Player Matchup

Medusa
Medusa
Shocker0323
Medusa
Level 25
God Stats
14W - 17L
1,348 SR
Queue Stats
30W - 38L
1,305 Elo+
Party 2
Vulcan
Vulcan
Sparky1991
Vulcan
Level 107
God Stats
12W - 14L
1,492 SR
Queue Stats
96W - 134L
1,347 Elo+
Party 2
Mercury
Mercury
SuG Zephyr
Mercury
Level 67
God Stats
3W - 3L
1,355 SR
Queue Stats
77W - 97L
1,363 Elo+
Party 2
Team Averages
Level 66
1,398 SR
1,338 Elo+

VS

Team Averages
Level 51
1,512 SR
1,172 Elo+
Nu Wa
Nu Wa
Killjoy1234321
Nu Wa
Level 14
God Stats
4W - 5L
1,510 SR
Queue Stats
25W - 60L
1,272 Elo+
Party 1
Danzaburou
Danzaburou
SquirelFeed
Danzaburou
Level 67
God Stats
0W - 1L
1,491 SR
Queue Stats
46W - 112L
1,201 Elo+
Party 1
Izanami
Izanami
WoLF Muertos
Izanami
Level 71
God Stats
0W - 2L
1,534 SR
Queue Stats
0W - 2L
1,044 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
15
3 / 0 / 4
10,849
638
11,423
10,471
3,997
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Vulcan
Sparky1991
Vulcan
16
5 / 1 / 5
11,484
676
16,180
13,054
4,638
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mercury
SuG Zephyr
Mercury
15
5 / 3 / 7
11,533
678
6,300
11,435
4,115
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 4 / 0
10,827
637
12,516
12,375
4,960
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
SquirelFeed
Danzaburou
12
0 / 5 / 3
9,052
532
6,625
14,832
4,608
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Izanami
WoLF Muertos
Izanami
13
1 / 4 / 2
9,617
566
5,235
12,077
4,533
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
9
13
Kills
4
4
Deaths
13
16
Assists
5
Player
Kills
Deaths
Assists
KDA
L
3
4
0
0.75
W
Medusa
3
0
4
5
W
Vulcan
Sparky1991
Vulcan
5
1
5
7.5
L
Danzaburou
SquirelFeed
Danzaburou
0
5
3
0.3
W
Mercury
SuG Zephyr
Mercury
5
3
7
2.83
L
Izanami
WoLF Muertos
Izanami
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,903
Damage
24,376
34,960
Taken
39,284
12,750
Mitigated
14,101
14,468
Healing
3,876
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,516
3,856
0
1,911
12,375
4,960
551
6,216
6,159
34,145
0
W
Medusa
11,423
4,343
0
4,527
10,471
3,997
1,898
3,598
6,873
0
65,624
W
Vulcan
Sparky1991
Vulcan
16,180
2,191
538
6,806
13,054
4,638
492
6,394
6,660
54,660
0
L
Danzaburou
SquirelFeed
Danzaburou
6,625
706
0
1,333
14,832
4,608
0
6,153
8,679
0
21,109
W
Mercury
SuG Zephyr
Mercury
6,300
1,230
187
2,410
11,435
4,115
453
2,718
8,717
0
35,669
L
Izanami
WoLF Muertos
Izanami
5,235
3,274
0
632
12,077
4,533
393
4,247
7,830
0
34,589

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,866
Gold Earned
29,496
242
Minions Killed
167
7
Camps Cleared
1
1,033,113
Distance Traveled
899,617
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
10,827
637
47
3
0
291,977
0
W
Medusa
10,849
638
114
7
1
331,749
0
W
Vulcan
11,484
676
70
4
0
360,661
0
L
Danzaburou
9,052
532
21
1
1
334,848
5
W
Mercury
11,533
678
58
3
6
340,703
0
L
Izanami
9,617
566
99
6
0
272,792
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role