Player Matchup

Sol
Sol
DarkWarden75
Sol
Level 62
God Stats
8W - 5L
1,716 SR
Queue Stats
77W - 99L
1,377 Elo+
Party 2
Ares
Ares
Dragonfire4089
Ares
Level 28
God Stats
12W - 14L
1,525 SR
Queue Stats
86W - 104L
1,358 Elo+
Party 2
Ne Zha
Ne Zha
TripleTerror155
Ne Zha
Level 67
God Stats
1W - 1L
1,500 SR
Queue Stats
65W - 85L
1,360 Elo+
Solo
Team Averages
Level 52
1,581 SR
1,365 Elo+

VS

Team Averages
Level 35
1,460 SR
1,364 Elo+
Jing Wei
Jing Wei
ASAPZey
Jing Wei
Level 18
God Stats
16W - 15L
1,503 SR
Queue Stats
25W - 29L
1,360 Elo+
Party 1
Amaterasu
Amaterasu
Thy_Tiger
Amaterasu
Level 62
God Stats
20W - 26L
1,430 SR
Queue Stats
99W - 89L
1,375 Elo+
Party 1
Baron Samedi
Baron Samedi
superkilljoy
Baron Samedi
Level 26
God Stats
18W - 26L
1,446 SR
Queue Stats
71W - 71L
1,356 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
10 / 1 / 5
12,071
805
18,228
10,757
4,552
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
4 / 3 / 11
11,694
780
11,433
17,280
22,199
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

12
1 / 6 / 12
9,848
657
6,653
11,195
4,363
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
ASAPZey
Jing Wei
13
0 / 7 / 6
8,907
594
4,536
10,599
3,886
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Amaterasu
Thy_Tiger
Amaterasu
14
6 / 4 / 4
10,552
703
9,910
16,812
9,983
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Baron Samedi
superkilljoy
Baron Samedi
14
4 / 4 / 4
10,175
678
11,308
15,207
11,538
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
24
15
Kills
10
10
Deaths
15
28
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
ASAPZey
Jing Wei
0
7
6
0.43
W
10
1
5
12.5
W
4
3
11
3.17
L
Amaterasu
Thy_Tiger
Amaterasu
6
4
4
2
W
1
6
12
1.17
L
Baron Samedi
superkilljoy
Baron Samedi
4
4
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,314
Damage
25,754
39,232
Taken
42,618
31,114
Mitigated
25,407
8,934
Healing
10,986
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
ASAPZey
Jing Wei
4,536
1,512
105
429
10,599
3,886
0
9,008
1,591
0
29,140
W
18,228
4,429
0
4,847
10,757
4,552
2,873
3,284
7,473
67,547
0
W
11,433
448
0
2,304
17,280
22,199
379
5,645
11,635
25,591
0
L
Amaterasu
Thy_Tiger
Amaterasu
9,910
4,839
0
3,357
16,812
9,983
0
11,445
5,367
0
26,132
W
6,653
2,723
546
1,237
11,195
4,363
351
2,877
8,318
0
21,014
L
Baron Samedi
superkilljoy
Baron Samedi
11,308
575
1,946
5,149
15,207
11,538
60
9,985
5,222
36,046
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,613
Gold Earned
29,634
153
Minions Killed
133
8
Camps Cleared
6
837,712
Distance Traveled
839,626
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
8,907
594
48
3
2
265,958
0
W
Sol
12,071
805
110
7
4
273,928
5
W
Ares
11,694
780
20
1
2
283,702
1
L
Amaterasu
10,552
703
36
2
4
303,075
4
W
Ne Zha
9,848
657
23
2
2
280,082
5
L
Baron Samedi
10,175
678
49
3
0
270,593
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role