Player Matchup

Kukulkan
Kukulkan
ELTE_slumped
Kukulkan
Level 20
God Stats
26W - 22L
1,518 SR
Queue Stats
39W - 40L
1,474 Elo+
Party 1
Hades
Hades
Faztidi0
Hades
Level 18
God Stats
29W - 16L
1,691 SR
Queue Stats
64W - 52L
1,551 Elo+
Solo
Osiris
Osiris
LhitSord
Osiris
Level 45
God Stats
7W - 9L
1,450 SR
Queue Stats
156W - 172L
1,384 Elo+
Party 1
Cthulhu
Cthulhu
MordeyMcClappers
Cthulhu
Level 18
God Stats
12W - 11L
1,765 SR
Queue Stats
38W - 33L
1,585 Elo+
Solo
Izanami
Izanami
pinnley27
Izanami
Level 14
God Stats
3W - 4L
1,376 SR
Queue Stats
17W - 16L
1,455 Elo+
Party 1
Team Averages
Level 23
1,560 SR
1,490 Elo+

VS

Team Averages
Level 41
1,543 SR
1,447 Elo+
Kukulkan
Kukulkan
Fletcher009
Kukulkan
Level 8
God Stats
5W - 4L
1,233 SR
Queue Stats
9W - 17L
1,196 Elo+
Party 3
Neith
Neith
Gothealzz
Neith
Level 140
God Stats
1W - 0L
1,507 SR
Queue Stats
169W - 184L
1,545 Elo+
Party 3
King Arthur
King Arthur
HavokMFear
King Arthur
Level 24
God Stats
3W - 7L
1,279 SR
Queue Stats
31W - 47L
1,363 Elo+
Party 2
Tsukuyomi
Tsukuyomi
RamRanchSauce
Tsukuyomi
Level 16
God Stats
5W - 0L
1,960 SR
Queue Stats
22W - 14L
1,716 Elo+
Solo
Ra
Ra
SkyDreamSmite
Ra
Level 16
God Stats
2W - 0L
1,735 SR
Queue Stats
19W - 24L
1,414 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
ELTE_slumped
Kukulkan
19
5 / 5 / 8
13,114
1,009
24,582
12,717
9,545
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Hades
Faztidi0
Hades
19
6 / 4 / 6
12,617
971
9,477
13,257
6,709
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Osiris
LhitSord
Osiris
19
2 / 12 / 11
12,509
962
15,263
29,144
31,409
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

20
2 / 5 / 15
14,544
1,119
17,668
43,431
68,039
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Izanami
pinnley27
Izanami
19
5 / 14 / 8
13,110
1,008
20,491
28,174
13,918
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Team 1 Tickets

0

VS

Team 2 Tickets

124

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Fletcher009
Kukulkan
19
1 / 5 / 12
11,786
907
10,016
11,832
4,870
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Neith
Gothealzz
Neith
20
11 / 1 / 20
15,428
1,187
38,076
22,232
9,570
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

King Arthur
HavokMFear
King Arthur
20
6 / 5 / 17
12,966
997
15,106
25,075
31,611
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tsukuyomi
RamRanchSauce
Tsukuyomi
20
17 / 2 / 13
16,307
1,254
45,488
16,683
8,020
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

19
5 / 7 / 16
12,541
965
12,651
17,220
6,909
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
118
20
Kills
40
40
Deaths
20
48
Assists
78
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
ELTE_slumped
Kukulkan
5
5
8
1.8
L
Hades
Faztidi0
Hades
6
4
6
2.25
W
Kukulkan
Fletcher009
Kukulkan
1
5
12
1.4
W
Neith
Gothealzz
Neith
11
1
20
21
W
King Arthur
HavokMFear
King Arthur
6
5
17
2.9
L
Osiris
LhitSord
Osiris
2
12
11
0.63
L
2
5
15
1.9
W
Tsukuyomi
RamRanchSauce
Tsukuyomi
17
2
13
11.75
W
5
7
16
1.86
L
Izanami
pinnley27
Izanami
5
14
8
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,481
Damage
121,337
126,723
Taken
93,042
129,620
Mitigated
60,980
5,068
Healing
27,590
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
ELTE_slumped
Kukulkan
24,582
369
0
0
12,717
9,545
0
1,573
11,144
64,365
0
L
Hades
Faztidi0
Hades
9,477
121
539
839
13,257
6,709
0
1,013
12,244
19,071
0
W
Kukulkan
Fletcher009
Kukulkan
10,016
913
0
473
11,832
4,870
0
7,016
4,816
28,768
0
W
Neith
Gothealzz
Neith
38,076
29,204
0
14,210
22,232
9,570
0
13,510
8,722
0
76,435
W
King Arthur
HavokMFear
King Arthur
15,106
1,930
409
1,967
25,075
31,611
0
12,812
12,263
486
27,379
L
Osiris
LhitSord
Osiris
15,263
4,508
0
498
29,144
31,409
0
6,368
22,776
6,872
27,945
L
17,668
783
518
1,886
43,431
68,039
0
7,598
35,833
44,266
0
W
Tsukuyomi
RamRanchSauce
Tsukuyomi
45,488
14,646
0
3,809
16,683
8,020
0
7,438
9,245
0
81,356
W
12,651
697
4,246
2,476
17,220
6,909
0
14,041
3,179
23,499
0
L
Izanami
pinnley27
Izanami
20,491
14,267
0
788
28,174
13,918
0
6,219
21,955
0
38,725

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,894
Gold Earned
69,028
263
Minions Killed
269
5
Camps Cleared
12
1,124,018
Distance Traveled
1,212,384
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
13,114
1,009
112
9
1
251,255
0
L
Hades
12,617
971
22
2
1
148,136
0
W
Kukulkan
11,786
907
50
4
0
214,015
0
W
Neith
15,428
1,187
98
8
1
208,585
2
W
King Arthur
12,966
997
30
2
1
249,728
0
L
Osiris
12,509
962
34
3
1
231,995
0
L
Cthulhu
14,544
1,119
53
4
0
269,423
0
W
Tsukuyomi
16,307
1,254
67
5
9
318,128
0
W
Ra
12,541
965
24
2
1
221,928
2
L
Izanami
13,110
1,008
42
3
2
223,209
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role