Player Matchup

Persephone
Persephone
 
Persephone
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Rama
Rama
BitterCampari13
Rama
Level 107
God Stats
0W - 2L
1,806 SR
Queue Stats
13W - 12L
1,595 Elo+
Party 3
Ares
Ares
MouseDiddler
Ares
Level 107
God Stats
7W - 5L
1,805 SR
Queue Stats
571W - 547L
1,524 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Rushinfridge
Ah Muzen Cab
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 11L
1,677 Elo+
Party 3
Mulan
Mulan
cyborgpython
Mulan
Level 48
God Stats
18W - 8L
1,633 SR
Queue Stats
200W - 195L
1,423 Elo+
Party 1
Team Averages
Level 71
1,649 SR
1,544 Elo+

VS

Team Averages
Level 71
1,559 SR
1,583 Elo+
Chiron
Chiron
Bigmackerbeef
Chiron
Level 73
God Stats
21W - 13L
1,765 SR
Queue Stats
210W - 175L
1,643 Elo+
Party 2
Pele
Pele
Cathak
Pele
Level 97
God Stats
5W - 9L
1,424 SR
Queue Stats
257W - 220L
1,605 Elo+
Party 2
Raijin
Raijin
GhostPenguin22
Raijin
Level 47
God Stats
1W - 3L
1,300 SR
Queue Stats
109W - 133L
1,454 Elo+
Solo
Vamana
Vamana
GrandPieEater
Vamana
Level 99
God Stats
5W - 9L
1,609 SR
Queue Stats
269W - 240L
1,593 Elo+
Party 2
Geb
Geb
Waroby
Geb
Level 39
God Stats
9W - 2L
1,698 SR
Queue Stats
43W - 32L
1,621 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
14
3 / 4 / 4
9,495
500
8,956
13,614
4,547
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

15
6 / 7 / 6
10,057
529
11,208
14,941
6,063
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

14
1 / 8 / 8
8,564
451
6,563
21,957
21,852
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Ah Muzen Cab
Rushinfridge
Ah Muzen Cab
14
4 / 6 / 3
9,926
522
4,972
11,123
3,596
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

15
3 / 6 / 6
9,661
508
7,352
17,756
8,197
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
9 / 2 / 13
11,559
608
15,542
8,663
3,311
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Pele
Cathak
Pele
17
10 / 4 / 10
11,507
606
13,817
14,536
6,335
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

17
7 / 5 / 9
11,056
582
10,523
11,886
5,439
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

17
4 / 2 / 12
11,190
589
11,283
16,614
19,242
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Geb
Waroby
Geb
13
0 / 4 / 19
9,333
491
8,444
14,622
18,598
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
93
17
Kills
30
31
Deaths
17
27
Assists
63
Player
Kills
Deaths
Assists
KDA
L
Persephone
 
Persephone
3
4
4
1.25
W
9
2
13
7.75
L
6
7
6
1.29
W
Pele
Cathak
Pele
10
4
10
3.75
W
7
5
9
2.3
W
4
2
12
5
L
1
8
8
0.63
L
Ah Muzen Cab
Rushinfridge
Ah Muzen Cab
4
6
3
0.92
W
Geb
Waroby
Geb
0
4
19
2.38
L
3
6
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,051
Damage
59,609
79,391
Taken
66,321
44,255
Mitigated
52,925
10,530
Healing
17,964
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
 
Persephone
8,956
188
0
944
13,614
4,547
441
4,566
8,521
55,506
0
W
15,542
7,365
1,401
3,527
8,663
3,311
6,192
2,253
6,401
0
73,421
L
11,208
7,821
282
1,775
14,941
6,063
256
2,393
12,446
0
66,869
W
Pele
Cathak
Pele
13,817
2,597
0
3,267
14,536
6,335
236
2,533
12,003
0
76,037
W
10,523
498
186
2,002
11,886
5,439
1,106
4,023
7,863
64,930
0
W
11,283
2,967
681
5,413
16,614
19,242
1,692
2,352
14,262
10,381
59,970
L
6,563
803
557
1,521
21,957
21,852
49
8,241
13,454
20,781
0
L
Ah Muzen Cab
Rushinfridge
Ah Muzen Cab
4,972
1,332
0
2,252
11,123
3,596
781
1,959
9,102
0
28,492
W
Geb
Waroby
Geb
8,444
1,173
0
1,487
14,622
18,598
992
4,358
10,264
19,330
0
L
7,352
312
0
3,199
17,756
8,197
48
3,383
14,259
0
57,768

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,703
Gold Earned
54,645
429
Minions Killed
516
0
Camps Cleared
0
1,599,010
Distance Traveled
1,851,654
18
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
9,495
500
99
5
0
336,448
8
W
Chiron
11,559
608
135
7
0
376,309
2
L
Rama
10,057
529
120
6
0
322,797
2
W
Pele
11,507
606
109
6
0
408,795
1
W
Raijin
11,056
582
116
6
0
312,805
6
W
Vamana
11,190
589
136
7
0
388,647
1
L
Ares
8,564
451
29
2
0
342,261
8
L
Ah Muzen Cab
9,926
522
71
4
0
244,133
0
W
Geb
9,333
491
20
1
0
365,098
4
L
Mulan
9,661
508
110
6
0
353,371
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role