Player Matchup

Gilgamesh
Gilgamesh
ETNCoze
Gilgamesh
Level 32
God Stats
0W - 2L
1,790 SR
Queue Stats
80W - 100L
1,440 Elo+
Solo
Thanatos
Thanatos
RAMPAGE2678
Thanatos
Level 29
God Stats
5W - 13L
1,469 SR
Queue Stats
181W - 200L
1,511 Elo+
Party 2
Heimdallr
Heimdallr
comicdude01
Heimdallr
Level 46
God Stats
4W - 5L
1,576 SR
Queue Stats
274W - 301L
1,475 Elo+
Party 2
Cabrakan
Cabrakan
scarycrazytroy12
Cabrakan
Level 34
God Stats
13W - 8L
1,728 SR
Queue Stats
277W - 293L
1,545 Elo+
Party 2
Merlin
Merlin
xPonchitOx
Merlin
Level 47
God Stats
1W - 2L
1,337 SR
Queue Stats
94W - 121L
1,341 Elo+
Solo
Team Averages
Level 38
1,580 SR
1,462 Elo+

VS

Team Averages
Level 63
1,425 SR
1,439 Elo+
Yemoja
Yemoja
Catwoman10
Yemoja
Level 47
God Stats
40W - 83L
1,344 SR
Queue Stats
241W - 369L
1,299 Elo+
Party 3
Izanami
Izanami
ChazWilliamsTV
Izanami
Level 57
God Stats
149W - 193L
1,386 SR
Queue Stats
256W - 396L
1,286 Elo+
Party 3
Mulan
Mulan
Stinkywar
Mulan
Level 81
God Stats
23W - 16L
1,586 SR
Queue Stats
469W - 474L
1,565 Elo+
Party 1
Chang'e
Chang'e
TheFreshCoconut
Chang'e
Level 84
God Stats
6W - 9L
1,308 SR
Queue Stats
272W - 244L
1,567 Elo+
Party 1
Da Ji
Da Ji
imthecurls
Da Ji
Level 44
God Stats
4W - 3L
1,500 SR
Queue Stats
176W - 163L
1,477 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
ETNCoze
Gilgamesh
14
1 / 5 / 1
8,647
432
6,239
13,608
10,920
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thanatos
RAMPAGE2678
Thanatos
16
9 / 6 / 1
11,542
577
14,173
19,284
10,054
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heimdallr
comicdude01
Heimdallr
14
4 / 10 / 5
9,275
464
10,710
18,266
7,057
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
1 / 5 / 6
7,832
392
7,683
15,012
17,440
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Merlin
xPonchitOx
Merlin
13
0 / 7 / 4
8,875
444
6,262
15,361
5,610
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Catwoman10
Yemoja
14
2 / 4 / 7
9,732
487
6,330
14,377
12,061
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magic Focus

Magic Focus

+20
Magical Power

17
4 / 7 / 6
11,126
556
9,909
14,910
2,997
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mulan
Stinkywar
Mulan
18
8 / 2 / 6
12,142
607
14,916
17,801
16,712
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

17
7 / 1 / 9
11,200
560
15,896
12,801
3,747
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Da Ji
19
12 / 1 / 4
11,992
600
11,423
11,973
4,730
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
65
15
Kills
33
33
Deaths
15
17
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Yemoja
Catwoman10
Yemoja
2
4
7
1.38
W
4
7
6
1
L
Gilgamesh
ETNCoze
Gilgamesh
1
5
1
0.3
L
Thanatos
RAMPAGE2678
Thanatos
9
6
1
1.58
W
Mulan
Stinkywar
Mulan
8
2
6
5.5
W
7
1
9
11.5
L
Heimdallr
comicdude01
Heimdallr
4
10
5
0.65
W
Da Ji
12
1
4
14
L
1
5
6
0.8
L
Merlin
xPonchitOx
Merlin
0
7
4
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,067
Damage
58,474
81,531
Taken
71,862
51,081
Mitigated
40,247
24,482
Healing
29,244
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
Catwoman10
Yemoja
6,330
1,180
782
2,454
14,377
12,061
116
3,813
10,229
35,681
0
W
9,909
7,669
0
5,891
14,910
2,997
2,950
1,717
13,035
0
73,545
L
Gilgamesh
ETNCoze
Gilgamesh
6,239
1,870
0
3,993
13,608
10,920
598
2,409
11,172
0
41,206
L
Thanatos
RAMPAGE2678
Thanatos
14,173
5,457
0
12,841
19,284
10,054
473
3,920
15,204
0
57,073
W
Mulan
Stinkywar
Mulan
14,916
2,779
0
6,307
17,801
16,712
1,010
2,290
15,467
15,018
65,951
W
15,896
1,234
2,000
6,954
12,801
3,747
961
3,080
9,541
70,443
0
L
Heimdallr
comicdude01
Heimdallr
10,710
6,403
0
3,577
18,266
7,057
686
6,503
11,598
0
50,696
W
Da Ji
11,423
2,032
0
4,856
11,973
4,730
882
2,583
9,280
0
91,527
L
7,683
872
0
762
15,012
17,440
173
5,957
8,896
24,895
0
L
Merlin
xPonchitOx
Merlin
6,262
391
0
3,309
15,361
5,610
0
4,845
10,231
52,688
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,171
Gold Earned
56,192
409
Minions Killed
607
0
Camps Cleared
0
1,763,789
Distance Traveled
1,945,600
21
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
9,732
487
48
2
0
330,488
10
W
Izanami
11,126
556
138
7
0
377,682
0
L
Gilgamesh
8,647
432
81
4
0
372,082
1
L
Thanatos
11,542
577
97
5
0
386,769
4
W
Mulan
12,142
607
163
8
0
448,704
3
W
Chang'e
11,200
560
122
6
0
389,586
7
L
Heimdallr
9,275
464
78
4
0
314,670
5
W
Da Ji
11,992
600
136
7
0
399,140
4
L
Cabrakan
7,832
392
43
2
0
365,152
2
L
Merlin
8,875
444
110
6
0
325,116
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role