Player Matchup

Aphrodite
Aphrodite
BOOTYnextdoor
Aphrodite
Level 66
God Stats
1W - 1L
1,500 SR
Queue Stats
104W - 101L
1,486 Elo+
Party 1
Rama
Rama
Deltarune_4285
Rama
Level 13
God Stats
4W - 1L
1,300 SR
Queue Stats
67W - 63L
1,504 Elo+
Solo
Ares
Ares
Ifrit1207
Ares
Level 17
God Stats
8W - 3L
1,640 SR
Queue Stats
67W - 56L
1,491 Elo+
Solo
Ravana
Ravana
MrNoodles07
Ravana
Level 28
God Stats
2W - 0L
1,296 SR
Queue Stats
168W - 153L
1,455 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
PrettyBoiK
Morgan Le Fay
Level 6
God Stats
4W - 6L
1,500 SR
Queue Stats
107W - 95L
1,501 Elo+
Party 1
Team Averages
Level 26
1,447 SR
1,488 Elo+

VS

Team Averages
Level 22
1,492 SR
1,470 Elo+
Neith
Neith
Bahamutsfury317
Neith
Level 21
God Stats
18W - 36L
1,424 SR
Queue Stats
121W - 132L
1,390 Elo+
Solo
Artemis
Artemis
Draco Marsh
Artemis
Level 16
God Stats
17W - 16L
1,502 SR
Queue Stats
28W - 26L
1,463 Elo+
Solo
Merlin
Merlin
lilweezy_28
Merlin
Level 29
God Stats
33W - 33L
1,534 SR
Queue Stats
38W - 38L
1,476 Elo+
Solo
Nu Wa
Nu Wa
thespiritbear00
Nu Wa
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 29L
1,499 Elo+
Solo
Ganesha
Ganesha
vFireDvF
Ganesha
Level 13
God Stats
1W - 2L
1,500 SR
Queue Stats
225W - 168L
1,521 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
BOOTYnextdoor
Aphrodite
20
9 / 2 / 22
14,129
1,087
14,483
13,494
8,371
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

20
8 / 1 / 21
14,553
1,119
20,360
12,164
6,320
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ares
20
2 / 1 / 26
12,414
955
8,754
22,085
30,489
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ravana
20
8 / 6 / 24
13,846
1,065
23,445
15,479
9,396
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Morgan Le Fay
PrettyBoiK
Morgan Le Fay
20
14 / 1 / 23
15,816
1,217
44,822
18,696
9,564
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

186

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 9 / 6
12,302
946
12,275
31,957
16,346
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Artemis
Draco Marsh
Artemis
19
2 / 17 / 4
12,685
976
23,297
29,114
12,269
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Merlin
17
1 / 2 / 4
11,073
852
8,255
8,870
3,211
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

19
5 / 11 / 5
13,335
1,026
18,822
26,552
10,253
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ganesha
vFireDvF
Ganesha
18
0 / 2 / 8
12,550
965
11,024
21,713
28,577
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

157
Kill Participation
38
41
Kills
11
11
Deaths
41
116
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
BOOTYnextdoor
Aphrodite
9
2
22
10
L
3
9
6
0.67
W
8
1
21
18.5
L
Artemis
Draco Marsh
Artemis
2
17
4
0.24
W
Ares
2
1
26
15
W
Ravana
8
6
24
3.33
W
Morgan Le Fay
PrettyBoiK
Morgan Le Fay
14
1
23
25.5
L
Merlin
1
2
4
1.5
L
5
11
5
0.68
L
Ganesha
vFireDvF
Ganesha
0
2
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

111,864
Damage
73,673
81,918
Taken
118,206
64,140
Mitigated
70,656
22,878
Healing
8,361
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
BOOTYnextdoor
Aphrodite
14,483
478
6,946
6,671
13,494
8,371
0
6,813
6,681
22,538
0
L
12,275
4,632
660
4,203
31,957
16,346
0
20,629
11,328
0
28,513
W
20,360
16,560
0
0
12,164
6,320
0
4,182
7,982
0
72,535
L
Artemis
Draco Marsh
Artemis
23,297
15,296
530
118
29,114
12,269
0
15,002
14,112
0
56,702
W
Ares
8,754
755
333
199
22,085
30,489
0
9,581
12,504
21,839
0
W
Ravana
23,445
7,939
608
845
15,479
9,396
0
6,268
9,211
0
42,511
W
Morgan Le Fay
PrettyBoiK
Morgan Le Fay
44,822
5,207
1,492
5,784
18,696
9,564
0
11,257
7,439
92,911
0
L
Merlin
8,255
190
0
110
8,870
3,211
0
5,838
3,032
23,240
0
L
18,822
3,566
0
1,400
26,552
10,253
0
18,067
8,485
58,816
0
L
Ganesha
vFireDvF
Ganesha
11,024
272
0
1,340
21,713
28,577
0
8,523
13,190
25,689
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,758
Gold Earned
61,945
304
Minions Killed
240
14
Camps Cleared
5
1,271,174
Distance Traveled
954,083
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
14,129
1,087
28
2
0
272,845
0
L
Neith
12,302
946
37
3
0
197,868
4
W
Rama
14,553
1,119
109
8
12
229,511
1
L
Artemis
12,685
976
75
6
2
190,609
0
W
Ares
12,414
955
30
2
0
256,705
0
W
Ravana
13,846
1,065
36
3
1
240,749
0
W
Morgan Le Fay
15,816
1,217
101
8
1
271,364
0
L
Merlin
11,073
852
40
3
0
142,539
0
L
Nu Wa
13,335
1,026
86
7
2
210,447
0
L
Ganesha
12,550
965
2
0
1
212,620
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role