Player Matchup

Mercury
Mercury
Silver III
CaIlMeFather
Mercury
Silver III
Level 126
God Stats
11W - 4L
1,566 SR
Queue Stats
150W - 147L
852 MMR
Solo
Izanami
Izanami
Silver II
Evelsee
Izanami
Silver II
Level 74
God Stats
17W - 9L
1,642 SR
Queue Stats
58W - 72L
1,008 MMR
Solo
Discordia
Discordia
Silver IV
Hawkem33
Discordia
Silver IV
Level 104
God Stats
1W - 1L
1,435 SR
Queue Stats
114W - 116L
517 MMR
Solo
Odin
Odin
Silver IV
exterminad0r36
Odin
Silver IV
Level 154
God Stats
4W - 4L
1,576 SR
Queue Stats
574W - 572L
709 MMR
Solo
Athena
Athena
Silver IV
reapenseek
Athena
Silver IV
Level 122
God Stats
6W - 10L
1,452 SR
Queue Stats
282W - 319L
636 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 116
1,534 SR
744 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 122
1,490 SR
1,200 MMR
Persephone
Persephone
Silver V
 
Persephone
Silver V
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ymir
Ymir
Silver V
 
Ymir
Silver V
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sol
Sol
Silver III
 
Sol
Silver III
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Set
Set
Silver III
CrusificCC
Set
Silver III
Level 94
God Stats
10W - 13L
1,602 SR
Queue Stats
296W - 318L
1,030 MMR
Solo
Vamana
Vamana
Bronze I
xXMonteCristoXx
Vamana
Bronze I
Level 155
God Stats
1W - 3L
1,348 SR
Queue Stats
7W - 13L
472 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
CaIlMeFather
Mercury
13
1 / 1 / 4
7,972
569
5,310
7,388
2,354
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Izanami
Evelsee
Izanami
16
4 / 0 / 2
9,359
669
6,611
6,277
2,372
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Discordia
Hawkem33
Discordia
13
2 / 0 / 3
8,191
585
3,805
4,002
1,236
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

13
1 / 2 / 0
8,303
593
5,277
9,880
4,425
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Athena
reapenseek
Athena
13
4 / 0 / 4
8,486
606
3,007
7,415
6,392
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bans
Morgan Le FayArtioGebTiamatUllr

VS

Bans
AchillesGilgameshNikeAresCu Chulainn
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
10
0 / 2 / 1
6,542
467
3,333
4,931
1,382
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
 
Ymir
9
0 / 2 / 0
5,775
413
2,550
9,746
7,749
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sol
 
Sol
8
0 / 2 / 0
5,282
377
358
4,167
859
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

12
2 / 4 / 0
6,750
482
3,215
8,902
2,934
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

12
1 / 2 / 1
7,727
552
6,218
10,170
6,623
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
5
12
Kills
3
3
Deaths
12
13
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Persephone
 
Persephone
0
2
1
0.25
L
Ymir
 
Ymir
0
2
0
0
L
Sol
 
Sol
0
2
0
0
W
Mercury
CaIlMeFather
Mercury
1
1
4
3
L
2
4
0
0.5
W
Izanami
Evelsee
Izanami
4
0
2
5
W
Discordia
Hawkem33
Discordia
2
0
3
3.5
W
1
2
0
0.5
W
Athena
reapenseek
Athena
4
0
4
6
L
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,010
Damage
15,674
34,962
Taken
37,916
16,779
Mitigated
19,547
10,774
Healing
12,535
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
 
Persephone
3,333
271
0
1,318
4,931
1,382
0
1,373
3,556
36,768
0
L
Ymir
 
Ymir
2,550
312
0
3,147
9,746
7,749
0
2,303
7,443
22,204
0
L
Sol
 
Sol
358
94
0
1,457
4,167
859
0
326
3,841
20,471
0
W
Mercury
CaIlMeFather
Mercury
5,310
2,942
0
460
7,388
2,354
963
2,205
5,183
0
52,558
L
3,215
1,906
0
3,184
8,902
2,934
0
2,190
6,712
0
36,636
W
Izanami
Evelsee
Izanami
6,611
4,547
0
4,086
6,277
2,372
3,662
1,308
4,969
0
88,979
W
Discordia
Hawkem33
Discordia
3,805
454
73
1,447
4,002
1,236
733
1,528
2,474
44,423
0
W
5,277
1,354
0
2,670
9,880
4,425
646
575
9,305
0
47,862
W
Athena
reapenseek
Athena
3,007
947
0
2,038
7,415
6,392
387
1,160
6,255
12,556
0
L
6,218
2,208
0
3,429
10,170
6,623
798
619
9,551
1,994
47,271

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,311
Gold Earned
32,076
467
Minions Killed
342
0
Camps Cleared
0
1,340,339
Distance Traveled
1,157,748
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
6,542
467
73
5
0
251,105
4
L
Ymir
5,775
413
29
2
0
293,050
5
L
Sol
5,282
377
41
3
0
115,373
0
W
Mercury
7,972
569
89
6
0
319,239
0
L
Set
6,750
482
83
6
0
234,456
1
W
Izanami
9,359
669
163
12
0
262,250
0
W
Discordia
8,191
585
96
7
0
205,035
1
W
Odin
8,303
593
100
7
0
235,204
2
W
Athena
8,486
606
19
1
0
318,611
5
L
Vamana
7,727
552
116
8
0
263,764
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role