Player Matchup

Izanami
Izanami
Bevinnnnn
Izanami
Level 155
God Stats
2W - 0L
1,493 SR
Queue Stats
75W - 85L
1,554 Elo+
Party 1
Sylvanus
Sylvanus
KINGxWEExWEE
Sylvanus
Level 156
God Stats
3W - 0L
1,711 SR
Queue Stats
40W - 33L
1,557 Elo+
Party 1
Ravana
Ravana
Masturbin0405
Ravana
Level 94
God Stats
6W - 8L
1,445 SR
Queue Stats
218W - 250L
1,421 Elo+
Solo
Tiamat
Tiamat
riccogrey8
Tiamat
Level 66
God Stats
111W - 107L
1,503 SR
Queue Stats
375W - 430L
1,471 Elo+
Solo
Khepri
Khepri
risas123
Khepri
Level 109
God Stats
31W - 30L
1,505 SR
Queue Stats
159W - 170L
1,521 Elo+
Solo
Team Averages
Level 116
1,531 SR
1,505 Elo+

VS

Team Averages
Level 93
1,547 SR
1,438 Elo+
Neith
Neith
 
Neith
Level 75
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
Ammacd
Cu Chulainn
Level 62
God Stats
20W - 13L
1,575 SR
Queue Stats
325W - 350L
1,451 Elo+
Solo
Set
Set
Cσηtēηt
Set
Level 109
God Stats
1W - 4L
1,466 SR
Queue Stats
188W - 225L
1,371 Elo+
Solo
Ares
Ares
FabFajita
Ares
Level 67
God Stats
1W - 2L
1,743 SR
Queue Stats
281W - 340L
1,438 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
sgath018
Morgan Le Fay
Level 153
God Stats
33W - 37L
1,450 SR
Queue Stats
385W - 410L
1,432 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Bevinnnnn
Izanami
20
7 / 1 / 6
12,637
632
16,926
15,987
7,550
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sylvanus
KINGxWEExWEE
Sylvanus
19
10 / 0 / 3
12,725
636
11,037
13,203
8,028
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

20
5 / 1 / 8
11,791
590
5,962
13,117
5,482
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tiamat
riccogrey8
Tiamat
17
3 / 2 / 3
10,839
542
7,389
16,561
12,279
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Khepri
risas123
Khepri
15
1 / 1 / 15
10,583
529
4,673
15,227
17,917
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
13
0 / 6 / 2
8,622
431
3,736
12,543
3,515
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cu Chulainn
Ammacd
Cu Chulainn
16
2 / 4 / 3
9,909
495
12,043
15,522
15,278
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
1 / 5 / 3
8,998
450
6,910
13,980
5,297
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ares
13
1 / 8 / 3
8,371
419
8,265
16,154
12,050
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Morgan Le Fay
sgath018
Morgan Le Fay
17
1 / 3 / 2
9,604
480
14,658
10,629
3,658
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
18
26
Kills
5
5
Deaths
26
35
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
0
6
2
0.17
L
Cu Chulainn
Ammacd
Cu Chulainn
2
4
3
0.88
W
Izanami
Bevinnnnn
Izanami
7
1
6
10
L
1
5
3
0.5
L
Ares
1
8
3
0.31
W
Sylvanus
KINGxWEExWEE
Sylvanus
10
0
3
11.5
W
5
1
8
9
W
Tiamat
riccogrey8
Tiamat
3
2
3
2.25
W
Khepri
risas123
Khepri
1
1
15
8.5
L
Morgan Le Fay
sgath018
Morgan Le Fay
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,987
Damage
45,612
74,095
Taken
68,828
51,256
Mitigated
39,798
32,897
Healing
14,968
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
3,736
1,752
341
4,985
12,543
3,515
0
5,271
7,272
0
52,563
L
Cu Chulainn
Ammacd
Cu Chulainn
12,043
1,764
0
3,184
15,522
15,278
0
5,753
9,769
11,110
56,310
W
Izanami
Bevinnnnn
Izanami
16,926
11,945
0
6,089
15,987
7,550
1,399
7,829
8,158
0
142,454
L
6,910
4,350
0
3,087
13,980
5,297
0
2,824
11,156
0
50,379
L
Ares
8,265
611
0
2,305
16,154
12,050
0
6,409
9,745
21,946
0
W
Sylvanus
KINGxWEExWEE
Sylvanus
11,037
3,423
4,378
8,034
13,203
8,028
1,820
3,701
9,502
69,654
16,394
W
5,962
1,829
0
3,587
13,117
5,482
0
4,690
8,427
0
90,629
W
Tiamat
riccogrey8
Tiamat
7,389
1,698
470
7,882
16,561
12,279
735
5,114
11,447
54,694
0
W
Khepri
risas123
Khepri
4,673
568
0
2,457
15,227
17,917
718
9,146
6,081
23,582
0
L
Morgan Le Fay
sgath018
Morgan Le Fay
14,658
1,234
0
1,066
10,629
3,658
296
1,662
8,967
87,583
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,575
Gold Earned
45,504
636
Minions Killed
537
0
Camps Cleared
0
1,826,597
Distance Traveled
1,746,508
5
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,622
431
111
6
0
325,995
11
L
Cu Chulainn
9,909
495
172
9
0
365,487
1
W
Izanami
12,637
632
200
10
0
372,234
3
L
Set
8,998
450
88
4
0
303,219
0
L
Ares
8,371
419
27
1
0
350,623
4
W
Sylvanus
12,725
636
155
8
0
329,557
2
W
Ravana
11,791
590
130
7
0
435,272
0
W
Tiamat
10,839
542
118
6
0
311,975
0
W
Khepri
10,583
529
33
2
0
377,559
0
L
Morgan Le Fay
9,604
480
139
7
0
401,184
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role