Player Matchup

Morgan Le Fay
Morgan Le Fay
DUSTRUT SANS
Morgan Le Fay
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,402 Elo+
Party 2
Odin
Odin
LoopedBasilisk9
Odin
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 9L
1,225 Elo+
Solo
Achilles
Achilles
SilkAnt6191
Achilles
Level 28
God Stats
11W - 15L
1,327 SR
Queue Stats
189W - 231L
1,387 Elo+
Solo
Ymir
Ymir
UnlinedHeart639
Ymir
Level 17
God Stats
2W - 5L
1,440 SR
Queue Stats
11W - 17L
1,290 Elo+
Party 2
Hachiman
Hachiman
sobriquet
Hachiman
Level 22
God Stats
22W - 30L
1,449 SR
Queue Stats
38W - 56L
1,339 Elo+
Solo
Team Averages
Level 18
1,443 SR
1,328 Elo+

VS

Team Averages
Level 24
1,509 SR
1,371 Elo+
Ullr
Ullr
DOOM Karious
Ullr
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
119W - 147L
1,336 Elo+
Solo
Neith
Neith
GubTv_YT
Neith
Level 27
God Stats
2W - 0L
1,415 SR
Queue Stats
2W - 0L
1,647 Elo+
Party 1
Ares
Ares
Indiona10
Ares
Level 5
God Stats
1W - 0L
1,692 SR
Queue Stats
1W - 1L
1,082 Elo+
Party 1
Ra
Ra
TeddyNinjaBro
Ra
Level 29
God Stats
6W - 8L
1,487 SR
Queue Stats
129W - 158L
1,373 Elo+
Solo
Nemesis
Nemesis
Toxicc-Exoticz
Nemesis
Level 29
God Stats
29W - 27L
1,451 SR
Queue Stats
157W - 163L
1,419 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
DUSTRUT SANS
Morgan Le Fay
12
1 / 16 / 3
8,821
384
11,141
19,489
4,676
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

3
0 / 5 / 0
6,016
262
641
6,986
3,978
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Achilles
SilkAnt6191
Achilles
17
15 / 7 / 2
11,724
510
17,182
22,432
19,713
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

15
5 / 10 / 3
10,317
449
8,885
22,561
9,180
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hachiman
sobriquet
Hachiman
13
0 / 13 / 2
8,345
363
10,166
15,821
3,566
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
15 / 6 / 5
14,021
610
19,148
20,106
9,038
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mace

Mace

+10
Physical Power

Neith
GubTv_YT
Neith
16
6 / 6 / 4
12,139
528
12,752
15,868
5,774
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ares
16
3 / 6 / 5
10,649
463
2,487
15,270
16,971
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

18
7 / 4 / 10
12,800
557
11,961
17,232
9,109
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

20
17 / 0 / 6
15,458
672
19,301
20,439
10,539
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
78
21
Kills
48
51
Deaths
22
10
Assists
30
Player
Kills
Deaths
Assists
KDA
W
15
6
5
2.92
L
Morgan Le Fay
DUSTRUT SANS
Morgan Le Fay
1
16
3
0.16
W
Neith
GubTv_YT
Neith
6
6
4
1.33
W
Ares
3
6
5
0.92
L
0
5
0
0
L
Achilles
SilkAnt6191
Achilles
15
7
2
2.29
W
7
4
10
3
W
17
0
6
20
L
5
10
3
0.65
L
Hachiman
sobriquet
Hachiman
0
13
2
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,015
Damage
65,649
87,289
Taken
88,915
41,113
Mitigated
51,431
6,688
Healing
29,498
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
19,148
11,678
0
7,503
20,106
9,038
3,313
8,958
11,110
0
112,544
L
Morgan Le Fay
DUSTRUT SANS
Morgan Le Fay
11,141
1,699
0
1,980
19,489
4,676
607
2,064
17,425
38,371
0
W
Neith
GubTv_YT
Neith
12,752
7,056
1,212
6,406
15,868
5,774
6,305
1,695
14,135
0
65,440
W
Ares
2,487
372
0
885
15,270
16,971
1,266
2,717
12,553
23,090
0
L
641
40
0
76
6,986
3,978
0
0
6,986
2,748
6,245
L
Achilles
SilkAnt6191
Achilles
17,182
8,067
0
1,339
22,432
19,713
402
2,963
19,469
0
46,904
W
11,961
1,883
1,132
6,835
17,232
9,109
2,117
5,486
11,746
67,285
0
W
19,301
11,931
0
5,525
20,439
10,539
1,907
4,541
15,860
0
165,346
L
8,885
2,711
0
1,395
22,561
9,180
1,176
5,630
16,931
32,510
0
L
Hachiman
sobriquet
Hachiman
10,166
7,342
0
1,898
15,821
3,566
270
3,791
12,030
0
41,478

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,223
Gold Earned
65,067
232
Minions Killed
605
0
Camps Cleared
0
1,441,012
Distance Traveled
1,936,286
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
14,021
610
160
7
0
365,391
1
L
Morgan Le Fay
8,821
384
41
2
0
340,310
0
W
Neith
12,139
528
113
5
0
336,437
2
W
Ares
10,649
463
27
1
0
332,168
2
L
Odin
6,016
262
7
0
0
72,570
1
L
Achilles
11,724
510
60
3
0
374,843
0
W
Ra
12,800
557
109
5
0
380,432
0
W
Nemesis
15,458
672
196
9
0
521,858
0
L
Ymir
10,317
449
53
2
0
349,915
0
L
Hachiman
8,345
363
71
3
0
303,374
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role