Player Matchup

Sun Wukong
Sun Wukong
juansher0116
Sun Wukong
Level 62
God Stats
6W - 2L
1,609 SR
Queue Stats
96W - 121L
1,295 Elo+
Party 1
Chaac
Chaac
samurai_tomoe1
Chaac
Level 17
God Stats
11W - 5L
1,616 SR
Queue Stats
24W - 36L
1,297 Elo+
Party 1
Anubis
Anubis
xXTigre_FalcaoXx
Anubis
Level 22
God Stats
9W - 9L
1,444 SR
Queue Stats
83W - 100L
1,321 Elo+
Party 1
Team Averages
Level 34
1,556 SR
1,305 Elo+

VS

Team Averages
Level 63
1,388 SR
1,326 Elo+
Freya
Freya
Crimsn_Seras666
Freya
Level 30
God Stats
0W - 1L
1,229 SR
Queue Stats
53W - 52L
1,339 Elo+
Solo
Sylvanus
Sylvanus
OneShotNinja1987
Sylvanus
Level 129
God Stats
36W - 36L
1,527 SR
Queue Stats
247W - 278L
1,348 Elo+
Party 2
Neith
Neith
OneShotsGirl85
Neith
Level 31
God Stats
115W - 142L
1,407 SR
Queue Stats
124W - 148L
1,292 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
juansher0116
Sun Wukong
14
3 / 1 / 7
9,763
651
9,856
10,263
6,448
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
4 / 1 / 5
9,509
634
14,912
13,000
7,373
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
3 / 0 / 6
9,880
659
9,088
5,811
2,739
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 4 / 1
7,572
505
2,010
12,438
6,206
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
2 / 3 / 0
8,756
584
8,417
15,509
9,084
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

12
0 / 3 / 1
7,826
522
6,143
12,669
4,005
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
4
10
Kills
2
2
Deaths
10
18
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
4
1
0.13
L
2
3
0
0.67
L
0
3
1
0.17
W
Sun Wukong
juansher0116
Sun Wukong
3
1
7
6.5
W
4
1
5
6.5
W
3
0
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,856
Damage
16,570
29,074
Taken
40,616
16,560
Mitigated
19,295
13,190
Healing
19,329
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,010
569
0
2,178
12,438
6,206
0
3,340
9,098
19,077
0
L
8,417
499
7,268
7,529
15,509
9,084
0
5,231
10,278
22,193
0
L
6,143
3,469
523
1,831
12,669
4,005
0
3,055
9,614
0
21,430
W
Sun Wukong
juansher0116
Sun Wukong
9,856
828
838
2,902
10,263
6,448
65
5,175
5,088
6,758
29,374
W
14,912
1,642
0
4,878
13,000
7,373
746
3,562
9,438
0
39,057
W
9,088
227
874
3,698
5,811
2,739
736
2,427
3,384
38,238
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,152
Gold Earned
24,154
163
Minions Killed
109
9
Camps Cleared
3
874,654
Distance Traveled
699,102
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
7,572
505
36
2
3
225,973
4
L
Sylvanus
8,756
584
38
3
0
254,080
4
L
Neith
7,826
522
35
2
0
219,049
2
W
Sun Wukong
9,763
651
42
3
3
302,673
5
W
Chaac
9,509
634
50
3
1
301,063
2
W
Anubis
9,880
659
71
5
5
270,918
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role