Player Matchup

Arachne
Arachne
Lenny547
Arachne
Level 39
God Stats
13W - 7L
1,629 SR
Queue Stats
42W - 47L
1,380 Elo+
Solo
Ra
Ra
LtMcLovin
Ra
Level 15
God Stats
4W - 3L
1,665 SR
Queue Stats
161W - 181L
1,440 Elo+
Party 1
Charybdis
Charybdis
RescueSonic
Charybdis
Level 45
God Stats
3W - 2L
1,290 SR
Queue Stats
38W - 48L
1,413 Elo+
Party 3
Sun Wukong
Sun Wukong
makpisha
Sun Wukong
Level 57
God Stats
4W - 2L
1,601 SR
Queue Stats
111W - 144L
1,357 Elo+
Party 1
Geb
Geb
shadowdish
Geb
Level 67
God Stats
29W - 29L
1,484 SR
Queue Stats
103W - 123L
1,414 Elo+
Party 3
Team Averages
Level 45
1,534 SR
1,401 Elo+

VS

Team Averages
Level 40
1,331 SR
1,181 Elo+
Danzaburou
Danzaburou
DrunkBard
Danzaburou
Level 44
God Stats
3W - 5L
1,251 SR
Queue Stats
10W - 16L
1,145 Elo+
Party 2
Thanatos
Thanatos
EvilErv
Thanatos
Level 65
God Stats
1W - 2L
1,288 SR
Queue Stats
8W - 23L
1,146 Elo+
Party 2
Mulan
Mulan
Mickkay22
Mulan
Level 27
God Stats
3W - 8L
1,475 SR
Queue Stats
55W - 80L
1,324 Elo+
Party 2
Terra
Terra
RedRunic
Terra
Level 13
God Stats
0W - 3L
1,232 SR
Queue Stats
1W - 12L
1,145 Elo+
Party 2
Merlin
Merlin
Talickk
Merlin
Level 49
God Stats
0W - 4L
1,411 SR
Queue Stats
63W - 47L
1,145 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Lenny547
Arachne
18
3 / 4 / 15
11,546
550
8,665
15,553
6,356
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
9 / 9 / 12
12,439
592
19,023
17,230
7,506
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Charybdis
RescueSonic
Charybdis
19
15 / 1 / 9
12,829
611
22,852
12,964
5,499
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sun Wukong
makpisha
Sun Wukong
18
7 / 2 / 11
12,275
585
11,080
14,725
11,720
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

17
5 / 1 / 23
11,938
568
9,910
15,003
14,560
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DrunkBard
Danzaburou
13
2 / 8 / 4
8,889
423
6,772
14,056
3,970
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+25
Physical Power
+7%
Attack Speed

Thanatos
EvilErv
Thanatos
15
3 / 8 / 4
9,626
458
8,715
18,063
6,608
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mulan
Mickkay22
Mulan
14
2 / 10 / 3
8,710
415
8,049
19,030
11,512
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Terra
RedRunic
Terra
11
0 / 7 / 3
7,716
367
1,757
19,304
11,576
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Merlin
Talickk
Merlin
17
9 / 6 / 5
11,729
559
23,292
20,442
8,100
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
35
39
Kills
16
17
Deaths
39
70
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
DrunkBard
Danzaburou
2
8
4
0.5
L
Thanatos
EvilErv
Thanatos
3
8
4
0.63
W
Arachne
Lenny547
Arachne
3
4
15
2.63
W
9
9
12
1.67
L
Mulan
Mickkay22
Mulan
2
10
3
0.35
L
Terra
RedRunic
Terra
0
7
3
0.21
W
Charybdis
RescueSonic
Charybdis
15
1
9
19.5
L
Merlin
Talickk
Merlin
9
6
5
1.92
W
Sun Wukong
makpisha
Sun Wukong
7
2
11
6.25
W
5
1
23
16.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,530
Damage
48,585
75,475
Taken
90,895
45,641
Mitigated
41,766
28,056
Healing
23,086
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
DrunkBard
Danzaburou
6,772
3,159
0
2,190
14,056
3,970
0
4,022
9,886
0
39,434
L
Thanatos
EvilErv
Thanatos
8,715
1,915
0
7,875
18,063
6,608
0
3,562
14,393
0
62,437
W
Arachne
Lenny547
Arachne
8,665
6,249
0
6,796
15,553
6,356
825
3,407
12,146
0
82,881
W
19,023
3,851
814
4,416
17,230
7,506
318
9,508
7,722
65,975
0
L
Mulan
Mickkay22
Mulan
8,049
1,333
0
3,392
19,030
11,512
0
6,091
12,803
0
36,558
L
Terra
RedRunic
Terra
1,757
383
2,300
1,674
19,304
11,576
0
4,550
14,693
8,531
0
W
Charybdis
RescueSonic
Charybdis
22,852
13,060
0
6,107
12,964
5,499
6,590
4,482
8,482
0
99,010
L
Merlin
Talickk
Merlin
23,292
1,410
130
5,525
20,442
8,100
171
10,363
9,692
76,193
0
W
Sun Wukong
makpisha
Sun Wukong
11,080
1,866
0
4,090
14,725
11,720
3,276
1,600
13,125
0
70,773
W
9,910
609
3,089
2,744
15,003
14,560
1,000
6,125
8,878
28,202
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,027
Gold Earned
46,670
550
Minions Killed
375
0
Camps Cleared
0
1,931,154
Distance Traveled
1,819,706
21
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
8,889
423
74
4
0
377,534
1
L
Thanatos
9,626
458
87
4
0
375,359
0
W
Arachne
11,546
550
125
6
0
379,538
6
W
Ra
12,439
592
110
5
0
370,234
0
L
Mulan
8,710
415
70
3
0
386,311
3
L
Terra
7,716
367
6
0
0
304,409
0
W
Charybdis
12,829
611
171
8
0
353,096
2
L
Merlin
11,729
559
138
7
0
376,093
1
W
Sun Wukong
12,275
585
118
6
0
427,120
2
W
Geb
11,938
568
26
1
0
401,166
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role