Player Matchup

Bakasura
Bakasura
Drey333-ProUNITY
Bakasura
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,156 Elo+
Party 1
Set
Set
T REXproKILLER
Set
Level 29
God Stats
66W - 77L
1,490 SR
Queue Stats
94W - 130L
1,266 Elo+
Party 1
Geb
Geb
T-REX_PRO--UNITY
Geb
Level 42
God Stats
9W - 6L
1,556 SR
Queue Stats
39W - 66L
1,235 Elo+
Party 1
Team Averages
Level 25
1,515 SR
1,219 Elo+

VS

Team Averages
Level 43
1,514 SR
1,446 Elo+
Kuzenbo
Kuzenbo
Chevyjunior
Kuzenbo
Level 53
God Stats
3W - 3L
1,500 SR
Queue Stats
115W - 104L
1,463 Elo+
Party 2
Ra
Ra
OvO Legacy6
Ra
Level 47
God Stats
10W - 11L
1,504 SR
Queue Stats
180W - 156L
1,449 Elo+
Solo
Bakasura
Bakasura
theweeping6
Bakasura
Level 28
God Stats
6W - 6L
1,538 SR
Queue Stats
156W - 164L
1,425 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 8 / 2
7,818
521
3,582
10,605
5,214
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

11
4 / 8 / 0
9,175
612
13,400
14,977
6,793
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
0 / 3 / 4
8,604
574
12,374
16,323
12,111
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Chevyjunior
Kuzenbo
14
6 / 2 / 11
10,309
687
9,959
19,181
28,676
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
2 / 1 / 11
9,716
648
10,935
7,631
3,168
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bakasura
theweeping6
Bakasura
14
10 / 1 / 7
11,169
745
9,340
12,463
5,461
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
47
4
Kills
18
19
Deaths
4
6
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
Chevyjunior
Kuzenbo
6
2
11
5.75
L
0
8
2
0.13
W
2
1
11
7.5
L
4
8
0
0.5
L
0
3
4
0.67
W
Bakasura
theweeping6
Bakasura
10
1
7
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,356
Damage
30,234
41,905
Taken
39,275
24,118
Mitigated
37,305
8,465
Healing
13,043
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
Chevyjunior
Kuzenbo
9,959
4,317
249
4,449
19,181
28,676
372
6,123
12,461
22,889
0
L
3,582
2,505
0
910
10,605
5,214
120
5,589
4,754
0
13,312
W
10,935
813
1,822
2,803
7,631
3,168
643
3,098
4,533
42,347
0
L
13,400
7,952
0
2,585
14,977
6,793
0
6,703
7,156
0
34,791
L
12,374
1,599
108
4,862
16,323
12,111
0
9,559
6,070
42,600
0
W
Bakasura
theweeping6
Bakasura
9,340
6,861
476
3,244
12,463
5,461
1,690
4,346
7,998
0
26,205

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,597
Gold Earned
31,194
132
Minions Killed
132
6
Camps Cleared
5
673,279
Distance Traveled
839,577
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
10,309
687
20
1
1
246,382
1
L
Bakasura
7,818
521
33
2
5
197,007
0
W
Ra
9,716
648
67
4
3
294,726
4
L
Set
9,175
612
48
3
0
209,741
0
L
Geb
8,604
574
51
3
1
266,531
5
W
Bakasura
11,169
745
45
3
1
298,469
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role