Player Matchup

Ymir
Ymir
 
Ymir
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
Cptcitymountainn
Neith
Level 88
God Stats
36W - 32L
1,479 SR
Queue Stats
289W - 274L
1,496 Elo+
Party 1
Medusa
Medusa
FesteringBaby
Medusa
Level 29
God Stats
6W - 2L
1,787 SR
Queue Stats
89W - 36L
1,754 Elo+
Party 2
Hun Batz
Hun Batz
Openlegs
Hun Batz
Level 79
God Stats
7W - 11L
1,488 SR
Queue Stats
172W - 185L
1,491 Elo+
Party 1
Cerberus
Cerberus
karayaa
Cerberus
Level 29
God Stats
19W - 27L
1,514 SR
Queue Stats
67W - 81L
1,474 Elo+
Party 1
Team Averages
Level 62
1,554 SR
1,543 Elo+

VS

Team Averages
Level 40
1,481 SR
1,523 Elo+
Xing Tian
Xing Tian
Charmander75588
Xing Tian
Level 46
God Stats
2W - 4L
1,363 SR
Queue Stats
10W - 12L
1,478 Elo+
Solo
Ra
Ra
Er1ck16
Ra
Level 33
God Stats
1W - 2L
1,365 SR
Queue Stats
137W - 131L
1,476 Elo+
Solo
Artio
Artio
MasterGlencour
Artio
Level 28
God Stats
0W - 3L
1,311 SR
Queue Stats
43W - 30L
1,583 Elo+
Party 3
Thanatos
Thanatos
couked_yurrdski
Thanatos
Level 48
God Stats
21W - 24L
1,519 SR
Queue Stats
73W - 92L
1,467 Elo+
Solo
Danzaburou
Danzaburou
hakeemer
Danzaburou
Level 47
God Stats
19W - 5L
1,846 SR
Queue Stats
135W - 87L
1,611 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
11
3 / 1 / 2
6,804
680
3,527
4,135
2,322
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

9
1 / 3 / 6
5,403
540
4,176
4,843
1,259
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
10 / 0 / 2
7,840
784
8,368
4,371
1,191
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Hun Batz
Openlegs
Hun Batz
11
5 / 2 / 4
6,617
662
3,020
5,855
1,572
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cerberus
karayaa
Cerberus
9
3 / 2 / 6
5,392
539
4,553
10,932
3,723
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Charmander75588
Xing Tian
7
0 / 4 / 4
4,467
447
2,634
7,473
6,001
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

8
0 / 7 / 2
4,538
454
2,005
6,417
1,684
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

8
0 / 3 / 1
4,566
457
1,170
6,209
2,461
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Thanatos
10
4 / 5 / 0
6,202
620
4,161
9,434
2,870
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Danzaburou
hakeemer
Danzaburou
9
4 / 3 / 0
5,482
548
8,612
6,703
1,966
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
15
22
Kills
8
8
Deaths
22
20
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
3
1
2
4
L
Xing Tian
Charmander75588
Xing Tian
0
4
4
0.5
W
1
3
6
1.33
L
0
7
2
0.14
W
10
0
2
11
L
0
3
1
0.17
W
Hun Batz
Openlegs
Hun Batz
5
2
4
3.5
L
Thanatos
4
5
0
0.8
L
Danzaburou
hakeemer
Danzaburou
4
3
0
1.33
W
Cerberus
karayaa
Cerberus
3
2
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,644
Damage
18,582
30,136
Taken
36,236
10,067
Mitigated
14,982
9,943
Healing
13,691
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
3,527
1,292
0
1,534
4,135
2,322
0
914
3,092
35,025
0
L
Xing Tian
Charmander75588
Xing Tian
2,634
371
317
1,244
7,473
6,001
0
1,592
5,881
10,908
0
W
4,176
1,728
0
1,457
4,843
1,259
292
865
3,928
0
25,977
L
2,005
272
13
1,058
6,417
1,684
26
747
5,670
17,738
0
W
8,368
4,305
0
370
4,371
1,191
562
613
3,630
0
44,767
L
1,170
318
0
1,676
6,209
2,461
0
2,961
3,248
10,525
0
W
Hun Batz
Openlegs
Hun Batz
3,020
1,013
0
2,770
5,855
1,572
32
424
5,341
0
34,578
L
Thanatos
4,161
1,558
0
7,087
9,434
2,870
0
474
8,960
0
29,789
L
Danzaburou
hakeemer
Danzaburou
8,612
4,244
0
2,296
6,703
1,966
0
2,306
4,397
0
29,121
W
Cerberus
karayaa
Cerberus
4,553
608
0
3,812
10,932
3,723
0
2,562
8,336
13,371
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,056
Gold Earned
25,255
321
Minions Killed
181
0
Camps Cleared
0
996,340
Distance Traveled
999,340
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
6,804
680
76
8
0
210,966
0
L
Xing Tian
4,467
447
15
2
0
189,023
1
W
Neith
5,403
540
55
6
0
172,864
2
L
Ra
4,538
454
22
2
0
202,761
2
W
Medusa
7,840
784
99
10
0
214,438
2
L
Artio
4,566
457
28
3
0
200,076
2
W
Hun Batz
6,617
662
74
7
0
210,140
2
L
Thanatos
6,202
620
71
7
0
219,489
0
L
Danzaburou
5,482
548
45
5
0
187,991
1
W
Cerberus
5,392
539
17
2
0
187,932
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role