Player Matchup

Pele
Pele
 
Pele
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Vulcan
Vulcan
DrAgOn-KoMbAt
Vulcan
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
161W - 191L
1,442 Elo+
Party 2
Neith
Neith
tessaaxoxo
Neith
Level 4
God Stats
0W - 3L
1,248 SR
Queue Stats
0W - 3L
1,236 Elo+
Party 2
Amaterasu
Amaterasu
undeadlantern64
Amaterasu
Level 63
God Stats
12W - 15L
1,468 SR
Queue Stats
165W - 213L
1,342 Elo+
Party 2
Team Averages
Level 69
1,443 SR
1,404 Elo+

VS

Team Averages
Level 70
1,506 SR
1,423 Elo+
Hades
Hades
Fredliskis
Hades
Level 120
God Stats
40W - 35L
1,565 SR
Queue Stats
127W - 129L
1,445 Elo+
Party 1
Artemis
Artemis
GordoAl
Artemis
Level 33
God Stats
7W - 6L
1,530 SR
Queue Stats
111W - 110L
1,393 Elo+
Party 3
Ymir
Ymir
Hermes Rage
Ymir
Level 20
God Stats
37W - 38L
1,484 SR
Queue Stats
213W - 207L
1,405 Elo+
Party 1
Loki
Loki
bballpro180
Loki
Level 39
God Stats
16W - 21L
1,466 SR
Queue Stats
167W - 183L
1,377 Elo+
Party 3
King Arthur
King Arthur
expres4
King Arthur
Level 137
God Stats
25W - 28L
1,486 SR
Queue Stats
385W - 379L
1,494 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
10
1 / 6 / 1
6,413
428
5,396
11,093
3,127
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Kumbhakarna
 
Kumbhakarna
9
0 / 6 / 0
5,742
383
1,721
13,383
5,803
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
3 / 6 / 0
7,802
520
8,948
8,939
3,146
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
8
0 / 6 / 0
5,321
355
706
6,357
1,447
Short Bow

Short Bow

+15%
Attack Speed

Amaterasu
undeadlantern64
Amaterasu
12
0 / 2 / 0
6,341
423
1,533
7,793
4,763
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
15
7 / 2 / 3
9,295
620
9,766
11,023
4,471
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
GordoAl
Artemis
14
10 / 1 / 2
9,245
616
12,086
5,649
1,818
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
3 / 1 / 8
7,812
521
5,418
9,501
8,866
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

13
3 / 0 / 0
7,629
509
1,769
8,226
2,360
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

King Arthur
expres4
King Arthur
14
3 / 0 / 3
8,503
567
5,800
9,118
6,425
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
42
4
Kills
26
26
Deaths
4
1
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Pele
 
Pele
1
6
1
0.25
L
Kumbhakarna
 
Kumbhakarna
0
6
0
0
L
3
6
0
0.5
W
Hades
7
2
3
4.25
W
Artemis
GordoAl
Artemis
10
1
2
11
W
3
1
8
7
W
3
0
0
3
W
King Arthur
expres4
King Arthur
3
0
3
4.5
L
Neith
0
6
0
0
L
Amaterasu
undeadlantern64
Amaterasu
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,304
Damage
34,839
47,565
Taken
43,517
18,286
Mitigated
23,940
10,586
Healing
16,592
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
 
Pele
5,396
1,691
0
2,803
11,093
3,127
0
4,363
6,730
0
33,129
L
Kumbhakarna
 
Kumbhakarna
1,721
144
0
2,665
13,383
5,803
0
2,557
10,826
17,086
0
L
8,948
1,481
68
1,864
8,939
3,146
308
5,206
3,733
45,221
0
W
Hades
9,766
542
62
5,483
11,023
4,471
1,860
4,177
6,492
57,026
0
W
Artemis
GordoAl
Artemis
12,086
5,657
0
250
5,649
1,818
852
1,959
3,636
0
63,033
W
5,418
1,161
0
2,980
9,501
8,866
282
2,573
6,785
22,477
0
W
1,769
272
0
5,030
8,226
2,360
0
908
7,312
0
47,800
W
King Arthur
expres4
King Arthur
5,800
620
0
2,787
9,118
6,425
226
544
8,555
5,608
44,307
L
Neith
706
261
0
492
6,357
1,447
0
1,334
5,023
0
15,204
L
Amaterasu
undeadlantern64
Amaterasu
1,533
340
0
2,694
7,793
4,763
780
2,739
5,054
0
28,040

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,619
Gold Earned
42,484
270
Minions Killed
440
0
Camps Cleared
0
1,272,410
Distance Traveled
1,402,761
5
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
6,413
428
57
4
0
247,570
0
L
Kumbhakarna
5,742
383
22
1
0
266,540
2
L
Vulcan
7,802
520
82
5
0
262,287
0
W
Hades
9,295
620
129
9
0
292,965
5
W
Artemis
9,245
616
98
7
0
245,585
2
W
Ymir
7,812
521
34
2
0
287,352
5
W
Loki
7,629
509
86
6
0
269,126
0
W
King Arthur
8,503
567
93
6
0
307,733
1
L
Neith
5,321
355
37
2
0
204,714
0
L
Amaterasu
6,341
423
72
5
0
291,299
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role