Player Matchup

Baba Yaga
Baba Yaga
BEANMONEYBANKS
Baba Yaga
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 6L
1,194 Elo+
Solo
Cerberus
Cerberus
Reaper King8080
Cerberus
Level 88
God Stats
2W - 3L
1,553 SR
Queue Stats
185W - 184L
1,433 Elo+
Party 1
Thor
Thor
guardian_brujo9
Thor
Level 5
God Stats
2W - 0L
1,412 SR
Queue Stats
18W - 31L
1,636 Elo+
Party 1
Skadi
Skadi
turkeynose
Skadi
Level 21
God Stats
3W - 4L
1,356 SR
Queue Stats
29W - 29L
1,391 Elo+
Solo
Yemoja
Yemoja
twizted sun
Yemoja
Level 8
God Stats
10W - 6L
1,245 SR
Queue Stats
21W - 22L
1,398 Elo+
Solo
Team Averages
Level 30
1,413 SR
1,411 Elo+

VS

Team Averages
Level 15
1,454 SR
1,310 Elo+
Chaac
Chaac
JMays1908
Chaac
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,145 Elo+
Solo
Neith
Neith
SSJEM
Neith
Level 14
God Stats
20W - 22L
1,464 SR
Queue Stats
22W - 25L
1,383 Elo+
Solo
Geb
Geb
aivnerrad
Geb
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
134W - 160L
1,339 Elo+
Solo
Thor
Thor
iitzMalone
Thor
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
240W - 269L
1,415 Elo+
Solo
Ares
Ares
mceachernra
Ares
Level 4
God Stats
0W - 2L
1,305 SR
Queue Stats
0W - 4L
1,266 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
BEANMONEYBANKS
Baba Yaga
15
7 / 3 / 6
10,810
541
13,472
11,003
4,733
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cerberus
15
11 / 2 / 3
10,684
534
12,195
16,712
15,152
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

13
2 / 3 / 7
9,218
461
3,621
10,866
4,151
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Skadi
17
9 / 0 / 5
10,925
546
15,709
9,278
3,624
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Yemoja
13
0 / 0 / 10
8,914
446
2,508
11,293
12,396
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
JMays1908
Chaac
14
0 / 5 / 0
8,761
438
4,009
11,075
6,770
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Neith
SSJEM
Neith
13
1 / 9 / 3
8,029
401
8,621
13,244
3,957
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

12
0 / 1 / 1
7,949
397
3,241
15,114
12,068
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

12
1 / 6 / 1
7,607
380
7,173
14,821
6,598
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

12
4 / 9 / 0
9,202
460
6,572
16,931
16,066
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
11
29
Kills
6
8
Deaths
30
31
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Baba Yaga
BEANMONEYBANKS
Baba Yaga
7
3
6
3.33
L
Chaac
JMays1908
Chaac
0
5
0
0
W
Cerberus
11
2
3
6.25
L
Neith
SSJEM
Neith
1
9
3
0.28
L
0
1
1
0.5
W
2
3
7
1.83
L
1
6
1
0.25
L
4
9
0
0.44
W
Skadi
9
0
5
11.5
W
Yemoja
0
0
10
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,505
Damage
29,616
59,152
Taken
71,185
40,056
Mitigated
45,459
22,203
Healing
12,522
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baba Yaga
BEANMONEYBANKS
Baba Yaga
13,472
1,021
111
4,841
11,003
4,733
1,127
3,395
7,608
60,846
0
L
Chaac
JMays1908
Chaac
4,009
480
0
2,725
11,075
6,770
1,245
2,643
8,432
0
53,445
W
Cerberus
12,195
892
0
5,527
16,712
15,152
236
2,697
14,015
53,995
0
L
Neith
SSJEM
Neith
8,621
3,731
0
814
13,244
3,957
0
6,580
6,442
0
48,434
L
3,241
237
1,863
3,297
15,114
12,068
0
3,251
11,753
20,977
0
W
3,621
1,284
0
2,428
10,866
4,151
826
553
10,313
0
46,239
L
7,173
873
0
2,352
14,821
6,598
725
6,181
8,490
0
38,178
L
6,572
1,182
0
1,471
16,931
16,066
144
8,578
7,893
24,915
0
W
Skadi
15,709
8,584
0
2,560
9,278
3,624
6,985
2,231
7,047
0
79,334
W
Yemoja
2,508
636
3,922
2,814
11,293
12,396
1,038
1,181
10,112
26,317
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,551
Gold Earned
41,548
447
Minions Killed
318
0
Camps Cleared
0
1,742,459
Distance Traveled
1,685,571
9
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baba Yaga
10,810
541
93
5
0
346,068
3
L
Chaac
8,761
438
117
6
0
312,851
0
W
Cerberus
10,684
534
120
6
0
350,332
0
L
Neith
8,029
401
77
4
0
284,582
0
L
Geb
7,949
397
25
1
0
386,782
0
W
Thor
9,218
461
70
4
0
294,453
0
L
Thor
7,607
380
63
3
0
361,970
0
L
Ares
9,202
460
36
2
0
339,386
0
W
Skadi
10,925
546
118
6
0
384,800
2
W
Yemoja
8,914
446
46
2
0
366,806
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role