Player Matchup

Bastet
Bastet
 
Bastet
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bacchus
Bacchus
Gimmie Neck
Bacchus
Level 145
God Stats
2W - 0L
1,639 SR
Queue Stats
71W - 52L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
RMBJiggDaDon
Kukulkan
Level 74
God Stats
12W - 7L
1,682 SR
Queue Stats
203W - 205L
1,449 Elo+
Party 2
Team Averages
Level 104
1,607 SR
1,483 Elo+

VS

Team Averages
Level 79
1,522 SR
1,531 Elo+
Sun Wukong
Sun Wukong
ChainsawCagle98
Sun Wukong
Level 107
God Stats
0W - 1L
1,339 SR
Queue Stats
37W - 24L
1,554 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Heal O Kitty825
Morgan Le Fay
Level 19
God Stats
4W - 10L
1,546 SR
Queue Stats
15W - 24L
1,462 Elo+
Solo
Ne Zha
Ne Zha
ac_bentley
Ne Zha
Level 111
God Stats
3W - 6L
1,681 SR
Queue Stats
52W - 28L
1,577 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
18
4 / 14 / 11
16,241
625
19,832
28,329
9,563
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bacchus
Gimmie Neck
Bacchus
20
9 / 7 / 13
17,276
664
22,982
37,354
59,044
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Kukulkan
RMBJiggDaDon
Kukulkan
20
11 / 6 / 7
17,890
688
23,697
26,978
13,977
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
ChainsawCagle98
Sun Wukong
19
4 / 7 / 19
16,682
642
21,367
31,878
52,758
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Morgan Le Fay
Heal O Kitty825
Morgan Le Fay
20
11 / 4 / 12
16,943
652
28,767
22,393
10,346
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ne Zha
ac_bentley
Ne Zha
18
12 / 13 / 5
16,844
648
24,984
22,460
12,204
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
63
24
Kills
27
27
Deaths
24
31
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
4
14
11
0.68
L
Sun Wukong
ChainsawCagle98
Sun Wukong
4
7
19
1.93
W
Bacchus
Gimmie Neck
Bacchus
9
7
13
2.21
L
Morgan Le Fay
Heal O Kitty825
Morgan Le Fay
11
4
12
4.25
W
Kukulkan
RMBJiggDaDon
Kukulkan
11
6
7
2.42
L
Ne Zha
ac_bentley
Ne Zha
12
13
5
1.12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,511
Damage
75,118
92,661
Taken
76,731
82,584
Mitigated
75,308
26,199
Healing
13,589
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
19,832
4,416
0
1,123
28,329
9,563
0
7,649
20,680
0
59,112
L
Sun Wukong
ChainsawCagle98
Sun Wukong
21,367
3,290
634
7,186
31,878
52,758
211
20,902
10,976
0
61,532
W
Bacchus
Gimmie Neck
Bacchus
22,982
2,902
993
11,789
37,354
59,044
926
11,667
25,687
51,815
0
L
Morgan Le Fay
Heal O Kitty825
Morgan Le Fay
28,767
1,375
715
4,474
22,393
10,346
459
11,637
10,756
66,580
0
W
Kukulkan
RMBJiggDaDon
Kukulkan
23,697
1,179
1,659
10,635
26,978
13,977
1,093
10,772
16,206
89,260
0
L
Ne Zha
ac_bentley
Ne Zha
24,984
5,692
0
580
22,460
12,204
126
14,534
7,926
0
68,526

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,407
Gold Earned
50,469
255
Minions Killed
259
7
Camps Cleared
11
1,223,332
Distance Traveled
1,318,927
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
16,241
625
68
3
4
396,491
0
L
Sun Wukong
16,682
642
82
3
2
478,043
6
W
Bacchus
17,276
664
36
1
0
402,914
0
L
Morgan Le Fay
16,943
652
95
4
4
453,826
4
W
Kukulkan
17,890
688
151
6
3
423,927
6
L
Ne Zha
16,844
648
82
3
5
387,058
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role