Player Matchup

Bellona
Bellona
KingSeba24
Bellona
Level 26
God Stats
5W - 5L
1,497 SR
Queue Stats
106W - 106L
1,443 Elo+
Party 2
Neith
Neith
Nz king90s
Neith
Level 16
God Stats
4W - 3L
1,583 SR
Queue Stats
6W - 6L
1,681 Elo+
Party 2
Ra
Ra
TheKillerCrow15
Ra
Level 160
God Stats
6W - 6L
1,730 SR
Queue Stats
193W - 209L
1,422 Elo+
Party 2
Ares
Ares
liw22
Ares
Level 18
God Stats
12W - 13L
1,531 SR
Queue Stats
16W - 18L
1,495 Elo+
Party 2
Nemesis
Nemesis
waxcornet13
Nemesis
Level 28
God Stats
2W - 1L
1,788 SR
Queue Stats
149W - 138L
1,522 Elo+
Solo
Team Averages
Level 50
1,626 SR
1,513 Elo+

VS

Team Averages
Level 30
1,463 SR
1,566 Elo+
Ao Kuang
Ao Kuang
MelouseFunado
Ao Kuang
Level 3
God Stats
2W - 3L
1,500 SR
Queue Stats
21W - 28L
1,786 Elo+
Party 1
Khepri
Khepri
Night_hawkses14
Khepri
Level 25
God Stats
1W - 1L
1,254 SR
Queue Stats
124W - 130L
1,445 Elo+
Solo
Danzaburou
Danzaburou
ShadowDrack512
Danzaburou
Level 68
God Stats
197W - 197L
1,561 SR
Queue Stats
371W - 408L
1,599 Elo+
Party 1
Rama
Rama
Vonn_lol
Rama
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
84W - 94L
1,473 Elo+
Solo
Cthulhu
Cthulhu
WhyYouD0This
Cthulhu
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
25W - 16L
1,528 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
KingSeba24
Bellona
10
0 / 1 / 0
5,351
535
1,591
5,631
3,116
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Neith
8
0 / 1 / 2
4,480
448
1,076
3,286
783
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
0 / 3 / 1
4,806
481
2,535
5,862
1,710
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ares
liw22
Ares
7
1 / 4 / 0
4,659
466
2,111
5,876
2,862
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nemesis
waxcornet13
Nemesis
9
1 / 2 / 1
5,242
524
3,612
5,544
1,700
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
MelouseFunado
Ao Kuang
9
2 / 1 / 3
5,538
554
4,646
6,297
1,921
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

7
1 / 1 / 2
4,975
498
1,032
2,993
1,359
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Danzaburou
ShadowDrack512
Danzaburou
10
5 / 0 / 2
6,399
640
4,783
3,098
1,334
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Rama
10
2 / 0 / 0
5,554
555
2,392
4,667
1,444
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Bow

Short Bow

+15%
Attack Speed

Cthulhu
WhyYouD0This
Cthulhu
10
1 / 0 / 0
5,678
568
3,431
3,973
2,541
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
18
2
Kills
11
11
Deaths
2
4
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Bellona
KingSeba24
Bellona
0
1
0
0
W
Ao Kuang
MelouseFunado
Ao Kuang
2
1
3
3.5
W
1
1
2
2
L
Neith
0
1
2
1
W
Danzaburou
ShadowDrack512
Danzaburou
5
0
2
6
L
0
3
1
0.17
W
Rama
2
0
0
2
W
Cthulhu
WhyYouD0This
Cthulhu
1
0
0
1
L
Ares
liw22
Ares
1
4
0
0.25
L
Nemesis
waxcornet13
Nemesis
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,925
Damage
16,284
26,199
Taken
21,028
10,171
Mitigated
8,599
7,494
Healing
8,794
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
KingSeba24
Bellona
1,591
290
0
1,536
5,631
3,116
0
2,758
2,394
6,972
18,494
W
Ao Kuang
MelouseFunado
Ao Kuang
4,646
1,711
0
3,688
6,297
1,921
0
1,517
4,780
24,931
0
W
1,032
0
668
375
2,993
1,359
0
1,028
1,965
7,142
0
L
Neith
1,076
274
0
936
3,286
783
0
1,066
2,220
0
15,702
W
Danzaburou
ShadowDrack512
Danzaburou
4,783
1,269
0
587
3,098
1,334
720
889
2,209
0
39,988
L
2,535
409
213
2,355
5,862
1,710
0
2,631
3,231
21,408
0
W
Rama
2,392
1,848
0
2,231
4,667
1,444
380
1,212
3,455
0
28,407
W
Cthulhu
WhyYouD0This
Cthulhu
3,431
147
0
1,245
3,973
2,541
470
402
3,571
25,625
0
L
Ares
liw22
Ares
2,111
259
0
832
5,876
2,862
0
1,024
4,852
9,604
0
L
Nemesis
waxcornet13
Nemesis
3,612
1,122
0
1,622
5,544
1,700
0
1,108
4,393
0
24,045

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,538
Gold Earned
28,144
212
Minions Killed
260
0
Camps Cleared
0
987,938
Distance Traveled
921,586
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
5,351
535
66
7
0
208,260
3
W
Ao Kuang
5,538
554
57
6
0
214,468
1
W
Khepri
4,975
498
10
1
0
182,177
2
L
Neith
4,480
448
33
3
0
174,883
0
W
Danzaburou
6,399
640
79
8
0
176,050
0
L
Ra
4,806
481
47
5
0
179,739
0
W
Rama
5,554
555
49
5
0
182,904
1
W
Cthulhu
5,678
568
65
7
0
165,987
3
L
Ares
4,659
466
9
1
0
189,046
3
L
Nemesis
5,242
524
57
6
0
236,010
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role