Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
NerfConfirmed
Cthulhu
Level 29
God Stats
6W - 2L
1,760 SR
Queue Stats
46W - 41L
1,534 Elo+
Party 1
Baron Samedi
Baron Samedi
northtownchicken
Baron Samedi
Level 27
God Stats
6W - 4L
1,532 SR
Queue Stats
37W - 30L
1,543 Elo+
Solo
Team Averages
Level 59
1,597 SR
1,526 Elo+

VS

Team Averages
Level 64
1,690 SR
1,493 Elo+
Chaac
Chaac
DaaviidRG13
Chaac
Level 26
God Stats
18W - 14L
1,567 SR
Queue Stats
71W - 56L
1,455 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Perfect Shiro
Morgan Le Fay
Level 144
God Stats
159W - 112L
1,573 SR
Queue Stats
367W - 292L
1,507 Elo+
Solo
Ares
Ares
x ElDave
Ares
Level 22
God Stats
12W - 3L
1,929 SR
Queue Stats
191W - 159L
1,516 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
10
2 / 4 / 2
6,835
621
6,406
9,861
6,131
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cthulhu
8
1 / 3 / 3
6,459
587
6,922
10,064
8,329
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Baron Samedi
northtownchicken
Baron Samedi
10
1 / 6 / 3
6,911
628
4,672
9,734
4,368
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 0 / 8
8,335
758
8,523
7,946
7,947
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Morgan Le Fay
Perfect Shiro
Morgan Le Fay
13
6 / 2 / 6
8,564
779
12,738
6,066
2,272
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ares
11
2 / 2 / 11
7,744
704
5,249
9,715
7,754
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
38
4
Kills
13
13
Deaths
4
8
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
2
4
2
0.75
W
5
0
8
9
L
Cthulhu
1
3
3
0.83
W
Morgan Le Fay
Perfect Shiro
Morgan Le Fay
6
2
6
4.5
L
Baron Samedi
northtownchicken
Baron Samedi
1
6
3
0.42
W
Ares
2
2
11
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,000
Damage
26,510
29,659
Taken
23,727
18,828
Mitigated
17,973
4,995
Healing
4,143
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
6,406
1,344
0
575
9,861
6,131
0
6,514
3,059
4,239
13,627
W
8,523
1,224
0
2,549
7,946
7,947
129
3,792
3,653
0
16,290
L
Cthulhu
6,922
1,234
318
946
10,064
8,329
0
4,969
4,798
9,462
0
W
Morgan Le Fay
Perfect Shiro
Morgan Le Fay
12,738
1,826
0
1,372
6,066
2,272
1,267
2,892
2,978
34,005
0
L
Baron Samedi
northtownchicken
Baron Samedi
4,672
818
1,156
2,000
9,734
4,368
0
5,921
3,577
24,618
0
W
Ares
5,249
439
0
222
9,715
7,754
349
5,727
3,136
17,079
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,205
Gold Earned
24,643
85
Minions Killed
95
5
Camps Cleared
6
505,455
Distance Traveled
627,333
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
6,835
621
33
3
3
184,258
3
W
Chaac
8,335
758
15
1
0
213,424
0
L
Cthulhu
6,459
587
6
1
0
155,970
0
W
Morgan Le Fay
8,564
779
64
6
3
200,933
5
L
Baron Samedi
6,911
628
46
4
2
165,227
5
W
Ares
7,744
704
16
1
3
212,976
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role