8
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,694
Damage
64,696
83,544
Taken
73,426
33,987
Mitigated
53,457
13,270
Healing
23,416
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
 
Cabrakan
18,649
2,018
0
1,889
13,376
12,633
880
3,175
10,062
67,516
0
W
Thanatos
BOSSJ0J0
Thanatos
4,231
688
0
7,387
13,922
10,226
1,242
687
11,981
0
35,559
W
20,434
951
0
7,191
12,940
6,917
1,092
1,787
10,933
81,521
0
L
Osiris
2,123
759
0
1,553
14,336
8,336
1,523
8,039
6,297
0
52,931
L
12,955
1,437
1,332
2,208
14,776
4,571
489
9,869
4,907
49,468
0
L
Mercury
TaTannn
Mercury
4,488
1,642
0
2,482
20,327
9,370
622
13,620
6,707
0
15,959
L
Ne Zha
XCFKSA3
Ne Zha
11,065
3,583
0
3,185
16,804
6,880
0
6,322
10,482
0
71,468
W
Jormungandr
harrycat10
Jormungandr
8,201
2,955
665
4,741
20,371
19,515
729
4,195
15,739
34,256
0
W
Izanami
khaldon_sd
Izanami
13,181
8,557
0
1,543
12,817
4,166
7,374
1,983
10,566
0
74,227
L
5,063
2,214
227
2,283
17,301
4,830
659
9,434
7,867
0
38,868

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,767
Gold Earned
54,010
371
Minions Killed
480
0
Camps Cleared
0
1,718,081
Distance Traveled
1,788,822
0
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
12,425
621
125
6
0
398,145
1
W
Thanatos
8,894
445
51
3
0
351,323
1
W
Anubis
13,036
652
134
7
0
367,157
7
L
Osiris
9,058
453
110
6
0
336,693
0
L
Ra
8,269
413
76
4
0
348,485
0
L
Mercury
7,806
390
28
1
0
353,341
0
L
Ne Zha
10,135
507
105
5
0
372,039
0
W
Jormungandr
9,624
481
52
3
0
353,654
3
W
Izanami
10,031
502
118
6
0
318,543
0
L
Ullr
8,499
425
52
3
0
307,523
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role