Player Matchup

Gilgamesh
Gilgamesh
Patronulll
Gilgamesh
Level 29
God Stats
0W - 1L
1,351 SR
Queue Stats
19W - 13L
1,562 Elo+
Solo
Xbalanque
Xbalanque
QsA S18085
Xbalanque
Level 17
God Stats
4W - 8L
1,426 SR
Queue Stats
12W - 18L
1,381 Elo+
Party 1
Ymir
Ymir
RentedTomcats3
Ymir
Level 2
God Stats
2W - 1L
1,751 SR
Queue Stats
2W - 2L
1,524 Elo+
Party 1
Tsukuyomi
Tsukuyomi
UpsurgeTV
Tsukuyomi
Level 21
God Stats
0W - 2L
1,189 SR
Queue Stats
28W - 29L
1,448 Elo+
Party 1
Sol
Sol
xNohellz
Sol
Level 16
God Stats
16W - 8L
1,682 SR
Queue Stats
45W - 34L
1,714 Elo+
Solo
Team Averages
Level 17
1,480 SR
1,526 Elo+

VS

Team Averages
Level 23
1,474 SR
1,537 Elo+
Bakasura
Bakasura
Buggso
Bakasura
Level 28
God Stats
7W - 8L
1,451 SR
Queue Stats
77W - 86L
1,424 Elo+
Solo
Cthulhu
Cthulhu
Kwambomb
Cthulhu
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
117W - 140L
1,480 Elo+
Solo
Mercury
Mercury
SnooppGuy
Mercury
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 22L
1,549 Elo+
Solo
Neith
Neith
Unkn0wn-Sl1aye3r
Neith
Level 23
God Stats
2W - 0L
1,500 SR
Queue Stats
31W - 26L
1,524 Elo+
Solo
Ra
Ra
elRetornoDelMal
Ra
Level 16
God Stats
3W - 1L
1,421 SR
Queue Stats
4W - 1L
1,708 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Patronulll
Gilgamesh
17
4 / 6 / 1
11,020
501
10,795
15,205
14,204
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Xbalanque
QsA S18085
Xbalanque
13
1 / 10 / 2
8,895
404
8,753
14,307
4,707
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 5 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
0 / 9 / 4
8,599
391
2,857
15,318
13,330
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Tsukuyomi
UpsurgeTV
Tsukuyomi
16
0 / 6 / 2
9,804
446
6,491
17,225
6,313
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

20
8 / 2 / 1
13,818
628
20,794
15,061
10,619
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Buggso
Bakasura
17
3 / 5 / 3
11,056
503
5,716
19,098
10,769
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cthulhu
Kwambomb
Cthulhu
17
7 / 2 / 8
11,718
533
13,324
20,995
9,840
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Mercury
SnooppGuy
Mercury
20
9 / 0 / 4
13,704
623
15,234
21,629
17,090
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

17
11 / 3 / 6
12,231
556
11,517
11,685
4,173
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
3 / 3 / 4
10,631
483
6,159
9,870
3,681
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
58
13
Kills
33
33
Deaths
13
10
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Bakasura
Buggso
Bakasura
3
5
3
0.9
W
Cthulhu
Kwambomb
Cthulhu
7
2
8
5.5
L
Gilgamesh
Patronulll
Gilgamesh
4
6
1
0.75
L
Xbalanque
QsA S18085
Xbalanque
1
10
2
0.2
L
0
9
4
0.22
W
Mercury
SnooppGuy
Mercury
9
0
4
11
W
11
3
6
4.67
L
Tsukuyomi
UpsurgeTV
Tsukuyomi
0
6
2
0.17
W
3
3
4
1.67
L
8
2
1
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,690
Damage
51,950
77,116
Taken
83,277
49,173
Mitigated
45,553
15,459
Healing
32,152
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
Buggso
Bakasura
5,716
3,867
31
8,020
19,098
10,769
0
3,970
15,128
0
75,319
W
Cthulhu
Kwambomb
Cthulhu
13,324
1,822
245
7,166
20,995
9,840
797
3,948
17,047
47,189
0
L
Gilgamesh
Patronulll
Gilgamesh
10,795
3,192
68
2,420
15,205
14,204
248
5,858
9,018
0
55,592
L
Xbalanque
QsA S18085
Xbalanque
8,753
2,176
0
1,018
14,307
4,707
251
5,341
8,641
0
54,987
L
2,857
592
0
901
15,318
13,330
0
5,578
9,111
16,838
0
W
Mercury
SnooppGuy
Mercury
15,234
7,190
0
6,598
21,629
17,090
2,405
5,473
16,156
15,136
103,100
W
11,517
4,493
475
4,574
11,685
4,173
3,903
4,568
7,117
0
67,539
L
Tsukuyomi
UpsurgeTV
Tsukuyomi
6,491
2,933
0
4,857
17,225
6,313
156
1,773
15,226
0
68,232
W
6,159
383
1,370
3,673
9,870
3,681
258
4,305
5,565
51,593
0
L
20,794
6,305
0
6,195
15,061
10,619
2,352
1,939
12,953
130,737
10,918

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,136
Gold Earned
59,340
544
Minions Killed
618
0
Camps Cleared
0
1,988,466
Distance Traveled
2,250,245
15
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
11,056
503
128
6
0
477,676
0
W
Cthulhu
11,718
533
84
4
0
423,581
8
L
Gilgamesh
11,020
501
110
5
0
398,603
0
L
Xbalanque
8,895
404
87
4
0
379,936
3
L
Ymir
8,599
391
22
1
0
356,945
3
W
Mercury
13,704
623
184
8
0
541,571
1
W
Neith
12,231
556
115
5
0
396,861
5
L
Tsukuyomi
9,804
446
107
5
0
423,562
0
W
Ra
10,631
483
107
5
0
410,556
0
L
Sol
13,818
628
218
10
0
429,420
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role