Player Matchup

Thor
Thor
CraftyWalrus
Thor
Level 123
God Stats
9W - 6L
1,364 SR
Queue Stats
412W - 446L
1,513 Elo+
Party 1
Ganesha
Ganesha
KSymp007
Ganesha
Level 123
God Stats
2W - 0L
1,413 SR
Queue Stats
292W - 342L
1,465 Elo+
Party 1
Scylla
Scylla
jMarsh_88
Scylla
Level 86
God Stats
11W - 11L
1,553 SR
Queue Stats
187W - 182L
1,534 Elo+
Party 1
Team Averages
Level 111
1,443 SR
1,504 Elo+

VS

Team Averages
Level 35
1,453 SR
1,365 Elo+
Jing Wei
Jing Wei
ASAPZey
Jing Wei
Level 18
God Stats
16W - 15L
1,504 SR
Queue Stats
25W - 29L
1,362 Elo+
Party 2
Amaterasu
Amaterasu
Thy_Tiger
Amaterasu
Level 62
God Stats
20W - 26L
1,420 SR
Queue Stats
99W - 89L
1,376 Elo+
Party 2
Baron Samedi
Baron Samedi
superkilljoy
Baron Samedi
Level 26
God Stats
18W - 26L
1,434 SR
Queue Stats
71W - 71L
1,358 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 3 / 9
7,966
724
4,417
6,958
2,775
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ganesha
KSymp007
Ganesha
12
1 / 3 / 10
8,389
763
6,094
9,670
10,227
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Scylla
jMarsh_88
Scylla
14
9 / 1 / 3
9,180
835
11,818
7,388
2,577
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
ASAPZey
Jing Wei
10
2 / 5 / 2
7,504
682
4,443
7,107
2,085
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Amaterasu
Thy_Tiger
Amaterasu
10
1 / 2 / 0
6,692
608
4,161
7,602
3,445
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Baron Samedi
superkilljoy
Baron Samedi
12
4 / 6 / 3
8,183
744
7,321
10,901
6,771
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
12
13
Kills
7
7
Deaths
13
22
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
ASAPZey
Jing Wei
2
5
2
0.6
W
3
3
9
2.5
W
Ganesha
KSymp007
Ganesha
1
3
10
2
L
Amaterasu
Thy_Tiger
Amaterasu
1
2
0
0.5
W
Scylla
jMarsh_88
Scylla
9
1
3
10.5
L
Baron Samedi
superkilljoy
Baron Samedi
4
6
3
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,329
Damage
15,925
24,016
Taken
25,610
15,579
Mitigated
12,301
6,886
Healing
4,371
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
ASAPZey
Jing Wei
4,443
1,361
0
558
7,107
2,085
0
5,162
1,668
0
13,357
W
4,417
698
0
395
6,958
2,775
886
1,776
5,182
0
18,052
W
Ganesha
KSymp007
Ganesha
6,094
71
520
3,152
9,670
10,227
85
4,050
5,620
21,665
0
L
Amaterasu
Thy_Tiger
Amaterasu
4,161
1,603
0
1,224
7,602
3,445
0
4,216
3,219
0
16,344
W
Scylla
jMarsh_88
Scylla
11,818
362
0
2,819
7,388
2,577
1,002
2,482
4,906
35,732
0
L
Baron Samedi
superkilljoy
Baron Samedi
7,321
503
263
2,326
10,901
6,771
140
8,187
2,362
19,431
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,535
Gold Earned
22,379
128
Minions Killed
79
9
Camps Cleared
2
598,417
Distance Traveled
532,413
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
7,504
682
27
2
1
156,017
0
W
Thor
7,966
724
38
3
5
186,640
2
W
Ganesha
8,389
763
2
0
0
212,304
0
L
Amaterasu
6,692
608
25
2
1
210,117
3
W
Scylla
9,180
835
88
8
4
199,473
3
L
Baron Samedi
8,183
744
27
2
0
166,279
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role