Player Matchup

Cliodhna
Cliodhna
DudouS3
Cliodhna
Level 156
God Stats
31W - 9L
1,655 SR
Queue Stats
396W - 358L
1,562 Elo+
Party 1
Medusa
Medusa
RiceGod777
Medusa
Level 49
God Stats
21W - 20L
1,581 SR
Queue Stats
49W - 40L
1,459 Elo+
Party 3
Chaac
Chaac
TheSixthCircle
Chaac
Level 119
God Stats
31W - 19L
1,578 SR
Queue Stats
343W - 315L
1,543 Elo+
Party 3
Zeus
Zeus
doomsweel99
Zeus
Level 107
God Stats
97W - 42L
1,706 SR
Queue Stats
504W - 456L
1,558 Elo+
Party 1
Discordia
Discordia
mealykhan
Discordia
Level 41
God Stats
49W - 46L
1,578 SR
Queue Stats
136W - 157L
1,475 Elo+
Party 1
Team Averages
Level 94
1,620 SR
1,520 Elo+

VS

Team Averages
Level 71
1,575 SR
1,465 Elo+
Medusa
Medusa
BridgeBridgerton
Medusa
Level 88
God Stats
12W - 22L
1,540 SR
Queue Stats
77W - 102L
1,369 Elo+
Party 2
Kuzenbo
Kuzenbo
SpartanChaos1
Kuzenbo
Level 16
God Stats
2W - 2L
1,574 SR
Queue Stats
2W - 2L
1,691 Elo+
Party 2
Hades
Hades
gillimo3565
Hades
Level 99
God Stats
47W - 25L
1,707 SR
Queue Stats
103W - 119L
1,417 Elo+
Party 2
Vamana
Vamana
ligmatuna
Vamana
Level 85
God Stats
4W - 4L
1,453 SR
Queue Stats
118W - 135L
1,441 Elo+
Party 2
Cthulhu
Cthulhu
yogiyoda10
Cthulhu
Level 69
God Stats
34W - 31L
1,600 SR
Queue Stats
56W - 64L
1,408 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
DudouS3
Cliodhna
17
6 / 1 / 3
10,507
808
10,474
8,720
4,764
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Medusa
RiceGod777
Medusa
15
1 / 2 / 6
9,135
703
10,734
10,081
3,802
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

18
4 / 1 / 7
10,413
801
17,925
17,953
15,738
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

17
7 / 0 / 6
11,118
855
20,918
4,969
1,726
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Discordia
mealykhan
Discordia
13
0 / 0 / 2
7,812
601
1,609
3,225
1,009
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 3 / 1
8,134
626
5,574
10,461
4,632
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kuzenbo
13
0 / 4 / 2
8,074
621
4,553
17,778
16,650
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

16
2 / 5 / 1
8,930
687
7,468
11,550
7,734
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Vamana
ligmatuna
Vamana
14
2 / 5 / 1
8,545
657
8,438
18,903
15,449
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cthulhu
yogiyoda10
Cthulhu
15
0 / 1 / 2
8,358
643
9,152
11,069
9,507
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
11
18
Kills
4
4
Deaths
18
24
Assists
7
Player
Kills
Deaths
Assists
KDA
L
0
3
1
0.17
W
Cliodhna
DudouS3
Cliodhna
6
1
3
7.5
W
Medusa
RiceGod777
Medusa
1
2
6
2
L
Kuzenbo
0
4
2
0.25
W
4
1
7
7.5
W
7
0
6
10
L
2
5
1
0.5
L
Vamana
ligmatuna
Vamana
2
5
1
0.5
W
Discordia
mealykhan
Discordia
0
0
2
1
L
Cthulhu
yogiyoda10
Cthulhu
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,660
Damage
35,185
44,948
Taken
69,761
27,039
Mitigated
53,972
13,166
Healing
15,652
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,574
2,279
177
689
10,461
4,632
0
3,439
6,872
0
29,281
W
Cliodhna
DudouS3
Cliodhna
10,474
1,289
0
1,536
8,720
4,764
1,264
5,078
3,471
0
37,612
W
Medusa
RiceGod777
Medusa
10,734
5,655
0
858
10,081
3,802
1,465
5,202
4,665
0
32,126
L
Kuzenbo
4,553
1,634
0
3,760
17,778
16,650
0
3,984
13,647
10,617
0
W
17,925
3,455
0
9,003
17,953
15,738
1,466
5,471
11,874
0
51,529
W
20,918
1,212
0
1,149
4,969
1,726
704
3,232
1,606
45,176
0
L
7,468
237
371
2,285
11,550
7,734
0
5,422
5,917
32,599
0
L
Vamana
ligmatuna
Vamana
8,438
3,840
489
5,035
18,903
15,449
67
4,803
13,792
0
21,147
W
Discordia
mealykhan
Discordia
1,609
98
0
620
3,225
1,009
78
2,753
430
16,589
0
L
Cthulhu
yogiyoda10
Cthulhu
9,152
37
1,161
1,685
11,069
9,507
0
3,931
6,888
32,860
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,985
Gold Earned
42,041
315
Minions Killed
238
8
Camps Cleared
7
1,275,352
Distance Traveled
1,250,863
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
8,134
626
72
6
4
239,983
0
W
Cliodhna
10,507
808
58
4
3
274,284
4
W
Medusa
9,135
703
48
4
1
231,579
2
L
Kuzenbo
8,074
621
9
1
0
244,955
0
W
Chaac
10,413
801
95
7
1
286,461
3
W
Zeus
11,118
855
72
6
3
252,601
1
L
Hades
8,930
687
75
6
2
240,684
2
L
Vamana
8,545
657
34
3
1
244,950
1
W
Discordia
7,812
601
42
3
0
230,427
0
L
Cthulhu
8,358
643
48
4
0
280,291
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role