Player Matchup

Neith
Neith
ImperialFish9
Neith
Level 108
God Stats
1W - 0L
1,368 SR
Queue Stats
5W - 1L
1,647 Elo+
Party 1
Ganesha
Ganesha
TESDAI
Ganesha
Level 99
God Stats
2W - 0L
1,588 SR
Queue Stats
6W - 1L
1,712 Elo+
Party 1
Chaac
Chaac
jpl06
Chaac
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
walker69
Baron Samedi
Level 112
God Stats
1W - 0L
1,561 SR
Queue Stats
6W - 1L
1,712 Elo+
Party 1
Team Averages
Level 97
1,504 SR
1,643 Elo+

VS

Team Averages
Level 116
1,588 SR
1,561 Elo+
Mercury
Mercury
 
Mercury
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
TRUFFLES23
Neith
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,779 Elo+
Solo
Sylvanus
Sylvanus
TheShirtlessKing
Sylvanus
Level 155
God Stats
1W - 1L
1,801 SR
Queue Stats
41W - 49L
1,445 Elo+
Solo
Zhong Kui
Zhong Kui
bob-samyy
Zhong Kui
Level 84
God Stats
0W - 1L
1,549 SR
Queue Stats
14W - 19L
1,520 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
8 / 0 / 7
9,079
908
13,732
6,165
2,916
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ganesha
TESDAI
Ganesha
13
0 / 1 / 14
8,320
832
6,560
9,436
10,133
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chaac
jpl06
Chaac
14
5 / 1 / 6
8,511
851
5,160
7,889
8,899
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Baron Samedi
walker69
Baron Samedi
14
5 / 0 / 10
8,737
874
7,803
4,830
2,434
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
13
1 / 3 / 0
7,382
738
1,839
8,273
2,590
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Neith
12
1 / 5 / 0
6,857
686
4,465
7,317
2,131
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
0 / 4 / 2
6,833
683
4,091
11,776
10,288
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Zhong Kui
bob-samyy
Zhong Kui
11
0 / 6 / 1
6,662
666
4,916
11,989
6,898
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
5
18
Kills
2
2
Deaths
18
37
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
1
3
0
0.33
W
8
0
7
11.5
W
Ganesha
TESDAI
Ganesha
0
1
14
7
L
Neith
1
5
0
0.2
L
0
4
2
0.25
L
Zhong Kui
bob-samyy
Zhong Kui
0
6
1
0.08
W
Chaac
jpl06
Chaac
5
1
6
8
W
Baron Samedi
walker69
Baron Samedi
5
0
10
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,255
Damage
15,311
28,320
Taken
39,355
24,382
Mitigated
21,907
11,115
Healing
8,383
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
1,839
858
0
1,014
8,273
2,590
247
2,960
5,148
0
18,553
W
13,732
4,763
0
2,913
6,165
2,916
1,476
2,456
3,709
0
45,559
W
Ganesha
TESDAI
Ganesha
6,560
860
0
1,751
9,436
10,133
529
3,048
6,388
14,280
0
L
Neith
4,465
1,652
0
414
7,317
2,131
102
3,417
3,855
0
19,038
L
4,091
1,309
1,293
2,240
11,776
10,288
54
3,421
8,311
16,480
3,583
L
Zhong Kui
bob-samyy
Zhong Kui
4,916
249
100
3,322
11,989
6,898
252
4,931
6,746
20,185
0
W
Chaac
jpl06
Chaac
5,160
687
0
2,734
7,889
8,899
704
1,472
6,417
0
18,054
W
Baron Samedi
walker69
Baron Samedi
7,803
408
1,255
2,462
4,830
2,434
1,206
2,343
2,487
29,014
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,647
Gold Earned
27,734
182
Minions Killed
154
8
Camps Cleared
8
742,315
Distance Traveled
648,267
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
7,382
738
39
4
3
221,481
2
W
Neith
9,079
908
93
9
5
180,669
1
W
Ganesha
8,320
832
2
0
0
188,347
2
L
Neith
6,857
686
40
4
1
147,528
0
L
Sylvanus
6,833
683
30
3
3
125,413
3
L
Zhong Kui
6,662
666
45
5
1
153,845
2
W
Chaac
8,511
851
43
4
1
190,675
1
W
Baron Samedi
8,737
874
44
4
2
182,624
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role