Player Matchup

Medusa
Medusa
BustinThem97
Medusa
Level 47
God Stats
18W - 19L
1,532 SR
Queue Stats
218W - 231L
1,475 Elo+
Solo
Khepri
Khepri
GirthyMan
Khepri
Level 44
God Stats
26W - 17L
1,558 SR
Queue Stats
97W - 105L
1,464 Elo+
Party 1
King Arthur
King Arthur
NaughtyZubat
King Arthur
Level 64
God Stats
1W - 2L
1,747 SR
Queue Stats
41W - 34L
1,506 Elo+
Party 1
Thoth
Thoth
iplaygames1o8
Thoth
Level 46
God Stats
2W - 3L
1,317 SR
Queue Stats
58W - 48L
1,553 Elo+
Party 3
Thanatos
Thanatos
power7652
Thanatos
Level 72
God Stats
0W - 1L
1,500 SR
Queue Stats
78W - 53L
1,574 Elo+
Party 3
Team Averages
Level 55
1,531 SR
1,515 Elo+

VS

Team Averages
Level 77
1,547 SR
1,442 Elo+
Skadi
Skadi
ItsLeenoHoe
Skadi
Level 29
God Stats
2W - 7L
1,374 SR
Queue Stats
5W - 15L
1,227 Elo+
Party 2
Poseidon
Poseidon
ShirleyTempleDVD
Poseidon
Level 40
God Stats
27W - 23L
1,570 SR
Queue Stats
48W - 52L
1,465 Elo+
Party 4
Sol
Sol
SkyyThomass
Sol
Level 122
God Stats
24W - 17L
1,535 SR
Queue Stats
297W - 344L
1,407 Elo+
Party 2
Nemesis
Nemesis
lowlysnake
Nemesis
Level 61
God Stats
19W - 15L
1,545 SR
Queue Stats
91W - 92L
1,514 Elo+
Party 4
Tyr
Tyr
natethegreat108
Tyr
Level 134
God Stats
1W - 1L
1,711 SR
Queue Stats
103W - 88L
1,599 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
14
4 / 3 / 6
8,670
482
9,525
10,666
4,816
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Khepri
GirthyMan
Khepri
13
1 / 2 / 8
8,784
488
6,679
19,761
13,949
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

King Arthur
NaughtyZubat
King Arthur
14
1 / 7 / 2
8,208
456
7,600
19,890
14,284
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

17
10 / 2 / 1
10,826
601
11,989
6,839
2,821
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
power7652
Thanatos
15
5 / 4 / 8
9,482
527
13,237
13,506
6,694
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 5 / 4
7,823
435
6,679
10,312
2,572
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Mace

Mace

+10
Physical Power

14
3 / 3 / 0
8,609
478
7,102
9,482
2,668
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
2 / 7 / 4
8,362
465
12,626
16,602
5,441
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Nemesis
lowlysnake
Nemesis
14
1 / 5 / 5
8,141
452
4,641
15,635
4,674
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

18
10 / 1 / 4
11,669
648
20,034
20,453
27,726
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
35
21
Kills
18
18
Deaths
21
25
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Medusa
4
3
6
2.33
L
Khepri
GirthyMan
Khepri
1
2
8
2.5
W
2
5
4
0.8
L
King Arthur
NaughtyZubat
King Arthur
1
7
2
0.29
W
3
3
0
1
W
2
7
4
0.57
L
10
2
1
5.25
W
Nemesis
lowlysnake
Nemesis
1
5
5
0.7
W
10
1
4
12
L
Thanatos
power7652
Thanatos
5
4
8
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,030
Damage
51,082
70,662
Taken
72,484
42,564
Mitigated
43,081
30,334
Healing
26,472
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
9,525
4,477
556
2,927
10,666
4,816
1,896
4,877
5,789
0
56,375
L
Khepri
GirthyMan
Khepri
6,679
151
685
10,030
19,761
13,949
528
8,086
11,675
32,952
0
W
6,679
3,571
0
500
10,312
2,572
592
4,067
6,179
0
32,122
L
King Arthur
NaughtyZubat
King Arthur
7,600
1,644
0
3,605
19,890
14,284
37
5,010
14,880
0
40,813
W
7,102
457
0
3,704
9,482
2,668
0
2,777
6,491
54,277
0
W
12,626
4,336
120
7,572
16,602
5,441
1,266
5,154
11,338
48,879
7,846
L
11,989
487
90
1,446
6,839
2,821
1,440
2,654
4,185
57,759
0
W
Nemesis
lowlysnake
Nemesis
4,641
1,653
0
5,752
15,635
4,674
148
3,243
12,280
0
44,126
W
20,034
2,221
0
8,824
20,453
27,726
99
2,765
17,528
22,174
60,837
L
Thanatos
power7652
Thanatos
13,237
3,253
0
10,995
13,506
6,694
604
3,171
10,335
0
60,668

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,970
Gold Earned
44,604
428
Minions Killed
491
0
Camps Cleared
0
1,747,772
Distance Traveled
1,706,334
8
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
8,670
482
91
5
0
335,303
3
L
Khepri
8,784
488
46
3
0
366,227
4
W
Skadi
7,823
435
67
4
0
320,706
2
L
King Arthur
8,208
456
76
4
0
338,105
0
W
Poseidon
8,609
478
89
5
0
331,895
3
W
Sol
8,362
465
96
5
0
297,125
0
L
Thoth
10,826
601
117
7
0
347,906
0
W
Nemesis
8,141
452
91
5
0
395,804
9
W
Tyr
11,669
648
148
8
0
360,804
5
L
Thanatos
9,482
527
98
5
0
360,231
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role